import sublime import sublime_plugin from Codemp.src.codemp_client import VirtualClient from Codemp.src.TaskManager import rt from Codemp.src.utils import status_log from Codemp.src.utils import safe_listener_detach from Codemp.src.utils import get_contents from Codemp.src.utils import populate_view from Codemp.src.utils import get_view_from_local_path import Codemp.src.globals as g CLIENT = None TEXT_LISTENER = None # Initialisation and Deinitialisation ############################################################################## def plugin_loaded(): global CLIENT global TEXT_LISTENER # instantiate and start a global asyncio event loop. # pass in the exit_handler coroutine that will be called upon relasing the event loop. CLIENT = VirtualClient(disconnect_client) TEXT_LISTENER = CodempClientTextChangeListener() status_log("plugin loaded") async def disconnect_client(): global CLIENT global TEXT_LISTENER safe_listener_detach(TEXT_LISTENER) CLIENT.tm.stop_all() for vws in CLIENT.workspaces.values(): vws.cleanup() CLIENT = None def plugin_unloaded(): global CLIENT # releasing the runtime, runs the disconnect callback defined when acquiring the event loop. CLIENT.tm.release(False) status_log("plugin unloaded") # Listeners ############################################################################## class EventListener(sublime_plugin.EventListener): def on_exit(self) -> None: global CLIENT CLIENT.tm.release(True) class CodempClientViewEventListener(sublime_plugin.ViewEventListener): @classmethod def is_applicable(cls, settings): return settings.get(g.CODEMP_BUFFER_TAG, False) @classmethod def applies_to_primary_view_only(cls): return False def on_selection_modified_async(self): s = self.view.settings() global CLIENT vbuff = CLIENT[s[g.CODEMP_WORKSPACE_ID]].get_by_local(self.view.buffer_id()) if vbuff is not None: CLIENT.send_cursor(vbuff) # We only edit on one view at a time, therefore we only need one TextChangeListener # Each time we focus a view to write on it, we first attach the listener to that buffer. # When we defocus, we detach it. def on_activated(self): global TEXT_LISTENER # sublime has no proper way to check if a view gained or lost input focus outside of this # callback (i know right?), so we have to manually keep track of which view has the focus g.ACTIVE_CODEMP_VIEW = self.view.id() print("view {} activated".format(self.view.id())) TEXT_LISTENER.attach(self.view.buffer()) def on_deactivated(self): global TEXT_LISTENER g.ACTIVE_CODEMP_VIEW = None print("view {} deactivated".format(self.view.id())) safe_listener_detach(TEXT_LISTENER) def on_pre_close(self): global TEXT_LISTENER if self.view.id() == g.ACTIVE_CODEMP_VIEW: safe_listener_detach(TEXT_LISTENER) global CLIENT wsid = self.view.settings().get(g.CODEMP_WORKSPACE_ID) vbuff = CLIENT[wsid].get_by_local(self.view.buffer_id()) vbuff.cleanup() CLIENT.tm.stop_and_pop(f"{g.BUFFCTL_TASK_PREFIX}-{vbuff.codemp_id}") class CodempClientTextChangeListener(sublime_plugin.TextChangeListener): @classmethod def is_applicable(cls, buffer): # don't attach this event listener automatically # we'll do it by hand with .attach(buffer). return False # blocking :D def on_text_changed(self, changes): s = self.buffer.primary_view().settings() if s.get(g.CODEMP_IGNORE_NEXT_TEXT_CHANGE, None): status_log("ignoring echoing back the change.") s[g.CODEMP_IGNORE_NEXT_TEXT_CHANGE] = False return global CLIENT vbuff = CLIENT[s[g.CODEMP_WORKSPACE_ID]].get_by_local(self.buffer.id()) CLIENT.send_buffer_change(changes, vbuff) # Commands: # codemp_connect: connect to a server. # codemp_join: shortcut command if you already know both workspace id # and buffer id # codemp_join_workspace: joins a specific workspace, without joining also a buffer # codemp_join_buffer: joins a specific buffer within the current active workspace # codemp_share: ??? todo!() # codemp_disconnect: manually call the disconnection, triggering the cleanup and dropping # the connection # # Internal commands: # replace_text: swaps the content of a view with the given text. # # Connect Command ############################################################################# class CodempConnectCommand(sublime_plugin.WindowCommand): def run(self, server_host): global CLIENT rt.dispatch(CLIENT.connect(server_host)) def input(self, args): if "server_host" not in args: return ServerHost() def input_description(self): return "Server host:" # Generic Join Command ############################################################################# async def JoinCommand(client: VirtualClient, workspace_id: str, buffer_id: str): vws = await client.join_workspace(workspace_id) if vws is not None: await vws.attach(buffer_id) class CodempJoinCommand(sublime_plugin.WindowCommand): def run(self, workspace_id, buffer_id): global CLIENT rt.dispatch(JoinCommand(CLIENT, workspace_id, buffer_id)) def input_description(self): return "Join:" def input(self, args): if "workspace_id" not in args: return WorkspaceIdAndFollowup() # Join Workspace Command ############################################################################# class CodempJoinWorkspaceCommand(sublime_plugin.WindowCommand): def run(self, workspace_id): global CLIENT rt.dispatch(CLIENT.join_workspace(workspace_id)) def input_description(self): return "Join specific workspace" def input(self, args): if "workspace_id" not in args: return RawWorkspaceId() # Join Buffer Command ############################################################################# class CodempJoinBufferCommand(sublime_plugin.WindowCommand): def run(self, buffer_id): global CLIENT if CLIENT.active_workspace is not None: