fix: working chunk parsing in 1.16.5
basically refactored it a lot and rewrote almost from scratch and needs a lot of cleanup but holy shit it just worked and it's insane and i wasted my night on this so i better commit it before i fuck it up
This commit is contained in:
parent
1712826942
commit
c1f9f7f262
4 changed files with 350 additions and 284 deletions
307
src/chunk.rs
307
src/chunk.rs
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@ -1,194 +1,21 @@
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use std::collections::HashMap;
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use std::io::{Cursor, Read};
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use log::{info, warn};
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use std::io::{Cursor, Read, Seek};
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use pyo3::{exceptions::PyValueError, prelude::*};
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use pyo3::prelude::*;
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fn abs(v:i32, modulo:i32) -> i32 {
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if v < 0 {
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return (modulo + (v % modulo)) % modulo;
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} else {
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return v % modulo;
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}
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}
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#[pyfunction]
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pub fn bit_pack(data: Vec<i32>, bits: i32, size: i32) -> PyResult<Vec<i32>> {
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if size <= bits {
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return Err(PyValueError::new_err(
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"Cannot pack into chunks smaller than bits per block",
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));
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}
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let mut out = vec![0; 0];
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let mut cursor = 0;
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let mut buffer = 0;
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for el in data {
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if cursor + bits > size {
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let delta = (cursor + bits) - size;
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buffer |= (el & (2 << (bits - delta) - 1)) << cursor;
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out.push(buffer);
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buffer = 0 | ((el >> (bits - delta)) & (2 << delta - 1));
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cursor = delta;
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} else {
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buffer |= (el & (2 << bits - 1)) << cursor;
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cursor += bits;
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}
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}
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return Ok(out);
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}
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pub trait ChunkSection {
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fn new() -> Self;
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fn read<R: Read>(&mut self, chunk_data: &mut R) -> PyResult<()>;
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fn get_states(&self) -> [[[u16; 16]; 16]; 16];
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fn get_light(&self) -> [[[u16; 16]; 16]; 16];
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fn get_sky_light(&self) -> Option<[[[u16; 16]; 16]; 16]>;
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fn read_varint<R: Read>(buffer: &mut R) -> PyResult<i32> {
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let mut num_read = 0;
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let mut result: i32 = 0;
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loop {
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let mut data: [u8; 1] = [0u8; 1];
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buffer.read_exact(&mut data)?;
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result |= ((data[0] & 0b01111111) as i32) << (7 * num_read);
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num_read += 1;
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if num_read > 4 {
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return Err(PyValueError::new_err("VarInt too big"));
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}
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if data[0] & 0b10000000 == 0 {
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break;
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}
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}
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return Ok(result);
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}
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fn read_paletted_container<R: Read>(buffer: &mut R) -> PyResult<[[[u16; 16]; 16]; 16]> {
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let mut data: [u8; 1] = [0u8; 1];
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buffer.read_exact(&mut data)?;
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// bits = UnsignedByte.read(buffer, ctx=ctx) # FIXME if bits > 4 it reads trash
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// #logging.debug("[%d|%d@%d] Bits per block : %d", ctx.x, ctx.z, ctx.sec, bits)
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let bits;
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if data[0] < 4 {
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bits = 4
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} else if data[0] >= 9 {
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bits = 13
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}
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// this should not be hardcoded but we have no way to calculate all possible block states
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else {
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bits = data[0]
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}
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let palette_len = ChunkFormat340::read_varint(buffer)?;
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let mut palette = vec![0; palette_len as usize];
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for p in 0..palette_len as usize {
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palette[p] = ChunkFormat340::read_varint(buffer)?;
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}
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// # logging.debug("[%d|%d@%d] Palette section : [%d] %s", ctx.x, ctx.z, ctx.sec, palette_len, str(palette))
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let container_size = ChunkFormat340::read_varint(buffer)?;
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let mut block_data = vec![0u64; container_size as usize];
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let mut recv_buf: [u8; 8] = [0u8; 8];
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for i in 0..container_size as usize {
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buffer.read_exact(&mut recv_buf)?;
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let mut tmp: u64 = 0;
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for j in 0..8 {
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tmp |= (recv_buf[j] as u64) << ((7-j) * 8);
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}
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block_data[i] = tmp;
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}
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let mut section = [[[0u16; 16]; 16]; 16];
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let max_val: u16 = (1 << bits) - 1;
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for y in 0..16 {
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for z in 0..16 {
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for x in 0..16 {
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let i = (((y * 16) + z) * 16) + x;
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let start_byte = (i * bits as usize) / 64;
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let start_offset = (i * bits as usize) % 64;
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let end_byte = ((i + 1) * bits as usize - 1) / 64;
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let value: u16;
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if start_byte == end_byte {
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value = ((block_data[start_byte as usize] //FIXME out of bounds?
