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https://git.alemi.dev/cv-keyboard.git
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Many bugfixes related to hardware upgrade
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parent
c175980952
commit
9792260a1d
1 changed files with 59 additions and 55 deletions
114
cvkeyboard.ino
114
cvkeyboard.ino
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@ -12,8 +12,9 @@
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#define MIDICLOCK 0xf8
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#define MAXKEYS 48
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#define MAXDPAD 3
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#define MAXSTEP 16
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#define MAXSTEP 64
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#define NBITS 6
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#define DEBOUNCE 100
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MIDI_CREATE_DEFAULT_INSTANCE();
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@ -38,22 +39,20 @@ int NOTE[12] = { // Pins used to read each note (C is 0, B is 11)
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int OCTAVE[4] = { // Pins associated to each OCTAVE's contact bar
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12, 9, 8, 10 };
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int LEDS[NBITS] = { // Pins used for leds
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14, 15, 16, 17, 18, 19 };
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5, 4, 3, 14, 16, 18 };
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int OW = 2; // Pin used for overwrite switch
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int NEXT = 51; // Pin used for next step switch
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int DEL = 11; // Capacitive button used for DELETE button
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int PLUS = 10; // Capacitive button used for PLUS button
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int MINUS = 9; // Capacitive button used for MINUS button
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// GLOBAL SETTINGS
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//bool overwrite; // Step content is overwritten with pressed keys, could not be needed
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int pentathonic[10] = { // Used to quantize drum notes
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0, 2, 5, 7, 9, 12, 14, 17, 19, 21 };
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// PLACEHOLDERS
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byte velocity = 100; //
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int bpm = 360; //
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bool chan_up = LOW;
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int bpm = 360; //
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// SEQUENCER POINTERS AND RELATED ARRAYS
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link head[6];
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@ -70,10 +69,12 @@ bool plus_step = LOW; // This is used to remember the addition of a step
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bool minus_step = LOW; // This is used to remember the deletion of a step
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bool clear_step = LOW; // This is used to remember the clearing of a step
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bool chan_up = LOW; // Only for now because I have few buttons :C
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bool next_step = LOW; // Used to wait for a full switch cycle
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int sem_beat = 0; // Basic semaphore used to sync with MIDI beat
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int sem_gate = 0; // Basic semaphore used for gate timing
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unsigned long last_gate = 0; // Gate start time for last sequencer step
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unsigned long gate_length = 1000; // ms of keypress if arpeggiator
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unsigned long last_next = 0;
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bool dpadhit = LOW; // If any drum pad has been hit in this cycle, this is true
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int npressed; // Number of keys pressed, used to avoid doing anything when no keys are pressed
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bool kboard[MAXKEYS]; // Last status of keyboard
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@ -83,19 +84,15 @@ int cap_read = 0;
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Adafruit_MPR121 cap = Adafruit_MPR121();
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void setup() {
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display(1);
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for (int cOCTAVE = 0; cOCTAVE < 4; cOCTAVE++) pinMode(OCTAVE[cOCTAVE], OUTPUT);
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for (int cNOTE = 0; cNOTE < 12; cNOTE++) pinMode(NOTE[cNOTE], INPUT);
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for (int cLED = 0; cLED < NBITS; cLED++) pinMode(LEDS[cLED], OUTPUT);
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display(3);
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while (!cap.begin(0x5A)) delay(10); // If MPR121 is not ready, wait for it
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display(7);
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for (int cStat = 0; cStat < MAXKEYS; cStat++) kboard[cStat] = LOW; // All keyboard keys start LOW
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display(15);
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MIDI.begin(MIDI_CHANNEL_OFF);
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Serial.begin(115200); // Uncomment this if you use Hairless and set baud rate
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pinMode(OW, INPUT_PULLUP); // Used for overwrite switch
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display(31);
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pinMode(NEXT, INPUT_PULLUP); // Used for overwrite switch
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for (int i = 0; i < 6; i++){
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current[i] = NULL;
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head[i] = NULL;
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@ -103,27 +100,37 @@ void setup() {
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mute[i] = LOW;
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}
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channel = (byte) 1;
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display(63);
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for (int i=0; i<NBITS; i++) {
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digitalWrite(LEDS[i], HIGH);
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delay(10);
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}
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last_gate = millis();
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last_next = millis();
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display(0);
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}
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void loop() {
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sync();
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cap_read = cap.touched();
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if (current[channel-1] == NULL) display(analogRead(channel));
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if ((cap_read >> 8) & 1) { // Only for now!
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for (int i=0; i<NBITS; i++) digitalWrite(LEDS[i], LOW);
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digitalWrite(LEDS[channel-1], HIGH);
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}
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else if (current[channel-1] == NULL) display(analogRead(channel));
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else display(current[channel-1]->stepnumber);
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cap_read = cap.touched();
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plus_step = plus_step || ((cap_read >> PLUS) & 1);
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minus_step = minus_step || ((cap_read >> MINUS) & 1);
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clear_step = clear_step || ((cap_read >> DEL) & 1);
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if (chan_up != (bool) ((cap_read >> 8) & 1)) { // Used to increase channel with a button because I don't have a rotary switch (yet!)
