chore: updated aiocraft
This commit is contained in:
parent
bd97b891f4
commit
f9c97c0c34
16 changed files with 80 additions and 151 deletions
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@ -1,8 +1,5 @@
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#!/usr/bin/env python
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import os
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import re
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import sys
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import asyncio
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import logging
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import argparse
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import inspect
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@ -20,8 +17,8 @@ from .scaffold import ConfigObject
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from .helpers import configure_logging
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def main():
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root = Path(os.getcwd())
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# TODO would be cool if it was possible to configure addons path, but we need to load addons before doing argparse so we can do helptext
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#root = Path(os.getcwd())
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#addon_path = Path(args.path) if args.addon_path else ( root/'addons' )
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addon_path = Path('addons')
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addons : Set[Type[Addon]] = set()
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@ -34,7 +31,7 @@ def main():
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obj = getattr(m, obj_name)
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if obj != Addon and inspect.isclass(obj) and issubclass(obj, Addon):
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addons.add(obj)
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except Exception as e:
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except Exception:
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print(f"Exception importing addon {py_path}")
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traceback.print_exc()
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pass
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@ -1,4 +1,4 @@
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from aiocraft.mc.definitions import BlockPos
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from aiocraft.types import BlockPos
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from .base import BaseEvent
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@ -1,4 +1,4 @@
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from aiocraft.mc.definitions import Player
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from aiocraft.types import Player
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from .base import BaseEvent
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class PlayerJoinEvent(BaseEvent):
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@ -1,4 +1,4 @@
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from aiocraft.mc.definitions import Dimension, Difficulty, Gamemode
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from aiocraft.types import Dimension, Difficulty, Gamemode
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from .base import BaseEvent
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@ -1,4 +1,4 @@
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from aiocraft.mc.packet import Packet
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from aiocraft.packet import Packet
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from .base import BaseEvent
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@ -4,4 +4,3 @@ from .tablist import GameTablist
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from .chat import GameChat
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from .world import GameWorld
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from .container import GameContainer
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from .position import GamePosition
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@ -1,9 +1,7 @@
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from typing import Union
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from aiocraft.proto.play.clientbound import PacketChat as PacketChatMessage
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from aiocraft.proto.play.serverbound import PacketChat
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from aiocraft.mc.proto.play.clientbound import PacketChat as PacketChatMessage
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from aiocraft.mc.proto.play.serverbound import PacketChat
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from ..events.chat import ChatEvent, MessageType
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from ..events.chat import ChatEvent
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from ..scaffold import Scaffold
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class GameChat(Scaffold):
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@ -15,14 +13,11 @@ class GameChat(Scaffold):
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async def chat_event_callback(packet:PacketChatMessage):
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self.run_callbacks(ChatEvent, ChatEvent(packet.message))
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async def chat(self, message:str, whisper:str=None, wait:bool=False):
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async def chat(self, message:str, whisper:str="", wait:bool=False):
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if whisper:
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message = f"/w {whisper} {message}"
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await self.dispatcher.write(
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PacketChat(
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self.dispatcher.proto,
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message=message
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),
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PacketChat(message=message),
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wait=wait
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)
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@ -1,27 +1,22 @@
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import asyncio
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import datetime
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from typing import List, Optional
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#from aiocraft.client import MinecraftClient
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from aiocraft.mc.definitions import Item
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from aiocraft.mc.proto.play.clientbound import PacketTransaction
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from aiocraft.mc.proto.play.serverbound import PacketTransaction as PacketTransactionServerbound
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from aiocraft.mc.proto import (
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from aiocraft.types import Item