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>> start_offset) & max_val as u64) as u16;
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} else {
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let end_offset = 64 - start_offset;
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value = (((block_data[start_byte as usize] as usize)
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>> start_offset
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| (block_data[end_byte as usize] as usize) << end_offset)
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& max_val as usize) as u16;
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}
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if bits == 13 {
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section[x][y][z] = value;
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} else {
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if value as i32 >= palette_len {
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warn!("index out of palette bounds : {}/{} (bits {})", value, palette_len, bits);
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section[x][y][z] = value;
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} else {
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section[x][y][z] = palette[value as usize] as u16;
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}
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}
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}
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}
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}
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return Ok(section);
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}
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}
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struct ChunkFormat340 {
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block_states: [[[u16; 16]; 16]; 16],
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block_light: [[[u16; 16]; 16]; 16],
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sky_light: Option<[[[u16; 16]; 16]; 16]>,
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}
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impl ChunkFormat340 {
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fn read_half_byte_array<R: Read>(buffer: &mut R) -> PyResult<[[[u16; 16]; 16]; 16]> {
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let mut buf: [u8; (16 * 16 * 16) / 2] = [0u8; (16 * 16 * 16) / 2];
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buffer.read_exact(&mut buf)?;
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let mut out = [[[0u16; 16]; 16]; 16];
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for y in 0..16 {
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for z in 0..16 {
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for x in 0..16 {
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let index: usize = (((y * 16) + z) * 16) + x;
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let tmp = buf[index / 2];
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out[x][y][z] = if index / 2 != 0 { tmp >> 4 } else { tmp & 0xF } as u16
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}
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}
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}
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return Ok(out);
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}
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}
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impl ChunkSection for ChunkFormat340 {
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fn new() -> Self {
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return Self { block_states: [[[0;16];16];16], block_light: [[[0;16];16];16], sky_light: Some([[[0;16];16];16]) };
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}
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fn read<R: Read>(&mut self, chunk_data: &mut R) -> PyResult<()> {
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self.block_states = ChunkFormat340::read_paletted_container(chunk_data)?; // TODO! Handle error
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self.block_light = ChunkFormat340::read_half_byte_array(chunk_data)?;
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self.sky_light = Some(ChunkFormat340::read_half_byte_array(chunk_data)?); // TODO are we in overworld?
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return Ok(());
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}
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fn get_states(&self) -> [[[u16; 16]; 16]; 16] {
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self.block_states
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}
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fn get_light(&self) -> [[[u16; 16]; 16]; 16] {
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self.block_light
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}
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fn get_sky_light(&self) -> Option<[[[u16; 16]; 16]; 16]> {
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self.sky_light
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}
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}
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use crate::section::{ChunkSectionModern, ChunkSection};
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#[pyclass]
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#[derive(Debug, Clone)]
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pub struct Chunk {
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pub x: i32,
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pub z: i32,
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pub bitmask: u16,
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pub ground_up_continuous: bool,
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block_states: [[[u16; 16]; 256]; 16],
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block_light: [[[u16; 16]; 256]; 16],
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sky_light: [[[u16; 16]; 256]; 16],
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biomes: [u8; 256],
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block_entities: String, // TODO less jank way to store this NBT/JSON/PyDict ...
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pub(crate) block_states: [[[u16; 16]; 256]; 16],
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pub(crate) block_light: [[[u16; 16]; 256]; 16],
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pub(crate) sky_light: [[[u16; 16]; 256]; 16],
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// pub(crate) biomes: [u16; 256],
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pub(crate) block_entities: String, // TODO less jank way to store this NBT/JSON/PyDict ...
