2021-04-17 06:45:51 +02:00
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import asyncio
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import json
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import logging
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import os
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import re
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import sys
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import threading
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from typing import Dict, Tuple, Union
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import urllib3
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import discord
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import matrix
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from appservice import AppService
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from db import DataBase
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from errors import RequestError
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from gateway import Gateway
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from misc import dict_cls, except_deleted
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# TODO should this be cleared periodically ?
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message_cache: Dict[str, Union[discord.Webhook, str]] = {}
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class MatrixClient(AppService):
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def __init__(self, config: dict, http: urllib3.PoolManager) -> None:
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super().__init__(config, http)
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self.db = DataBase(config["database"])
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self.discord = DiscordClient(self, config, http)
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self.emote_cache: Dict[str, str] = {}
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self.format = "_discord_" # "{@,#}_discord_1234:localhost"
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def handle_bridge(self, message: matrix.Event) -> None:
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# Ignore events that aren't for us.
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if message.sender.split(":")[
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-1
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] != self.server_name or not message.body.startswith("!bridge"):
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return
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try:
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channel = message.body.split()[1]
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except IndexError:
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return
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# Check if the given channel is valid.
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try:
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channel = self.discord.get_channel(channel)
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except RequestError as e:
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# The channel can be invalid or we may not have permission.
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self.logger.warning(f"Failed to fetch channel {channel}: {e}")
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return
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if (
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channel.type != discord.ChannelType.GUILD_TEXT
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or channel.id in self.db.list_channels()
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):
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return
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self.logger.info(f"Creating bridged room for channel {channel.id}.")
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self.create_room(channel, message.sender)
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def on_member(self, event: matrix.Event) -> None:
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# Ignore events that aren't for us.
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if (
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event.sender.split(":")[-1] != self.server_name
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or event.state_key != self.user_id
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or not event.is_direct
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):
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return
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# Join the direct message room.
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self.logger.info(f"Joining direct message room {event.room_id}.")
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self.join_room(event.room_id)
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def on_message(self, message: matrix.Event) -> None:
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2021-04-18 09:53:21 +02:00
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if (
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message.sender.startswith((f"@{self.format}", self.user_id))
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or not message.body
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):
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2021-04-17 06:45:51 +02:00
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return
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# Handle bridging commands.
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self.handle_bridge(message)
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channel_id = self.db.get_channel(message.room_id)
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if not channel_id:
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return
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webhook = self.discord.get_webhook(channel_id, "matrix_bridge")
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if message.relates_to and message.reltype == "m.replace":
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relation = message_cache.get(message.relates_to)
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if not message.new_body or not relation:
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return
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message.new_body = self.process_message(
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channel_id, message.new_body
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)
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except_deleted(self.discord.edit_webhook)(
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message.new_body, relation["message_id"], webhook
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)
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else:
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message.body = self.process_message(channel_id, message.body)
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message_cache[message.event_id] = {
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"message_id": self.discord.send_webhook(
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webhook,
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avatar_url=message.author.avatar_url,
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content=message.body,
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username=message.author.displayname,
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),
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"webhook": webhook,
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}
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@except_deleted
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def on_redaction(self, event: dict) -> None:
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redacts = event["redacts"]
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event = message_cache.get(redacts)
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if not event:
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return
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self.discord.delete_webhook(event["message_id"], event["webhook"])
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message_cache.pop(redacts)
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def create_room(self, channel: discord.Channel, sender: str) -> None:
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"""
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Create a bridged room and invite the person who invoked the command.
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"""
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content = {
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"room_alias_name": f"{self.format}{channel.id}",
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"name": channel.name,
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"topic": channel.topic,
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"visibility": "private",
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"invite": [sender],
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"creation_content": {"m.federate": True},
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"initial_state": [
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{
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"type": "m.room.join_rules",
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"content": {"join_rule": "public"},
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},
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{
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"type": "m.room.history_visibility",
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"content": {"history_visibility": "shared"},
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},
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],
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"power_level_content_override": {"users": {sender: 100}},
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}
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resp = self.send("POST", "/createRoom", content)
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self.db.add_room(resp["room_id"], channel.id)
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def create_message_event(
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self, message: str, emotes: dict, edit: str = "", reply: str = ""
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) -> dict:
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content = {
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"body": message,
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"format": "org.matrix.custom.html",
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"msgtype": "m.text",
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"formatted_body": self.get_fmt(message, emotes),
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}
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event = message_cache.get(reply)
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if event:
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content = {
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**content,
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"m.relates_to": {
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"m.in_reply_to": {"event_id": event["event_id"]}
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},
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"formatted_body": f"""<mx-reply><blockquote>\
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<a href='https://matrix.to/#/{event["room_id"]}/{event["event_id"]}'>\
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In reply to</a><a href='https://matrix.to/#/{event["mxid"]}'>\
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{event["mxid"]}</a><br>{event["body"]}</blockquote></mx-reply>\
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{content["formatted_body"]}""",
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}
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if edit:
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content = {
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**content,
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"body": f" * {content['body']}",
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"formatted_body": f" * {content['formatted_body']}",
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"m.relates_to": {"event_id": edit, "rel_type": "m.replace"},
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"m.new_content": {**content},
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}
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return content
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def get_fmt(self, message: str, emotes: dict) -> str:
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replace = [
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# Bold.