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from aiocraft.proto.play.clientbound import PacketTransaction
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from aiocraft.proto.play.serverbound import PacketTransaction as PacketTransactionServerbound
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from aiocraft.proto import (
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PacketOpenWindow, PacketCloseWindow, PacketSetSlot
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)
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from ..events import JoinGameEvent, DeathEvent, ConnectedEvent, DisconnectedEvent
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from ..events import DisconnectedEvent
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from ..scaffold import Scaffold
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class WindowContainer:
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id: int
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title: str
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type: str
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entity_id: Optional[int]
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entity_id: int | None
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transaction_id: int
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inventory: List[Optional[Item]]
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inventory: list[Item | None]
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def __init__(self, id:int, title: str, type: str, entity_id:int = None, slot_count:int = 27):
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def __init__(self, id:int, title: str, type: str, entity_id:int | None = None, slot_count:int = 27):
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self.id = id
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self.title = title
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self.type = type
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@ -37,7 +32,7 @@ class WindowContainer:
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return self.transaction_id
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class GameContainer(Scaffold):
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window: Optional[WindowContainer]
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window: WindowContainer | None
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@property
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def is_container_open(self) -> bool:
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@ -85,7 +80,6 @@ class GameContainer(Scaffold):
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if not packet.accepted: # apologize to server automatically
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await self.dispatcher.write(
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PacketTransactionServerbound(
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self.dispatcher.proto,
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windowId=packet.windowId,
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action=packet.action,
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accepted=packet.accepted,
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@ -1,8 +1,8 @@
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from typing import List
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from aiocraft.mc.definitions import Item
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from aiocraft.mc.proto.play.clientbound import PacketSetSlot, PacketHeldItemSlot as PacketHeldItemChange
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from aiocraft.mc.proto.play.serverbound import PacketHeldItemSlot
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from aiocraft.types import Item
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from aiocraft.proto.play.clientbound import PacketSetSlot, PacketHeldItemSlot as PacketHeldItemChange
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from aiocraft.proto.play.serverbound import PacketHeldItemSlot
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from ..scaffold import Scaffold
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@ -13,7 +13,7 @@ class GameInventory(Scaffold):
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async def set_slot(self, slot:int):
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self.slot = slot
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await self.dispatcher.write(PacketHeldItemSlot(self.dispatcher.proto, slotId=slot))
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await self.dispatcher.write(PacketHeldItemSlot(slotId=slot))
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@property
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def hotbar(self) -> List[Item]:
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@ -1,53 +0,0 @@
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from typing import Optional
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from aiocraft.mc.definitions import BlockPos
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from aiocraft.mc.proto import PacketPosition, PacketSetPassengers, PacketEntityTeleport, PacketTeleportConfirm
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from ..scaffold import Scaffold
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class GamePosition(Scaffold):
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position : BlockPos
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vehicle_id : Optional[int]
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.position = BlockPos(0, 0, 0)
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self.vehicle_id = None
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@self.on_packet(PacketSetPassengers)
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async def player_enters_vehicle_cb(packet:PacketSetPassengers):
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if self.vehicle_id is None: # might get mounted on a vehicle
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for entity_id in packet.passengers:
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if entity_id == self.entity_id:
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self.vehicle_id = packet.entityId
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else: # might get dismounted from vehicle
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if packet.entityId == self.vehicle_id:
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if self.entity_id not in packet.passengers:
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self.vehicle_id = None
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@self.on_packet(PacketEntityTeleport)
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async def entity_rubberband_cb(packet:PacketEntityTeleport):
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if self.vehicle_id is None:
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return
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if self.vehicle_id != packet.entityId:
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return
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self.position = BlockPos(packet.x, packet.y, packet.z)
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self.logger.info(