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}
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// Biomes
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// The biomes array is only present when ground-up continuous is set to true. Biomes cannot be changed unless a chunk is re-sent.
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@ -199,44 +26,35 @@ impl Chunk {
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#[new]
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pub fn new(x: i32, z: i32, bitmask: u16, ground_up_continuous: bool, block_entities: String) -> Self {
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Self {
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x: x,
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z: z,
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bitmask: bitmask,
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ground_up_continuous: ground_up_continuous,
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x, z, bitmask, ground_up_continuous, block_entities,
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block_states: [[[0u16; 16]; 256]; 16],
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block_light: [[[0u16; 16]; 256]; 16],
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sky_light: [[[0u16; 16]; 256]; 16],
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biomes: [0u8; 256],
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block_entities: block_entities,
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// biomes: [0u16; 256],
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}
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}
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pub fn read(&mut self, chunk_data: Vec<u8>) -> PyResult<()> {
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let mut c = Cursor::new(chunk_data);
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c.seek(std::io::SeekFrom::Start(0)).unwrap(); // just in case
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let mut count = 0;
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for i in 0..16 {
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if ((self.bitmask >> i) & 1) != 0 { count += 1}
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}
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log::info!("chunk {}:{} contains {} sections", self.x, self.z, count);
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for i in 0..16 {
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if ((self.bitmask >> i) & 1) != 0 {
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let mut section: ChunkFormat340 = ChunkFormat340::new();
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log::info!("reading section #{} of chunk {}:{}", i, self.x, self.z);
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let mut section = ChunkSectionModern::default();
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section.read(&mut c)?;
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for x in 0..16 {
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for y in 0..16 {
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for z in 0..16 {
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self.block_states[x][(i * 16) + y][z] = section.block_states[x][y][z];
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self.block_light[x][(i * 16) + y][z] = section.block_states[x][y][z];
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self.sky_light[x][(i * 16) + y][z] = section.block_states[x][y][z];
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}
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}
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for ((x, y, z), state) in section {
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self.block_states[x][y + (i*16)][z] = state;
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}
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log::info!("updated block states");
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}
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}
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if self.ground_up_continuous {
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c.read_exact(&mut self.biomes)?;
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}
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// if buffer.read() {
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// logging.warning("Leftover data in chunk buffer")
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// }
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return Ok(());
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Ok(())
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}
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pub fn merge(&mut self, other: Chunk) -> Option<Chunk> {
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@ -267,83 +85,6 @@ impl Chunk {
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slice[x][z] = self.block_states[x][y as usize][z];
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}
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}
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return slice;
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}
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}
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impl Clone for Chunk {
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fn clone(&self) -> Self {
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Chunk {
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x: self.x,
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z: self.z,
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bitmask: self.bitmask,
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ground_up_continuous: self.ground_up_continuous,
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block_states: self.block_states.clone(),
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block_light: self.block_light.clone(),
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sky_light: self.sky_light.clone(),
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biomes: self.biomes.clone(),
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block_entities: self.block_entities.clone(),
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}
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}
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}
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#[pyclass]
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pub struct World {
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chunks: HashMap<(i32, i32), Chunk>,
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}
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#[pymethods]
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impl World {
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#[new]
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pub fn new() -> Self {
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info!("Initializing world from Rust");
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World {
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chunks: HashMap::new(),
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}
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}
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pub fn __getitem__(&self, item: (i32, i32)) -> Option<Chunk> {
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return self.get(item.0, item.1);
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}
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pub fn get_block(&self, x: i32, y: i32, z: i32) -> Option<u16> {
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if y < 0 {
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return Some(0); // TODO no longer the case after 1.17
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}
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let mut chunk_x = x / 16;
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let mut chunk_z = z / 16;
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if chunk_x < 0 && chunk_x % 16 != 0 { chunk_x-=1; }
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if chunk_z < 0 && chunk_z % 16 != 0 { chunk_z-=1; }
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if let Some(chunk) = self.chunks.get(&(chunk_x, chunk_z)) {
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return Some(chunk.block_states[abs(x, 16) as usize][y as usize][abs(z, 16) as usize]);
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}
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None
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}
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pub fn put_block(&mut self, x: i32, y:i32, z:i32, id:u16) -> Option<u16> {
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if y < 0 {