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("**", "<strong>", "</strong>"),
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# Code blocks.
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("```", "<pre><code>", "</code></pre>"),
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# Spoilers.
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("||", "<span data-mx-spoiler>", "</span>"),
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# Strikethrough.
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("~~", "<del>", "</del>"),
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]
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for replace_ in replace:
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for i in range(1, message.count(replace_[0]) + 1):
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if i % 2:
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message = message.replace(replace_[0], replace_[1], 1)
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else:
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message = message.replace(replace_[0], replace_[2], 1)
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# Upload emotes in multiple threads so that we don't
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# block the Discord bot for too long.
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upload_threads = [
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threading.Thread(
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target=self.upload_emote, args=(emote, emotes[emote])
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)
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for emote in emotes
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]
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[thread.start() for thread in upload_threads]
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[thread.join() for thread in upload_threads]
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for emote in emotes:
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emote_ = self.emote_cache.get(emote)
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if emote_:
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emote = f":{emote}:"
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message = message.replace(
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emote,
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f"""<img alt=\"{emote}\" title=\"{emote}\" \
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height=\"32\" src=\"{emote_}\" data-mx-emoticon />""",
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)
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return message
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def process_message(self, channel_id: str, message: str) -> str:
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message = message[:2000] # Discord limit.
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emotes = re.findall(r":(\w*):", message)
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mentions = re.findall(r"(@(\w*))", message)
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# Remove the puppet user's username from replies.
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message = re.sub(f"<@{self.format}.+?>", "", message)
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added_emotes = []
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for emote in emotes:
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# Don't replace emote names with IDs multiple times.
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if emote not in added_emotes:
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added_emotes.append(emote)
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emote_ = self.discord.emote_cache.get(emote)
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if emote_:
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message = message.replace(f":{emote}:", emote_)
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# Don't unnecessarily fetch the channel.
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if mentions:
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guild_id = self.discord.get_channel(channel_id).guild_id
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for mention in mentions:
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if not mention[1]:
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continue
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try:
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member = self.discord.query_member(guild_id, mention[1])
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except (asyncio.TimeoutError, RuntimeError):
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continue
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if member:
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message = message.replace(mention[0], member.mention)
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return message
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def upload_emote(self, emote_name: str, emote_id: str) -> None:
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# There won't be a race condition here, since only a unique
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# set of emotes are uploaded at a time.
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if emote_name in self.emote_cache:
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return
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emote_url = f"{discord.CDN_URL}/emojis/{emote_id}"
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# We don't want the message to be dropped entirely if an emote
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# fails to upload for some reason.
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try:
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self.emote_cache[emote_name] = self.upload(emote_url)
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except RequestError as e:
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self.logger.warning(f"Failed to upload emote {emote_id}: {e}")
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def register(self, mxid: str) -> None:
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"""
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Register a dummy user on the homeserver.
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"""
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content = {
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"type": "m.login.application_service",
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# "@test:localhost" -> "test" (Can't register with a full mxid.)
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"username": mxid[1:].split(":")[0],
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}
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resp = self.send("POST", "/register", content)
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self.db.add_user(resp["user_id"])
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def set_avatar(self, avatar_url: str, mxid: str) -> None:
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avatar_uri = self.upload(avatar_url)
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self.send(
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"PUT",
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f"/profile/{mxid}/avatar_url",
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{"avatar_url": avatar_uri},
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params={"user_id": mxid},
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)
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self.db.add_avatar(avatar_url, mxid)
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def set_nick(self, username: str, mxid: str) -> None:
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self.send(
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"PUT",
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f"/profile/{mxid}/displayname",
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{"displayname": username},
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params={"user_id": mxid},
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)
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self.db.add_username(username, mxid)
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class DiscordClient(Gateway):
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def __init__(
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self, appservice: MatrixClient, config: dict, http: urllib3.PoolManager
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) -> None:
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super().__init__(http, config["discord_token"])
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self.app = appservice
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self.emote_cache: Dict[str, str] = {}
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self.webhook_cache: Dict[str, discord.Webhook] = {}
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async def sync(self) -> None:
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"""
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Periodically compare the usernames and avatar URLs with Discord
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and update if they differ. Also synchronise emotes.
