/// ActivityPub object node, representing either nothing, something, a link to something or /// multiple things pub enum Node { Array(std::collections::VecDeque), // TODO would be cool to make it Box<[T]> so that Node is just a ptr Object(Box), Link(Box), // TODO feature flag to toggle these maybe? Empty, } impl From> for Node { fn from(value: Option) -> Self { match value { Some(x) => Node::Object(Box::new(x)), None => Node::Empty, } } } // TODO how do i move out of the box for a moment? i need to leave it uninitialized while i update // the value and then put it back, i think it should be safe to do so! but i'm not sure how, so i'm // using a clone (expensive but simple solution) impl Iterator for Node { type Item = T; fn next(&mut self) -> Option { match std::mem::replace(self, Self::Empty) { Self::Empty => None, Self::Object(res) => Some(*res), Self::Link(lnk) => { *self = Self::Link(lnk); None }, Self::Array(mut arr) => { let res = arr.pop_front(); *self = Self::Array(arr); res } } } } impl Node { /// return reference to embedded object (or last if many are present) pub fn get(&self) -> Option<&T> { match self { Node::Empty | Node::Link(_) => None, Node::Object(x) => Some(x), Node::Array(v) => v.front(), } } /// consume node and extract embedded object (or last if many are present) pub fn extract(self) -> Option { match self { Node::Empty | Node::Link(_) => None, Node::Object(x) => Some(*x), Node::Array(mut v) => v.pop_front(), } } /// true only if Node is empty pub fn is_nothing(&self) -> bool { matches!(self, Node::Empty) } /// true only if Node is link pub fn is_link(&self) -> bool { matches!(self, Node::Link(_)) } /// true only if Node contains one embedded object pub fn is_object(&self) -> bool { matches!(self, Node::Object(_)) } /// true only if Node contains many embedded objects pub fn is_array(&self) -> bool { matches!(self, Node::Array(_)) } /// true only if Node is empty pub fn is_empty(&self) -> bool { self.len() == 0 } /// returns number of contained items (links count as items for len) pub fn len(&self) -> usize { match self { Node::Empty => 0, Node::Link(_) => 1, Node::Object(_) => 1, Node::Array(v) => v.len(), } } /// returns id of object: url for link, id for object, None if empty or array pub fn id(&self) -> Option { match self { Node::Empty => None, Node::Link(uri) => Some(uri.href().to_string()), Node::Object(obj) => Some(obj.id()?.to_string()), Node::Array(arr) => Some(arr.front()?.id()?.to_string()), } } } #[cfg(feature = "unstructured")] impl Node { pub fn link(uri: String) -> Self { Node::Link(Box::new(uri)) } pub fn links(uris: Vec) -> Self { Node::Array( uris .into_iter() .map(serde_json::Value::String) .collect() ) } pub fn maybe_link(uri: Option) -> Self { match uri { Some(uri) => Node::Link(Box::new(uri)), None => Node::Empty, } } pub fn object(x: serde_json::Value) -> Self { Node::Object(Box::new(x)) } pub fn maybe_object(x: Option) -> Self { match x { Some(x) => Node::Object(Box::new(x)), None => Node::Empty, } } pub fn array(values: Vec) -> Self { Node::Array(values.into()) } #[cfg(feature = "fetch")] pub async fn fetch(&mut self) -> reqwest::Result<&mut Self> { if let Node::Link(link) = self { *self = reqwest::Client::new() .get(link.href()) .header("Accept", "application/json") .send() .await? .json::() .await? .into(); } Ok(self) } } #[cfg(feature = "unstructured")] impl From> for Node { fn from(value: Option<&str>) -> Self { match value { Some(x) => Node::Link(Box::new(x.to_string())), None => Node::Empty, } } } #[cfg(feature = "unstructured")] impl From<&str> for Node { fn from(value: &str) -> Self { Node::Link(Box::new(value.to_string())) } } #[cfg(feature = "unstructured")] impl From for Node { fn from(value: serde_json::Value) -> Self { match value { serde_json::Value::String(uri) => Node::Link(Box::new(uri)), serde_json::Value::Array(arr) => Node::Array(arr.into()), serde_json::Value::Object(_) => match value.get("href") { None => Node::Object(Box::new(value)), Some(_) => Node::Link(Box::new(value)), }, _ => Node::Empty, } } }