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return Some(0);
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}
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let mut chunk_x = x / 16;
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let mut chunk_z = z / 16;
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if chunk_x < 0 && chunk_x % 16 != 0 { chunk_x-=1; }
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if chunk_z < 0 && chunk_z % 16 != 0 { chunk_z-=1; }
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let x_off = abs(x, 16) as usize; let z_off = abs(z, 16) as usize;
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let c = self.chunks.get_mut(&(chunk_x, chunk_z))?;
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let old_block = c.block_states[x_off][y as usize][z_off];
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c.block_states[x_off][y as usize][z_off] = id;
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return Some(old_block);
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}
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pub fn get(&self, x: i32, z: i32) -> Option<Chunk> {
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return Some((self.chunks.get(&(x, z))?).clone());
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}
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pub fn put(&mut self, chunk: Chunk, x: i32, z: i32, merge: bool) -> Option<Chunk> {
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if merge && self.chunks.contains_key(&(x, z)) {
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return self.chunks.get_mut(&(x, z)).unwrap().merge(chunk);
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} else {
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return self.chunks.insert((x, z), chunk);
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}
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slice
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}
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}
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38
src/lib.rs
38
src/lib.rs
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mod chunk;
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mod world;
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mod section;
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use chunk::{Chunk,World,bit_pack};
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use chunk::Chunk;
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use world::World;
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use pyo3::prelude::*;
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@ -17,3 +20,36 @@ fn aiocraft(_py: Python<'_>, m: &PyModule) -> PyResult<()> {
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// m.add_submodule(native)?;
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Ok(())
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}
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fn abs(v:i32, modulo:i32) -> i32 {
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if v < 0 {
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return (modulo + (v % modulo)) % modulo;
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} else {
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return v % modulo;
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}
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}
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#[pyfunction]
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pub fn bit_pack(data: Vec<i32>, bits: i32, size: i32) -> PyResult<Vec<i32>> {
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if size <= bits {
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return Err(pyo3::exceptions::PyValueError::new_err(
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"Cannot pack into chunks smaller than bits per block",
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));
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}
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let mut out = vec![0; 0];
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let mut cursor = 0;
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let mut buffer = 0;
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for el in data {
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if cursor + bits > size {
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let delta = (cursor + bits) - size;
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buffer |= (el & (2 << (bits - delta) - 1)) << cursor;
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out.push(buffer);
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buffer = 0 | ((el >> (bits - delta)) & (2 << delta - 1));
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cursor = delta;
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} else {
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buffer |= (el & (2 << bits - 1)) << cursor;
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cursor += bits;
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}
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}
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return Ok(out);
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}
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223
src/section.rs
Normal file
223
src/section.rs
Normal file
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@ -0,0 +1,223 @@
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use std::io::{Read, ErrorKind};
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use pyo3::prelude::*;
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fn read_varint<R: Read>(buffer: &mut R) -> PyResult<i32> {
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let mut num_read = 0;
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let mut result: i32 = 0;
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loop {
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let mut data: [u8; 1] = [0u8; 1];
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buffer.read_exact(&mut data)?;
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result |= ((data[0] & 0b01111111) as i32) << (7 * num_read);
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num_read += 1;
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if num_read > 4 {
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return Err(pyo3::exceptions::PyValueError::new_err("VarInt too big"));
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}
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if data[0] & 0b10000000 == 0 {
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break;
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}
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}
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Ok(result)
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}
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pub trait ChunkSection : Default + Iterator {
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fn read<R: Read>(&mut self, chunk_data: &mut R) -> PyResult<()>;
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fn max_bits() -> u8;
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}
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#[derive(Debug, Clone, Default)]
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pub struct ChunkSectionModern {
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pub block_count: i16,
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pub bits_per_block: u8,
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pub palette: Vec<i32>,
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pub data: Vec<u64>,
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count: usize,
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bits: usize,
|
||||
x: usize,
|
||||
z: usize,
|
||||
y: usize,
|
||||
}
|
||||
|
||||
impl ChunkSectionModern {
|
||||
fn count_up_coordinates(&mut self) {
|
||||
self.x += 1;
|
||||
if self.x >= 16 {
|
||||
self.z += 1;
|
||||
self.x = 0;
|
||||
}
|
||||
if self.z >= 16 {
|
||||
self.y += 1;
|
||||
self.z = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Iterator for ChunkSectionModern {
|
||||
type Item = ((usize, usize, usize), u16);
|
||||
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
if self.count >= 4096 { return None };
|
||||
if self.bits % 64 > 64 - self.bits_per_block as usize {
|
||||
self.bits += 64 - (self.bits % 64);
|
||||
}
|
||||
let start_byte = self.bits / 64;
|
||||
let start_offset = self.bits % 64;
|
||||
let end_byte = (self.bits + self.bits_per_block as usize - 1) / 64;
|
||||
let max_val = (1_u64 << self.bits_per_block) - 1_u64;
|
||||
let value = if start_byte == end_byte { // just discard from start and end
|
||||
(self.data[start_byte] >> start_offset) & max_val // FIXME out of bounds?
