mirror of
https://git.alemi.dev/cv-keyboard.git
synced 2024-11-23 17:04:49 +01:00
Switched to adafruit MPR121. Only the necessary channel is muted when user plays. Various bugfixes. Removed debug code. Added idle animation.
This commit is contained in:
parent
3a1368b8be
commit
c42b016f58
1 changed files with 40 additions and 66 deletions
106
cvkeyboard.ino
106
cvkeyboard.ino
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@ -1,6 +1,7 @@
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#include <CapacitiveSensor.h>
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#include <MIDI.h>
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#include <MIDI.h>
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#include <HID.h>
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#include <HID.h>
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#include <Wire.h>
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#include <Adafruit_MPR121.h>
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#define BPQN 24 // Ableton sends 24, VCV rack only one, by standard should be 24?
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#define BPQN 24 // Ableton sends 24, VCV rack only one, by standard should be 24?
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@ -36,18 +37,17 @@ int NOTE[12] = { // Pins used to read each note (C is 0, B is 11)
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22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44 };
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22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44 };
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int OCTAVE[4] = { // Pins associated to each OCTAVE's contact bar
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int OCTAVE[4] = { // Pins associated to each OCTAVE's contact bar
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12, 9, 8, 10 };
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12, 9, 8, 10 };
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int SEND[3] = { // Pins used as sender for capacitive touch buttons
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5, 4, 16 };
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int RECEIVE[3] = { // Pins used as receiver for capacitive touch buttons
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6, 1, 17 };
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int LEDS[NBITS] = { // Pins used for leds
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int LEDS[NBITS] = { // Pins used for leds
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15, 3, 21, 20, 19, 18 };
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14, 15, 16, 17, 18, 19 };
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int OW = 2; // Pin used for overwrite switch
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int OW = 2; // Pin used for overwrite switch
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int DEL = -1; // Pin used for delete button
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int DEL = 11; // Capacitive button used for DELETE button
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int ADD = 14; // Pin used for add button
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int PLUS = 10; // Capacitive button used for PLUS button
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int MINUS = 9; // Capacitive button used for MINUS button
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// GLOBAL SETTINGS
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// GLOBAL SETTINGS
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//bool overwrite; // Step content is overwritten with pressed keys, could not be needed
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//bool overwrite; // Step content is overwritten with pressed keys, could not be needed
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int pentathonic[10] = { // Used to quantize drum notes
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0, 2, 5, 7, 9, 12, 14, 17, 19, 21 };
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// PLACEHOLDERS
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// PLACEHOLDERS
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byte velocity = 100; //
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byte velocity = 100; //
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@ -76,28 +76,24 @@ bool dpadhit = LOW; // If any drum pad has been hit in this cycle, this is tr
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int npressed; // Number of keys pressed, used to avoid doing anything when no keys are pressed
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int npressed; // Number of keys pressed, used to avoid doing anything when no keys are pressed
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bool kboard[MAXKEYS]; // Last status of keyboard
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bool kboard[MAXKEYS]; // Last status of keyboard
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bool dpad[MAXDPAD]; // Last status of Capacitive Buttons
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bool dpad[MAXDPAD]; // Last status of Capacitive Buttons
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CapacitiveSensor* bCap[MAXDPAD];
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int cap_read = 0;
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Adafruit_MPR121 cap = Adafruit_MPR121();
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void setup() {
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void setup() {
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display(1);
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for (int cOCTAVE = 0; cOCTAVE < 4; cOCTAVE++) pinMode(OCTAVE[cOCTAVE], OUTPUT);
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for (int cOCTAVE = 0; cOCTAVE < 4; cOCTAVE++) pinMode(OCTAVE[cOCTAVE], OUTPUT);
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for (int cNOTE = 0; cNOTE < 12; cNOTE++) pinMode(NOTE[cNOTE], INPUT);
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for (int cNOTE = 0; cNOTE < 12; cNOTE++) pinMode(NOTE[cNOTE], INPUT);
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for (int cLED = 0; cLED < NBITS; cLED++) pinMode(LEDS[cLED], OUTPUT);
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for (int cLED = 0; cLED < NBITS; cLED++) pinMode(LEDS[cLED], OUTPUT);
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for (int cButton = 0; cButton < MAXDPAD; cButton++) { // Capacitive Buttons configuration
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display(3);
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bCap[cButton] = new CapacitiveSensor(SEND[cButton], RECEIVE[cButton]); // Initialized
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while (!cap.begin(0x5A)) delay(10); // If MPR121 is not ready, wait for it
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bCap[cButton]->set_CS_AutocaL_Millis(0xFFFFFFFF); // No recalibration
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display(7);