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"""
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def sync_emotes(guilds: set):
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# We could store the emotes once and update according
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# to gateway events but we're too lazy for that.
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emotes = []
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for guild in guilds:
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[emotes.append(emote) for emote in (self.get_emotes(guild))]
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self.emote_cache.clear() # Clears deleted/renamed emotes.
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for emote in emotes:
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self.emote_cache[f"{emote.name}"] = (
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f"<{'a' if emote.animated else ''}:"
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f"{emote.name}:{emote.id}>"
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)
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def sync_users(guilds: set):
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# TODO use websockets for this, using IDs from database.
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users = []
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for guild in guilds:
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[users.append(member) for member in self.get_members(guild)]
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db_users = self.app.db.list_users()
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# Convert a list of dicts:
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# [ { "avatar_url": ... } ]
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# to a dict that is indexable by Discord IDs:
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# { "discord_id": { "avatar_url": ... } }
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users_ = {}
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for user in db_users:
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users_[user["mxid"].split("_")[-1].split(":")[0]] = {**user}
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for user in users:
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user_ = users_.get(user.id)
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if not user_:
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continue
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mxid = user_["mxid"]
|
|
|
|
username = f"{user.username}#{user.discriminator}"
|
|
|
|
|
|
|
|
if user.avatar_url != user_["avatar_url"]:
|
|
|
|
self.logger.info(
|
|
|
|
f"Updating avatar for Discord user {user.id}."
|
|
|
|
)
|
|
|
|
self.app.set_avatar(user.avatar_url, mxid)
|
|
|
|
|
|
|
|
if username != user_["username"]:
|
|
|
|
self.logger.info(
|
|
|
|
f"Updating username for Discord user {user.id}."
|
|
|
|
)
|
|
|
|
self.app.set_nick(username, mxid)
|
|
|
|
|
|
|
|
while True:
|
|
|
|
guilds = set() # Avoid duplicates.
|
|
|
|
|
|
|
|
try:
|
|
|
|
for channel in self.app.db.list_channels():
|
|
|
|
guilds.add(self.get_channel(channel).guild_id)
|
|
|
|
|
|
|
|
sync_emotes(guilds)
|
|
|
|
sync_users(guilds)
|
|
|
|
# Don't let the background task die.
|
|
|
|
except RequestError:
|
|
|
|
self.logger.exception(
|
|
|
|
"Ignoring exception during background sync:"
|
|
|
|
)
|
|
|
|
|
|
|
|
await asyncio.sleep(120) # Check every 2 minutes.
|
|
|
|
|
|
|
|
async def start(self) -> None:
|
|
|
|
asyncio.ensure_future(self.sync())
|
|
|
|
|
|
|
|
await self.run()
|
|
|
|
|
|
|
|
def to_return(self, message: discord.Message) -> bool:
|
|
|
|
return (
|
|
|
|
message.channel_id not in self.app.db.list_channels()
|
2021-04-18 09:53:21 +02:00
|
|
|
or not message.content
|
2021-04-17 06:45:51 +02:00
|
|
|
or not message.author
|
|
|
|
or message.author.discriminator == "0000"
|
|
|
|
)
|
|
|
|
|
|
|
|
def matrixify(self, id: str, user: bool = False) -> str:
|
|
|
|
return (
|
|
|
|
f"{'@' if user else '#'}{self.app.format}{id}:"
|
|
|
|
f"{self.app.server_name}"
|
|
|
|
)
|
|
|
|
|
|
|
|
def wrap(self, message: discord.Message) -> Tuple[str, str]:
|
|
|
|
"""
|
|
|
|
Get the room ID and the puppet's mxid for a given channel ID and a
|
|
|
|
Discord user.
|
|
|
|
"""
|
|
|
|
|
|
|
|
mxid = self.matrixify(message.author.id, user=True)
|
|
|
|
room_id = self.app.get_room_id(self.matrixify(message.channel_id))
|
|
|
|
|
|
|
|
if not self.app.db.query_user(mxid):
|
|
|
|
self.logger.info(
|
|
|
|
f"Creating dummy user for Discord user {message.author.id}."