|
||||
} else {
|
||||
log::warn!("block spread across two longs, this shouldn't happen");
|
||||
let end_offset = 64 - start_offset;
|
||||
(self.data[start_byte] >> start_offset) | (self.data[end_byte] << end_offset) & max_val // FIXME: out of bounds?
|
||||
};
|
||||
|
||||
self.bits += self.bits_per_block as usize;
|
||||
self.count += 1;
|
||||
|
||||
let coord = (self.x, self.y, self.z);
|
||||
self.count_up_coordinates();
|
||||
|
||||
let state = if self.bits_per_block >= 9 {
|
||||
value as u16
|
||||
} else {
|
||||
self.palette[value as usize] as u16
|
||||
};
|
||||
|
||||
Some((coord, state))
|
||||
}
|
||||
}
|
||||
|
||||
impl ChunkSection for ChunkSectionModern {
|
||||
fn read<R: Read>(&mut self, buffer: &mut R) -> PyResult<()> {
|
||||
let mut block_count_buf: [u8; 2] = [0; 2];
|
||||
buffer.read_exact(&mut block_count_buf)?;
|
||||
self.block_count = i16::from_be_bytes(block_count_buf);
|
||||
log::info!("block count is {}", self.block_count);
|
||||
|
||||
let mut bits_per_block_buf: [u8; 1] = [0u8; 1];
|
||||
buffer.read_exact(&mut bits_per_block_buf)?;
|
||||
self.bits_per_block = u8::from_be_bytes(bits_per_block_buf);
|
||||
log::info!("bits per block is {}", self.bits_per_block);
|
||||
self.bits_per_block = match self.bits_per_block {
|
||||
0..=4 => 4,
|
||||
5..=8 => self.bits_per_block,
|
||||
9.. => ChunkSectionModern::max_bits(),
|
||||
};
|
||||
|
||||
self.palette = Vec::new();
|
||||
if self.bits_per_block < 9 {
|
||||
let palette_len_buf = read_varint(buffer)?;
|
||||
for _ in 0..palette_len_buf {
|
||||
self.palette.push(read_varint(buffer)?);
|
||||
}
|
||||
}
|
||||
log::info!("palette of len {}: {:?}", self.palette.len(), self.palette);
|
||||
|
||||
let content_len = read_varint(buffer)? as usize;
|
||||
log::info!("reading {} longs from buffer ({} bytes)", content_len, content_len * 8);
|
||||
|
||||
let mut data_buf = vec![0u8; content_len * 8];
|
||||
buffer.read_exact(&mut data_buf)?;
|
||||
|
||||
self.data = data_buf.chunks(8)
|
||||
.map(|x| u64::from_be_bytes(x.try_into().unwrap())) // wtf rust!!!