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"Position synchronized : (x:%.0f,y:%.0f,z:%.0f) (vehicle)",
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self.position.x, self.position.y, self.position.z
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)
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@self.on_packet(PacketPosition)
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async def player_rubberband_cb(packet:PacketPosition):
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self.position = BlockPos(packet.x, packet.y, packet.z)
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self.logger.info(
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"Position synchronized : (x:%.0f,y:%.0f,z:%.0f)",
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self.position.x, self.position.y, self.position.z
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)
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await self.dispatcher.write(
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PacketTeleportConfirm(
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self.dispatcher.proto,
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teleportId=packet.teleportId
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)
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)
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@ -3,8 +3,8 @@ import datetime
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import json
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#from aiocraft.client import MinecraftClient
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from aiocraft.mc.definitions import Gamemode, Dimension, Difficulty
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from aiocraft.mc.proto import (
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from aiocraft.types import Gamemode, Dimension, Difficulty
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from aiocraft.proto import (
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PacketRespawn, PacketLogin, PacketUpdateHealth, PacketExperience, PacketSettings,
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PacketClientCommand, PacketAbilities, PacketDifficulty
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)
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async def on_player_respawning(packet:PacketRespawn):
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self.gamemode = Gamemode(packet.gamemode)
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if isinstance(packet.dimension, dict):
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self.logger.info("Received dimension data: %s", json.dumps(packet.dimensionCodec, indent=2))
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self.logger.info("Received dimension data: %s", json.dumps(packet.dimension, indent=2))
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self.dimension = Dimension.from_str(packet.dimension['effects'])
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else:
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self.dimension = Dimension(packet.dimension)
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@ -106,7 +106,6 @@ class GameState(Scaffold):
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self.run_callbacks(JoinGameEvent, JoinGameEvent(self.dimension, self.difficulty, self.gamemode))
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await self.dispatcher.write(
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PacketSettings(
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self.dispatcher.proto,
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locale="en_US",
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viewDistance=4,
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chatFlags=0,
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@ -115,7 +114,7 @@ class GameState(Scaffold):
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mainHand=0,
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)
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)
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await self.dispatcher.write(PacketClientCommand(self.dispatcher.proto, actionId=0))
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await self.dispatcher.write(PacketClientCommand(actionId=0))
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@self.on_packet(PacketUpdateHealth)
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async def player_hp_cb(packet:PacketUpdateHealth):
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@ -132,7 +131,7 @@ class GameState(Scaffold):
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self.logger.warning("Died, attempting to respawn")
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await asyncio.sleep(0.5) # TODO make configurable
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await self.dispatcher.write(
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PacketClientCommand(self.dispatcher.proto, actionId=0) # respawn
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PacketClientCommand(actionId=0) # respawn
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)
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@self.on_packet(PacketExperience)
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@ -2,10 +2,9 @@ import uuid
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import datetime
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from enum import Enum
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from typing import Dict, List
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from aiocraft.mc.definitions import Player
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from aiocraft.mc.proto import PacketPlayerInfo
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from aiocraft.types import Player
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from aiocraft.proto import PacketPlayerInfo
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from ..scaffold import Scaffold
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from ..events import ConnectedEvent, PlayerJoinEvent, PlayerLeaveEvent
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@ -18,7 +17,7 @@ class ActionType(Enum): # TODO move this in aiocraft
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REMOVE_PLAYER = 4
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class GameTablist(Scaffold):
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tablist : Dict[uuid.UUID, Player]
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tablist : dict[uuid.UUID, Player]
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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@ -1,13 +1,13 @@
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import json
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from time import time
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from aiocraft.mc.definitions import BlockPos
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from aiocraft.mc.proto import (
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from aiocraft.types import BlockPos
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from aiocraft.proto import (
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PacketMapChunk, PacketBlockChange, PacketMultiBlockChange, PacketSetPassengers, PacketEntityTeleport,
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PacketSteerVehicle, PacketRelEntityMove, PacketTeleportConfirm