|
|
|
|
)
|
|
|
|
self.app.register(mxid)
|
|
|
|
|
|
|
|
self.app.set_nick(
|
|
|
|
f"{message.author.username}#"
|
|
|
|
f"{message.author.discriminator}",
|
|
|
|
mxid,
|
|
|
|
)
|
|
|
|
|
|
|
|
if message.author.avatar_url:
|
|
|
|
self.app.set_avatar(message.author.avatar_url, mxid)
|
|
|
|
|
|
|
|
if mxid not in self.app.get_members(room_id):
|
|
|
|
self.logger.info(f"Inviting user {mxid} to room {room_id}.")
|
|
|
|
|
|
|
|
self.app.send_invite(room_id, mxid)
|
|
|
|
self.app.join_room(room_id, mxid)
|
|
|
|
|
|
|
|
return mxid, room_id
|
|
|
|
|
|
|
|
def on_message_create(self, message: discord.Message) -> None:
|
|
|
|
if self.to_return(message):
|
|
|
|
return
|
|
|
|
|
|
|
|
mxid, room_id = self.wrap(message)
|
|
|
|
|
|
|
|
content, emotes = self.process_message(message)
|
|
|
|
|
|
|
|
content = self.app.create_message_event(
|
|
|
|
content, emotes, reply=message.reference
|
|
|
|
)
|
|
|
|
|
|
|
|
message_cache[message.id] = {
|
|
|
|
"body": content["body"],
|
|
|
|
"event_id": self.app.send_message(room_id, content, mxid),
|
|
|
|
"mxid": mxid,
|
|
|
|
"room_id": room_id,
|
|
|
|
}
|
|
|
|
|
|
|
|
def on_message_delete(self, message: discord.DeletedMessage) -> None:
|
|
|
|
event = message_cache.get(message.id)
|
|
|
|
|
|
|
|
if not event:
|
|
|
|
return
|
|
|
|
|
|
|
|
self.app.redact(event["event_id"], event["room_id"], event["mxid"])
|
|
|
|
|
|
|
|
message_cache.pop(message.id)
|
|
|
|
|
|
|
|
def on_message_update(self, message: dict) -> None:
|
|
|
|
if self.to_return(message):
|
|
|
|
return
|
|
|
|
|
|
|
|
event = message_cache.get(message.id)
|
|
|
|
|
|
|
|
if not event:
|
|
|
|
return
|
|
|
|
|
|
|
|
content, emotes = self.process_message(message)
|
|
|
|
|
|
|
|
content = self.app.create_message_event(
|
|
|
|
content, emotes, edit=event["event_id"]
|
|
|
|
)
|
|
|
|
|
|
|
|
self.app.send_message(event["room_id"], content, event["mxid"])
|
|
|
|
|
|
|
|
def on_typing_start(self, typing: discord.Typing) -> None:
|
|
|
|
if typing.channel_id not in self.app.db.list_channels():
|
|
|
|
return
|
|
|
|
|
|
|
|
mxid = self.matrixify(typing.user_id, user=True)
|
|
|
|
room_id = self.app.get_room_id(self.matrixify(typing.channel_id))
|
|
|
|
|
|
|
|
if mxid not in self.app.get_members(room_id):
|
|
|
|
return
|
|
|
|
|
|
|
|
self.app.send_typing(room_id, mxid)
|
|
|
|
|
|
|
|
def get_webhook(self, channel_id: str, name: str) -> discord.Webhook:
|
|
|
|
"""
|
|
|
|
Get the webhook object for the first webhook that matches the specified
|
|
|
|
name in a given channel, create the webhook if it doesn't exist.
|
|
|
|
"""
|
|
|
|
|
|
|
|
# Check the cache first.
|
|
|
|
webhook = self.webhook_cache.get(channel_id)
|
|
|
|
|
|
|
|
if webhook:
|
|
|
|
return webhook
|
|
|
|
|
|
|
|
webhooks = self.send("GET", f"/channels/{channel_id}/webhooks")
|
|
|
|
webhook = next(
|
|
|
|
(
|
|
|
|
dict_cls(webhook, discord.Webhook)
|
|
|
|
for webhook in webhooks
|
|
|
|
if webhook["name"] == name
|
|
|
|
),
|
|
|
|
None,
|
|
|
|
)
|
|
|
|
|
|
|
|
if not webhook:
|
|
|
|
webhook = self.create_webhook(channel_id, name)
|
|
|
|
|
|
|
|
self.webhook_cache[channel_id] = webhook
|
|
|
|
|
|
|
|
return webhook
|
|
|
|
|
|
|
|
def process_message(self, message: discord.Message) -> Tuple[str, str]:
|
|
|
|
content = message.content
|
|
|
|
emotes = {}
|
|
|
|
regex = r"<a?:(\w+):(\d+)>"