sublime.error_message( "You haven't joined any worksapce yet. \ use `Codemp: Join Workspace` or `Codemp: Join`" ) return rt.dispatch(CLIENT.active_workspace.attach(buffer_id)) def input_description(self): return "Join buffer in the active workspace" # This is awful, fix it def input(self, args): global CLIENT if CLIENT.active_workspace is None: sublime.error_message( "You haven't joined any worksapce yet. \ use `Codemp: Join Workspace` or `Codemp: Join`" ) return if "buffer_id" not in args: existing_buffers = CLIENT.active_workspace.handle.filetree() if len(existing_buffers) == 0: return RawBufferId() else: return ListBufferId() # Text Change Command ############################################################################# class CodempReplaceTextCommand(sublime_plugin.TextCommand): def run(self, edit, start, end, content, change_id): # we modify the region to account for any change that happened in the mean time region = self.view.transform_region_from(sublime.Region(start, end), change_id) self.view.replace(edit, region, content) # Input Handlers ############################################################################## class ServerHost(sublime_plugin.TextInputHandler): def name(self): return "server_host" def initial_text(self): return "http://127.0.0.1:50051" class ListBufferId(sublime_plugin.ListInputHandler): def name(self): return "buffer_id" def list_items(self): global CLIENT return CLIENT.active_workspace.handle.filetree() def next_input(self, args): if "buffer_id" not in args: return RawBufferId() class RawWorkspaceId(sublime_plugin.TextInputHandler): def name(self): return "workspace_id" def placeholder(self): return "Workspace Id" class WorkspaceIdAndFollowup(sublime_plugin.TextInputHandler): def name(self): return "workspace_id" def placeholder(self): return "Workspace Id" def next_input(self, args): if "buffer_id" not in args: return RawBufferId() class RawBufferId(sublime_plugin.TextInputHandler): def name(self): return "buffer_id" def placeholder(self): return "Buffer Id" # Share Command # ############################################################################# # class CodempShareCommand(sublime_plugin.WindowCommand): # def run(self, sublime_buffer_path, server_id): # sublime_asyncio.dispatch(share_buffer_command(sublime_buffer_path, server_id)) # def input(self, args): # if "sublime_buffer" not in args: # return SublimeBufferPathInputHandler() # def input_description(self): # return "Share Buffer:" # Disconnect Command ############################################################################# class CodempDisconnectCommand(sublime_plugin.WindowCommand): def run(self): rt.sync(disconnect_client()) # Proxy Commands ( NOT USED, left just in case we need it again. ) ############################################################################# # class ProxyCodempShareCommand(sublime_plugin.WindowCommand): # # on_window_command, does not trigger when called from the command palette # # See: https://github.com/sublimehq/sublime_text/issues/2234 # def run(self, **kwargs): # self.window.run_command("codemp_share", kwargs) # # def input(self, args): # if 'sublime_buffer' not in args: # return SublimeBufferPathInputHandler() # # def input_description(self): # return 'Share Buffer:' # NOT NEEDED ANYMORE # def compress_change_region(changes): # # the bounding region of all text changes. # txt_a = float("inf") # txt_b = 0 # # the region in the original buffer subjected to the change. # reg_a = float("inf") # reg_b = 0 # # we keep track of how much the changes move the indexing of the buffer # buffer_shift = 0 # left - + right # for change in changes: # # the change in characters that the change would bring # # len(str) and .len_utf8 are mutually exclusive # # len(str) is when we insert new text at a position # # .len_utf8 is the length of the deleted/canceled string in the buffer # change_delta = len(change.str) - change.len_utf8 # # the text region is enlarged to the left # txt_a = min(txt_a, change.a.pt) # # On insertion, change.b.pt == change.a.pt # # If we meet a new insertion further than the current window # # we expand to the right by that change. # # On deletion, change.a.pt == change.b.pt - change.len_utf8 # # when we delete a selection and it is further than the current window # # we enlarge to the right up until the begin of the deleted region. # if change.b.pt > txt_b: # txt_b = change.b.pt + change_delta # else: # # otherwise we just shift the window according to the change # txt_b += change_delta # # the bounding region enlarged to the left # reg_a = min(reg_a, change.a.pt) # # In this bit, we want to look at the buffer BEFORE the modifications # # but we are working on the buffer modified by all previous changes for each loop # # we use buffer_shift to keep track of how the buffer shifts around # # to map back to the correct index for each change in the unmodified buffer. # if change.b.pt + buffer_shift > reg_b: # # we only enlarge if we have changes that exceede on the right the current window # reg_b = change.b.pt + buffer_shift # # after using the change delta, we archive it for the next iterations # # the minus is just for being able to "add" the buffer shift with a +. # # since we encode deleted text as negative in the change_delta, but that requires the shift to the # # old position to be positive, and viceversa for text insertion. # buffer_shift -= change_delta # # print("\t[buff change]", change.a.pt, change.str, "(", change.len_utf8,")", change.b.pt) # # print("[walking txt]", "[", txt_a, txt_b, "]", txt) # # print("[walking reg]", "[", reg_a, reg_b, "]") # return reg_a, reg_b