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)
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from aiocraft.mc.proto.play.clientbound import PacketPosition
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from aiocraft.mc.types import twos_comp
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from aiocraft.proto.play.clientbound import PacketPosition
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from aiocraft.primitives import twos_comp
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from aiocraft import Chunk, World # TODO these imports will hopefully change!
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@ -70,12 +70,7 @@ class GameWorld(Scaffold):
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if time() - self._last_steer_vehicle >= 5:
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self._last_steer_vehicle = time()
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await self.dispatcher.write(
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PacketSteerVehicle(
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self.dispatcher.proto,
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forward=0,
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sideways=0,
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jump=0
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)
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PacketSteerVehicle(forward=0, sideways=0, jump=0)
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)
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@self.on_packet(PacketPosition)
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@ -86,10 +81,7 @@ class GameWorld(Scaffold):
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self.position.x, self.position.y, self.position.z
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)
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await self.dispatcher.write(
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PacketTeleportConfirm(
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self.dispatcher.proto,
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teleportId=packet.teleportId
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)
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PacketTeleportConfirm(teleportId=packet.teleportId)
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)
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# Since this might require more resources, allow to disable it
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@ -118,7 +110,7 @@ class GameWorld(Scaffold):
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x_off = (entry['horizontalPos'] >> 4 ) & 15
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z_off = entry['horizontalPos'] & 15
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pos = BlockPos(x_off + chunk_x_off, entry['y'], z_off + chunk_z_off)
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self.world.put_block(pos.x,pos.y, pos.z, entry['blockId'])
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self.world.put_block(pos.i_x, pos.i_y, pos.i_z, entry['blockId'])
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self.run_callbacks(BlockUpdateEvent, BlockUpdateEvent(pos, entry['blockId']))
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elif self.dispatcher.proto < 760:
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x = twos_comp((packet.chunkCoordinates >> 42) & 0x3FFFFF, 22)
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@ -130,7 +122,7 @@ class GameWorld(Scaffold):
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dz = ((loc & 0x0FFF) >> 4 ) & 0x0F
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dy = ((loc & 0x0FFF) ) & 0x0F
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pos = BlockPos(16*x + dx, 16*y + dy, 16*z + dz)
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self.world.put_block(pos.x, pos.y, pos.z, state)
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self.world.put_block(pos.i_x, pos.i_y, pos.i_z, state)
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self.run_callbacks(BlockUpdateEvent, BlockUpdateEvent(pos, state))
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else:
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self.logger.error("Cannot process MultiBlockChange for protocol %d", self.dispatcher.proto)
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@ -2,13 +2,13 @@ from configparser import ConfigParser, SectionProxy
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from typing import Type, Any
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from aiocraft.client import MinecraftClient
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from aiocraft.client import AbstractMinecraftClient
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from aiocraft.util import helpers
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from aiocraft.mc.packet import Packet
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from aiocraft.mc.definitions import ConnectionState
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from aiocraft.mc.proto import PacketKickDisconnect, PacketSetCompression
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from aiocraft.mc.proto.play.clientbound import PacketKeepAlive
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from aiocraft.mc.proto.play.serverbound import PacketKeepAlive as PacketKeepAliveResponse
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from aiocraft.packet import Packet
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from aiocraft.types import ConnectionState
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from aiocraft.proto import PacketKickDisconnect, PacketSetCompression
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from aiocraft.proto.play.clientbound import PacketKeepAlive
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from aiocraft.proto.play.serverbound import PacketKeepAlive as PacketKeepAliveResponse
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from .traits import CallbacksHolder, Runnable
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from .events import ConnectedEvent, DisconnectedEvent
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@ -21,7 +21,7 @@ class ConfigObject:
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class Scaffold(
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CallbacksHolder,
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Runnable,
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MinecraftClient,
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AbstractMinecraftClient,
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):
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entity_id : int
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@ -43,16 +43,17 @@ class Scaffold(
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#Override
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async def _play(self) -> bool:
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self.dispatcher.set_state(ConnectionState.PLAY)
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assert self.dispatcher is not None
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self.dispatcher.promote(ConnectionState.PLAY)
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self.run_callbacks(ConnectedEvent, ConnectedEvent())