|
|
|
|
|
|
|
|
# Mentions can either be in the form of `<@1234>` or `<@!1234>`.
|
|
|
|
for char in ("", "!"):
|
|
|
|
for member in message.mentions:
|
|
|
|
content = content.replace(
|
|
|
|
f"<@{char}{member.id}>", f"@{member.username}"
|
|
|
|
)
|
|
|
|
|
|
|
|
# `except_deleted` for invalid channels.
|
|
|
|
for channel in re.findall(r"<#([0-9]+)>", content):
|
|
|
|
channel_ = except_deleted(self.get_channel)(channel)
|
|
|
|
content = content.replace(
|
|
|
|
f"<#{channel}>",
|
|
|
|
f"#{channel_.name}" if channel_ else "deleted-channel",
|
|
|
|
)
|
|
|
|
|
|
|
|
# { "emote_name": "emote_id" }
|
|
|
|
for emote in re.findall(regex, content):
|
|
|
|
emotes[emote[0]] = emote[1]
|
|
|
|
|
|
|
|
# Replace emote IDs with names.
|
|
|
|
content = re.sub(regex, r":\g<1>:", content)
|
|
|
|
|
|
|
|
# Append attachments to message.
|
|
|
|
for attachment in message.attachments:
|
|
|
|
content += f"\n{attachment['url']}"
|
|
|
|
|
|
|
|
return content, emotes
|
|
|
|
|
|
|
|
|
|
|
|
def config_gen(basedir: str, config_file: str) -> dict:
|
|
|
|
config_file = f"{basedir}/{config_file}"
|
|
|
|
|
|
|
|
config_dict = {
|
|
|
|
"as_token": "my-secret-as-token",
|
|
|
|
"hs_token": "my-secret-hs-token",
|
|
|
|
"user_id": "appservice-discord",
|
|
|
|
"homeserver": "http://127.0.0.1:8008",
|
|
|
|
"server_name": "localhost",
|
|
|
|
"discord_token": "my-secret-discord-token",
|
|
|
|
"port": 5000,
|
|
|
|
"database": f"{basedir}/bridge.db",
|
|
|
|
}
|
|
|
|
|
|
|
|
if not os.path.exists(config_file):
|
|
|
|
with open(config_file, "w") as f:
|
|
|
|
json.dump(config_dict, f, indent=4)
|
|
|
|
print(f"Configuration dumped to '{config_file}'")
|
|
|
|
sys.exit()
|
|
|
|
|
|
|
|
with open(config_file, "r") as f:
|
|
|
|
return json.loads(f.read())
|
|
|
|
|
|
|
|
|
|
|
|
def main() -> None:
|
|
|
|
try:
|
|
|
|
basedir = sys.argv[1]
|
|
|
|
if not os.path.exists(basedir):
|
|
|
|
print(f"Path '{basedir}' does not exist!")
|
|
|
|
sys.exit(1)
|
|
|
|
basedir = os.path.abspath(basedir)
|
|
|
|
except IndexError:
|
|
|
|
basedir = os.getcwd()
|
|
|
|
|
|
|
|
config = config_gen(basedir, "appservice.json")
|
|
|
|
|
|
|
|
logging.basicConfig(
|
|
|
|
level=logging.INFO,
|
|
|
|
format="%(asctime)s %(name)s:%(levelname)s:%(message)s",
|
|
|
|
datefmt="%Y-%m-%d %H:%M:%S",
|
|
|
|
handlers=[
|
|
|
|
logging.FileHandler(f"{basedir}/appservice.log"),
|
|
|
|
],
|
|
|
|
)
|
|
|
|
|
|
|
|
http = urllib3.PoolManager(maxsize=10)
|
|
|
|
|
|
|
|
app = MatrixClient(config, http)
|
|
|
|
|
|
|
|
# Start the bottle app in a separate thread.
|
|
|
|
app_thread = threading.Thread(
|
|
|
|
target=app.run, kwargs={"port": int(config["port"])}, daemon=True
|
|
|
|
)
|
|
|
|
app_thread.start()
|
|
|
|
|
|
|
|
try:
|
|
|
|
asyncio.run(app.discord.start())
|
|
|
|
except KeyboardInterrupt:
|
|
|
|
sys.exit()
|
|
|
|
|
|
|
|
|
|
|
|
if __name__ == "__main__":
|
|
|
|
main()
|