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bCap[cButton]->set_CS_Timeout_Millis(1); // Timeout set to 20ms (instead of 2s)
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dpad[cButton] = LOW; // Button starts LOW
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}
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for (int cStat = 0; cStat < MAXKEYS; cStat++) kboard[cStat] = LOW; // All keyboard keys start LOW
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for (int cStat = 0; cStat < MAXKEYS; cStat++) kboard[cStat] = LOW; // All keyboard keys start LOW
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display(15);
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MIDI.begin(MIDI_CHANNEL_OFF);
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MIDI.begin(MIDI_CHANNEL_OFF);
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Serial.begin(115200); // Uncomment this if you use Hairless and set baud rate
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Serial.begin(115200); // Uncomment this if you use Hairless and set baud rate
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pinMode(OW, INPUT_PULLUP); // Used for overwrite switch
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pinMode(OW, INPUT_PULLUP); // Used for overwrite switch
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pinMode(ADD, INPUT_PULLUP); // Used for overwrite switch
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display(31);
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for (int i = 0; i < 6; i++){
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for (int i = 0; i < 6; i++){
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current[i] = NULL;
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current[i] = NULL;
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head[i] = NULL;
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head[i] = NULL;
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@ -105,25 +101,15 @@ void setup() {
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mute[i] = LOW;
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mute[i] = LOW;
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}
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}
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channel = (byte) 1;
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channel = (byte) 1;
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display(63);
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for (int i = 0; i < 64; i++) { // Boot up fancyness! NBITS*NBITS
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display(i);
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delay(50);
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}
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// ONLY FOR DEBUG
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for (int i=0; i<64; i++) insertStep((byte) 0);
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for (int i=0; i<32; i++) insertStep((byte) 1);
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for (int i=0; i<16; i++) insertStep((byte) 2);
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display(0);
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}
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}
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void loop() {
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void loop() {
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sync();
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sync();
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// add_step = (add_step || !digitalRead(ADD));
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// del_step = (del_step || !digitalRead(DEL));
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if (current[channel-1] == NULL) display(analogRead(channel));
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chan_up = (chan_up || !digitalRead(ADD));
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else display(current[channel-1]->stepnumber);
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cap_read = cap.touched();
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if (sem_beat > 0) {
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if (sem_beat > 0) {
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sem_beat--;
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sem_beat--;
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@ -165,11 +151,11 @@ void loop() {
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display(current[channel-1]->stepnumber);
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display(current[channel-1]->stepnumber);
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for (int chan = 0; chan < 6; chan++) {
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for (int chan = 0; chan < 6; chan++) {
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if (mute[chan]) continue;
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if (mute[chan]) continue;
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if (npressed > 0 && chan == (int) channel-1) continue; // If the user is playing in this channel no note should be played
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if (current[chan] != NULL) { // PLAY all step notes in all unmuted channels
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if (current[chan] != NULL) { // PLAY all step notes in all unmuted channels
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if (npressed < 1) // If the user is currently playing this step no note will play to avoid overruling (if monophonic)
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for (int i = 0; i < MAXKEYS; i++)
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for (int i = 0; i < MAXKEYS; i++)
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if (current[chan]->kboard_s[i] && !kboard[i])
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if (current[chan]->kboard_s[i])
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playNote(i, current[chan]->kboard_s[i], (byte) chan+1);
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playNote(i, current[chan]->kboard_s[i], (byte) chan+1);
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for (int i = 0; i < MAXDPAD; i++) // Drums are played nonetheless because drums already layered won't overrule
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for (int i = 0; i < MAXDPAD; i++) // Drums are played nonetheless because drums already layered won't overrule
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if (current[chan]->dpad_s[i] && !dpad[i])
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if (current[chan]->dpad_s[i] && !dpad[i])
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playDrum(i, current[chan]->dpad_s[i], (byte) chan+1);
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playDrum(i, current[chan]->dpad_s[i], (byte) chan+1);
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@ -194,7 +180,10 @@ void loop() {
