Improved chunk and world methods

This commit is contained in:
əlemi 2022-05-23 01:08:50 +02:00
parent e1fab434ef
commit 530ff373a0
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2 changed files with 38 additions and 22 deletions

View file

@ -3,11 +3,12 @@ def bit_pack(data:Iterable[int], bits:int, size:int): ...
class Chunk: class Chunk:
def __init__(self, x: int, z: int, bitmask: int, ground_up_continuous: bool): ... def __init__(self, x: int, z: int, bitmask: int, ground_up_continuous: bool): ...
def read(self, chunk_data:List[int]): ... def read(self, chunk_data:bytes): ...
def merge(self, other:'Chunk'): ... def merge(self, other:'Chunk'): ...
class World: class World:
def __init__(self): ... def __init__(self): ...
def get_block(self, x:int, y:int, z:int) -> Optional[int]: ... def get_block(self, x:int, y:int, z:int) -> Optional[int]: ...
def put_block(self, x:int, y:int, z:int, id:int) -> Optional[int]: ...
def get(self, x:int, z:int) -> Optional[Chunk]: ... def get(self, x:int, z:int) -> Optional[Chunk]: ...
def put(self, chunk:Chunk, x:int, z:int, merge:bool): ... def put(self, chunk:Chunk, x:int, z:int, merge:bool): ...