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async for packet in self.dispatcher.packets():
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self.logger.debug("[ * ] Processing %s", packet.__class__.__name__)
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if isinstance(packet, PacketSetCompression):
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self.logger.info("Compression updated")
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self.dispatcher.set_compression(packet.threshold)
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self.dispatcher.update_compression_threshold(packet.threshold)
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elif isinstance(packet, PacketKeepAlive):
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if self.cfg.getboolean("send_keep_alive", fallback=True):
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keep_alive_packet = PacketKeepAliveResponse(self.dispatcher._proto, keepAliveId=packet.keepAliveId)
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keep_alive_packet = PacketKeepAliveResponse(keepAliveId=packet.keepAliveId)
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await self.dispatcher.write(keep_alive_packet)
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elif isinstance(packet, PacketKickDisconnect):
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self.logger.error("Kicked while in game : %s", helpers.parse_chat(packet.reason))
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@ -5,8 +5,6 @@ import logging
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from inspect import isclass
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from typing import Dict, List, Set, Any, Callable, Type
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from ..events.base import BaseEvent
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class CallbacksHolder:
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_callbacks : Dict[Any, List[Callable]]
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@ -17,7 +15,7 @@ class CallbacksHolder:
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self._callbacks = {}
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self._tasks = {}
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def callback_keys(self, filter:Type = None) -> Set[Any]:
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def callback_keys(self, filter:Type | None = None) -> Set[Any]:
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return set(x for x in self._callbacks.keys() if not filter or (isclass(x) and issubclass(x, filter)))
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def register(self, key:Any, callback:Callable):
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|
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@ -4,18 +4,18 @@ import asyncio
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import datetime
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import pkg_resources
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from typing import List, Dict, Any, Type, Optional
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from typing import Any, Type
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from time import time
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from configparser import ConfigParser
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from apscheduler.schedulers.asyncio import AsyncIOScheduler
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from aiocraft.mc.packet import Packet
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from aiocraft.mc.auth import AuthInterface, AuthException, MojangAuthenticator, MicrosoftAuthenticator, OfflineAuthenticator
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from aiocraft.mc.auth.microsoft import InvalidStateError
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from aiocraft.packet import Packet
|
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from aiocraft.auth import AuthInterface, AuthException, MojangAuthenticator, MicrosoftAuthenticator, OfflineAuthenticator
|
||||
from aiocraft.auth.microsoft import InvalidStateError
|
||||
|
||||
from .storage import StorageDriver, SystemState, AuthenticatorState
|
||||
from .game import GameState, GameChat, GameInventory, GameTablist, GameWorld, GameContainer, GamePosition
|
||||
from .game import GameState, GameChat, GameInventory, GameTablist, GameWorld, GameContainer
|
||||
from .addon import Addon
|
||||
from .notifier import Notifier, Provider
|
||||
|
||||
|
@ -42,10 +42,13 @@ class Treepuncher(
|
|||
|
||||
notifier: Notifier
|
||||
scheduler: AsyncIOScheduler
|
||||
modules: List[Addon]
|
||||
ctx: Dict[Any, Any]
|
||||
modules: list[Addon]
|
||||
ctx: dict[Any, Any]
|
||||
|
||||
_processing: bool
|
||||
_proto_override: int
|
||||
_host: str
|
||||
_port: int
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
|
@ -61,7 +64,7 @@ class Treepuncher(
|
|||
|
||||
authenticator : AuthInterface
|
||||
|
||||
def opt(k:str, required=False, default=None, t:type=str) -> Optional[Any]:
|
||||
def opt(k, required=False, default=None, t=str):
|
||||
v = kwargs.get(k)
|
||||
if v is None:
|
||||
v = self.cfg.get(k)
|
||||
|
@ -95,13 +98,19 @@ class Treepuncher(
|
|||
)
|
||||
|
||||
super().__init__(
|
||||
opt('server', required=True),
|
||||
authenticator=authenticator,
|
||||
online_mode=opt('online_mode', default=True, t=bool),
|
||||
force_port=opt('force_port', default=0, t=int),
|
||||
resolve_srv=opt('resolve_srv', default=True, t=bool),
|
||||
)
|
||||
|
||||
self._proto_override = opt('force_proto', t=int)
|
||||
self._host = opt('server', required=True)
|
||||
if ":" in self._host:
|
||||
h, p = self._host.split(":", 1)
|
||||
self._host = h
|
||||
self._port = int(p)
|
||||
else:
|
||||
self._host, self._port = self.resolve_srv(self._host)
|
||||
|
||||
self.storage = StorageDriver(opt('session_file') or f"data/{name}.session") # TODO wrap with pathlib
|
||||
|
||||
self.notifier = Notifier(self)
|
||||
|
@ -199,22 +208,21 @@ class Treepuncher(
|
|||
async def _work(self):
|
||||
self.logger.debug("Worker started")
|
||||
try:
|
||||
if "force_proto" in self.cfg:
|
||||
self.dispatcher.set_proto(self.cfg.getint('force_proto'))
|
||||
log_ignored_packets = self.cfg.getboolean('log_ignored_packets', fallback=False)
|
||||
whitelist = self.callback_keys(filter=Packet)
|
||||
if self._proto_override:
|
||||
proto = self._proto_override
|
||||
else:
|
||||
try:
|
||||
server_data = await self.info()
|
||||
server_data = await self.info(self._host, self._port, whitelist=whitelist, log_ignored_packets=log_ignored_packets)
|
||||
if "version" in server_data and "protocol" in server_data["version"]:
|
||||
self.dispatcher.set_proto(server_data['version']['protocol'])
|
||||
proto = server_data['version']['protocol']
|
||||
except OSError as e:
|
||||
self.logger.error("Connection error : %s", str(e))
|
||||
|
||||
self.dispatcher.whitelist(self.callback_keys(filter=Packet))
|
||||
self.dispatcher.log_ignored_packets(self.cfg.getboolean('log_ignored_packets', fallback=False))
|
||||
|
||||
while self._processing:
|
||||
try:
|
||||
await self.join()
|
||||
await self.join(self._host, self._port, proto, whitelist=whitelist, log_ignored_packets=log_ignored_packets)
|
||||
except OSError as e:
|
||||
self.logger.error("Connection error : %s", str(e))
|
||||
|
||||
|
|
Loading…
Reference in a new issue