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dpadhit = LOW;
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dpadhit = LOW;
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for (int cButton = 0; cButton < MAXDPAD; cButton++) {
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for (int cButton = 0; cButton < MAXDPAD; cButton++) {
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dpad[cButton] = evalButton(bCap[cButton], dpad[cButton], cButton);
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if (( 1 & (cap_read >> cButton)) ^ dpad[cButton]) {
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dpad[cButton] = (bool) 1 & (cap_read >> cButton);
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playDrum(cButton, dpad[cButton], channel);
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}
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dpadhit = (dpad[cButton] || dpadhit);
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dpadhit = (dpad[cButton] || dpadhit);
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}
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}
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@ -235,26 +224,6 @@ void display(int number){
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}
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}
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}
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}
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bool evalButton(CapacitiveSensor* b, bool value, int note_number) {
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long sensor = b->capacitiveSensor(1);
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// Serial.println(sensor);
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if (sensor > 15) {
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if (value) return HIGH;
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else {
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playDrum(note_number, HIGH, channel);
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return HIGH;
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}
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}
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else {
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if (!value) return LOW;
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else {
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playDrum(note_number, LOW, channel);
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return LOW;
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}
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}
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}
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// NOTE Functions
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// NOTE Functions
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int eval(octst input) {
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int eval(octst input) {
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@ -282,7 +251,8 @@ void playNote(int c, bool status, byte chan) {
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}
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}
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void playDrum(int c, bool status, byte chan) {
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void playDrum(int c, bool status, byte chan) {
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byte n = c + drumOffset;
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// The note is first quantized to a pentathonic and then scaled up to start at C4.
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byte n = (byte) (pentathonic[c] + drumOffset);
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if (status == HIGH) {
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if (status == HIGH) {
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MIDI.sendNoteOn(n, velocity, chan + (byte) DRUMSHIFT);
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MIDI.sendNoteOn(n, velocity, chan + (byte) DRUMSHIFT);
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}
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}
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@ -313,6 +283,7 @@ link newStep() {
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}
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}
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bool insertStep(byte chan) {
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bool insertStep(byte chan) {
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// Creates a new enpty step and places it as next step in the channel passed as argument
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link newS = newStep();
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link newS = newStep();
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link buffer;
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link buffer;
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@ -329,12 +300,15 @@ bool insertStep(byte chan) {
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nstep[chan] = 1;
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nstep[chan] = 1;
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}
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}
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else {
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else {
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newS->stepnumber = nstep[chan];
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newS->stepnumber = current[chan]->stepnumber +1;
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buffer = current[chan];
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buffer = current[chan]->next;
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while (buffer->next != head[chan]) buffer = buffer->next;
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current[chan]->next = newS;
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buffer->next = newS;
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newS->next = buffer;
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newS->next = head[chan];
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nstep[chan]++;
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nstep[chan]++;
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while (buffer != head[chan]) {
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buffer->stepnumber++;
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buffer = buffer->next;
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}
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}
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}
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return HIGH;
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return HIGH;
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}
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}
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