View file

@ -30,7 +30,8 @@ pub fn bit_pack(data: Vec<i32>, bits: i32, size: i32) -> PyResult<Vec<i32>> {
} }
pub trait ChunkSection { pub trait ChunkSection {
fn new<R: Read>(chunk_data: &mut R) -> Self; fn new() -> Self;
fn read<R: Read>(&mut self, chunk_data: &mut R) -> PyResult<()>;
fn get_states(&self) -> [[[u16; 16]; 16]; 16]; fn get_states(&self) -> [[[u16; 16]; 16]; 16];
fn get_light(&self) -> [[[u16; 16]; 16]; 16]; fn get_light(&self) -> [[[u16; 16]; 16]; 16];
fn get_sky_light(&self) -> Option<[[[u16; 16]; 16]; 16]>; fn get_sky_light(&self) -> Option<[[[u16; 16]; 16]; 16]>;
@ -53,9 +54,9 @@ pub trait ChunkSection {
return Ok(result); return Ok(result);
} }
fn read_paletted_container<R: Read>(buffer: &mut R) -> [[[u16; 16]; 16]; 16] { fn read_paletted_container<R: Read>(buffer: &mut R) -> PyResult<[[[u16; 16]; 16]; 16]> {
let mut data: [u8; 1] = [0u8; 1]; let mut data: [u8; 1] = [0u8; 1];
buffer.read_exact(&mut data); buffer.read_exact(&mut data)?;
// bits = UnsignedByte.read(buffer, ctx=ctx) # FIXME if bits > 4 it reads trash // bits = UnsignedByte.read(buffer, ctx=ctx) # FIXME if bits > 4 it reads trash
// #logging.debug("[%d|%d@%d] Bits per block : %d", ctx.x, ctx.z, ctx.sec, bits) // #logging.debug("[%d|%d@%d] Bits per block : %d", ctx.x, ctx.z, ctx.sec, bits)
let bits; let bits;
@ -68,17 +69,17 @@ pub trait ChunkSection {
else { else {
bits = data[0] bits = data[0]
} }
let palette_len = ChunkFormat340::read_varint(buffer).unwrap(); // TODO handle possible error let palette_len = ChunkFormat340::read_varint(buffer)?;
let mut palette = vec![0; palette_len as usize]; let mut palette = vec![0; palette_len as usize];
for p in 0..palette_len as usize { for p in 0..palette_len as usize {
palette[p] = ChunkFormat340::read_varint(buffer).unwrap(); // TODO handle possible error palette[p] = ChunkFormat340::read_varint(buffer)?;
} }
// # logging.debug("[%d|%d@%d] Palette section : [%d] %s", ctx.x, ctx.z, ctx.sec, palette_len, str(palette)) // # logging.debug("[%d|%d@%d] Palette section : [%d] %s", ctx.x, ctx.z, ctx.sec, palette_len, str(palette))
let container_size = ChunkFormat340::read_varint(buffer).unwrap(); // TODO handle possible error let container_size = ChunkFormat340::read_varint(buffer)?;
let mut block_data = vec![0u64; container_size as usize]; let mut block_data = vec![0u64; container_size as usize];
let mut long_arr: [u8; 8] = [0u8; 8]; let mut long_arr: [u8; 8] = [0u8; 8];
for i in 0..container_size as usize { for i in 0..container_size as usize {
buffer.read_exact(&mut long_arr); buffer.read_exact(&mut long_arr)?;
let mut tmp: u64 = 0; let mut tmp: u64 = 0;
for j in 0..8 { for j in 0..8 {
tmp |= (long_arr[j] as u64) << (j * 8); tmp |= (long_arr[j] as u64) << (j * 8);
@ -88,7 +89,6 @@ pub trait ChunkSection {
let mut section = [[[0u16; 16]; 16]; 16]; let mut section = [[[0u16; 16]; 16]; 16];
let max_val: u16 = (1 << bits) - 1; let max_val: u16 = (1 << bits) - 1;
for y in 0..16 { for y in 0..16 {
// TODO should probably read them as longs first!
for z in 0..16 { for z in 0..16 {
for x in 0..16 { for x in 0..16 {
let i = x + ((y * 16) + z) * 16; let i = x + ((y * 16) + z) * 16;
@ -119,7 +119,7 @@ pub trait ChunkSection {
} }
} }
} }
return section; return Ok(section);
} }
} }
@ -130,9 +130,9 @@ struct ChunkFormat340 {
} }
impl ChunkFormat340 { impl ChunkFormat340 {
fn read_half_byte_array<R: Read>(buffer: &mut R) -> [[[u16; 16]; 16]; 16] { fn read_half_byte_array<R: Read>(buffer: &mut R) -> PyResult<[[[u16; 16]; 16]; 16]> {
let mut buf: [u8; (16 * 16 * 16) / 2] = [0u8; (16 * 16 * 16) / 2]; let mut buf: [u8; (16 * 16 * 16) / 2] = [0u8; (16 * 16 * 16) / 2];
buffer.read_exact(&mut buf); buffer.read_exact(&mut buf)?;
let mut out = [[[0u16; 16]; 16]; 16]; let mut out = [[[0u16; 16]; 16]; 16];
for y in 0..16 { for y in 0..16 {
for z in 0..16 { for z in 0..16 {
@ -143,17 +143,20 @@ impl ChunkFormat340 {
} }
} }
} }
return out; return Ok(out);
} }
} }
impl ChunkSection for ChunkFormat340 { impl ChunkSection for ChunkFormat340 {
fn new<R: Read>(chunk_data: &mut R) -> Self { fn new() -> Self {
Self { return Self { block_states: [[[0;16];16];16], block_light: [[[0;16];16];16], sky_light: Some([[[0;16];16];16]) };
block_states: ChunkFormat340::read_paletted_container(chunk_data), // TODO! It's a paletted container }
block_light: ChunkFormat340::read_half_byte_array(chunk_data),
sky_light: Some(ChunkFormat340::read_half_byte_array(chunk_data)), // TODO are we in overworld? fn read<R: Read>(&mut self, chunk_data: &mut R) -> PyResult<()> {
} self.block_states = ChunkFormat340::read_paletted_container(chunk_data)?; // TODO! Handle error
self.block_light = ChunkFormat340::read_half_byte_array(chunk_data)?;
self.sky_light = Some(ChunkFormat340::read_half_byte_array(chunk_data)?); // TODO are we in overworld?
return Ok(());
} }
fn get_states(&self) -> [[[u16; 16]; 16]; 16] { fn get_states(&self) -> [[[u16; 16]; 16]; 16] {
@ -179,6 +182,7 @@ pub struct Chunk {
block_light: [[[u16; 16]; 256]; 16], block_light: [[[u16; 16]; 256]; 16],
sky_light: [[[u16; 16]; 256]; 16], sky_light: [[[u16; 16]; 256]; 16],
biomes: [u8; 256], biomes: [u8; 256],
block_entities: String, // TODO less jank way to store this NBT/JSON/PyDict ...
} }
// Biomes // Biomes
// The biomes array is only present when ground-up continuous is set to true. Biomes cannot be changed unless a chunk is re-sent. // The biomes array is only present when ground-up continuous is set to true. Biomes cannot be changed unless a chunk is re-sent.
@ -187,7 +191,7 @@ pub struct Chunk {
#[pymethods] #[pymethods]
impl Chunk { impl Chunk {
#[new] #[new]
pub fn new(x: i32, z: i32, bitmask: u16, ground_up_continuous: bool) -> Self { pub fn new(x: i32, z: i32, bitmask: u16, ground_up_continuous: bool, block_entities: String) -> Self {
Self { Self {
x: x, x: x,
z: z, z: z,
@ -197,6 +201,7 @@ impl Chunk {
block_light: [[[0u16; 16]; 256]; 16], block_light: [[[0u16; 16]; 256]; 16],
sky_light: [[[0u16; 16]; 256]; 16], sky_light: [[[0u16; 16]; 256]; 16],
biomes: [0u8; 256], biomes: [0u8; 256],
block_entities: block_entities,
} }
} }
@ -204,7 +209,8 @@ impl Chunk {
let mut c = Cursor::new(chunk_data); let mut c = Cursor::new(chunk_data);
for i in 0..16 { for i in 0..16 {
if ((self.bitmask >> i) & 1) != 0 { if ((self.bitmask >> i) & 1) != 0 {
let section: ChunkFormat340 = ChunkFormat340::new(&mut c); let mut section: ChunkFormat340 = ChunkFormat340::new();
section.read(&mut c)?;
for x in 0..16 { for x in 0..16 {
for y in 0..16 { for y in 0..16 {
for z in 0..16 { for z in 0..16 {
@ -218,7 +224,7 @@ impl Chunk {
} }
if self.ground_up_continuous { if self.ground_up_continuous {
c.read_exact(&mut self.biomes); c.read_exact(&mut self.biomes)?;
} }
// if buffer.read() { // if buffer.read() {
@ -260,6 +266,7 @@ impl Clone for Chunk {
block_light: self.block_light.clone(), block_light: self.block_light.clone(),
sky_light: self.sky_light.clone(), sky_light: self.sky_light.clone(),
biomes: self.biomes.clone(), biomes: self.biomes.clone(),
block_entities: self.block_entities.clone(),
} }
} }
} }
@ -290,6 +297,14 @@ impl World {
None None
} }
pub fn put_block(&mut self, x: usize, y:usize, z:usize, id:u16) -> Option<u16> {
let x_off = x % 16; let z_off = z % 16;
let c = self.chunks.get_mut(&(x as i32 / 16, z as i32 / 16))?;
let old_block = c.block_states[x_off][y][z_off];
c.block_states[x_off][y][z_off] = id;
return Some(old_block);
}
pub fn get(&self, x: i32, z: i32) -> Option<Chunk> { pub fn get(&self, x: i32, z: i32) -> Option<Chunk> {
return Some((self.chunks.get(&(x, z))?).clone()); return Some((self.chunks.get(&(x, z))?).clone());
} }