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chan_up = (bool) ((cap_read >> 8) & 1);
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if (chan_up == LOW) {
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channel++;
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if (channel > 3) channel = (byte) 1;
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}
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chan_up = (bool) ((cap_read >> 8) & 1);
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if (chan_up == HIGH) {
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channel++;
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if (channel > 6) channel = (byte) 1;
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}
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}
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if (sem_beat > 0) {
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sem_beat--;
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@ -166,11 +173,11 @@ void loop() {
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for (int chan = 0; chan < 6; chan++) {
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if (mute[chan]) continue;
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if (npressed > 0 && chan == (int) channel-1) continue; // If the user is playing in this channel no note should be played
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if (current[chan] != NULL) { // PLAY all step notes in all unmuted channels
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for (int i = 0; i < MAXKEYS; i++)
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if (current[chan]->kboard_s[i] && !kboard[i])
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playNote(i, current[chan]->kboard_s[i], (byte) chan+1);
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if (!(npressed > 0 && chan == (int) channel-1))
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for (int i = 0; i < MAXKEYS; i++)
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if (current[chan]->kboard_s[i] && !kboard[i])
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playNote(i, current[chan]->kboard_s[i], (byte) chan+1);
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for (int i = 0; i < MAXDPAD; i++) // Drums are played nonetheless because drums already layered won't overrule
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if (current[chan]->dpad_s[i] && !dpad[i])
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playDrum(i, current[chan]->dpad_s[i], (byte) chan+1);
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@ -209,7 +216,7 @@ void loop() {
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digitalWrite(OCTAVE[cOCTAVE], LOW);
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}
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if (digitalRead(OW)) {
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if (current[channel-1] != NULL && digitalRead(OW)) {
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if (npressed > 0) for (int i = 0; i < MAXKEYS; i++)
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current[channel-1]->kboard_s[i] = kboard[i];
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if (dpadhit) for (int i = 0; i < MAXDPAD; i++)
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@ -279,6 +286,13 @@ void playDrum(int c, bool status, byte chan) {
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// Sync functions
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void sync() {
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if (next_step != (bool) !digitalRead(NEXT)) { // Used to increase channel with a button because I don't have a rotary switch (yet!)
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next_step = (bool) !digitalRead(NEXT);
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if (millis() > last_next+DEBOUNCE && next_step == HIGH) {
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last_next = millis();
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sem_beat++;
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}
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}
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if (Serial.available()) {
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if (Serial.read() == MIDICLOCK) {
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//sem_beat++;
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@ -313,18 +327,19 @@ bool insertStep(byte chan) {
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current[chan] = newS;
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head[chan] = newS;
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nstep[chan] = 1;
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return HIGH;
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}
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else {
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newS->stepnumber = current[chan]->stepnumber +1;
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buffer = current[chan]->next;
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current[chan]->next = newS;
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newS->next = buffer;
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nstep[chan]++;
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while (buffer != head[chan]) {
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buffer->stepnumber++;
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buffer = buffer->next;
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}
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newS->stepnumber = current[chan]->stepnumber +1;
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buffer = current[chan]->next;
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current[chan]->next = newS;
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newS->next = buffer;
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nstep[chan]++;
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while (buffer != head[chan]) {
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buffer->stepnumber++;
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buffer = buffer->next;
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}
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return HIGH;
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}
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@ -346,27 +361,16 @@ bool deleteStep(byte chan) {
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}
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link buffer = current[chan];
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while (buffer->next != current[chan]) buffer = buffer->next;
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current[chan] = buffer;
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buffer->next = current[chan]->next;
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if (current[chan] == head[chan]) {
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head[chan] = head[chan]->next;
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int i = 0;
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buffer = head[chan];
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do {
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buffer->stepnumber = i;
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buffer = buffer->next;
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i++;
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} while (buffer != head[chan]);
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while (buffer->next != current[chan]) buffer = buffer->next; // Search for previous step
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buffer->next = current[chan]->next; // Skip step which is being deleted
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if (current[chan] == head[chan]) head[chan] = head[chan]->next; // If deleting head, head moves forward
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free(current[chan]); // Step is actually deleted
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nstep[chan]--; // Decreased the counter
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current[chan] = buffer; // Current step becomes previous step
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buffer = buffer->next; // Skip the current step which was just before deleted step
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while(buffer != head[chan]) { // If this is not the head,
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buffer->stepnumber--; // decrease counter
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buffer = buffer->next; // and move on
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}
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else {
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buffer = buffer->next;
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while (buffer != head[chan]) {
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buffer->stepnumber--;
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buffer = buffer->next;
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}
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}
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free(current[chan]);
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nstep[chan]--;
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return HIGH;
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}
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