|
||||
.collect();
|
||||
|
||||
self.bits = 0;
|
||||
self.count = 0;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn max_bits() -> u8 {
|
||||
15
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#[allow(unused)]
|
||||
pub struct ChunkSection340 {
|
||||
pub block_states: [[[u16; 16]; 16]; 16],
|
||||
pub block_light: [[[u16; 16]; 16]; 16],
|
||||
pub sky_light: Option<[[[u16; 16]; 16]; 16]>,
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
fn read_paletted_container<R: Read>(buffer: &mut R) -> PyResult<[[[u16; 16]; 16]; 16]> {
|
||||
let mut data: [u8; 1] = [0u8; 1];
|
||||
buffer.read_exact(&mut data)?;
|
||||
// bits = UnsignedByte.read(buffer, ctx=ctx) # FIXME if bits > 4 it reads trash
|
||||
// #logging.debug("[%d|%d@%d] Bits per block : %d", ctx.x, ctx.z, ctx.sec, bits)
|
||||
let bits_raw = u8::from_be_bytes(data);
|
||||
let bits = match bits_raw {
|
||||
0 => 0,
|
||||
1..=4 => 4,
|
||||
5..=8 => bits_raw,
|
||||
9.. => 13, // this should not be hardcoded but we have no way to calculate all possible block states
|
||||
};
|
||||
log::info!("bits per block: {} -> {}", bits_raw, bits);
|
||||
let palette_len = read_varint(buffer)?;
|
||||
log::info!("palette len: {}", palette_len);
|
||||
if bits == 0 { // single value palette: the length is the actual value and it fills the chunk
|
||||
let _container_size = read_varint(buffer)? as usize; // this is still sent
|
||||
assert_eq!(_container_size, 0);
|
||||
return Ok([[[palette_len as u16; 16]; 16]; 16]);
|
||||
}
|
||||
let mut palette = vec![0; palette_len as usize];
|
||||
for p in 0..palette_len as usize {
|
||||
palette[p] = read_varint(buffer)?;
|
||||
}
|
||||
// # logging.debug("[%d|%d@%d] Palette section : [%d] %s", ctx.x, ctx.z, ctx.sec, palette_len, str(palette))
|
||||
let container_size = read_varint(buffer)? as usize;
|
||||
log::info!("reading off socket {}x8 = {} bytes (palette of {} bits)", container_size, container_size * 8, bits);
|
||||
let mut block_data_buffer = vec![0u8; container_size * 8];
|
||||
buffer.read_exact(&mut block_data_buffer)?;
|
||||
let block_data : Vec<u64> = block_data_buffer
|
||||
.chunks_exact(8)
|
||||
.map(|x| u64::from_be_bytes(x.try_into().unwrap())) // wtf rust!!!
|
||||
.collect();
|
||||
let mut section = [[[0u16; 16]; 16]; 16];
|
||||
let max_val: u16 = (1 << bits) - 1;
|
||||
let mut i = 0;
|
||||
for y in 0..16 {
|
||||
for z in 0..16 {
|
||||
for x in 0..16 {
|
||||
// let i = (y * 16 * 16) + (z * 16) + x;
|
||||
let start_byte = (i * bits as usize) / 64;
|
||||
let start_offset = (i * bits as usize) % 64;
|
||||
let end_byte = ((i + 1) * bits as usize) / 64;
|
||||
if start_byte >= container_size || end_byte >= container_size {
|
||||
log::warn!("early exit? is this ok?");
|
||||
return Ok(section); // early exit? is this OK?
|
||||
}
|
||||
let value: u16;
|
||||
if start_byte == end_byte {
|
||||
value = ((block_data[start_byte as usize] //FIXME out of bounds?
|
||||
>> start_offset) & max_val as u64) as u16;
|
||||
} else {
|
||||
let end_offset = 64 - start_offset;
|
||||
value = (((block_data[start_byte as usize] as usize)
|
||||
>> start_offset
|
||||
| (block_data[end_byte as usize] as usize) << end_offset) // FIXME: out of bounds?
|
||||
& max_val as usize) as u16;
|
||||
}
|
||||
if bits == 13 {
|
||||
section[x][y][z] = value;
|
||||
} else if value as i32 >= palette_len {
|
||||
log::warn!("index out of palette bounds : {}/{} (bits {})", value, palette_len, bits);
|
||||
section[x][y][z] = value;
|
||||
} else {
|
||||
section[x][y][z] = palette[value as usize] as u16;
|
||||
}
|
||||
|
||||
i += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return Ok(section);
|
||||
}
|
66
src/world.rs
Normal file
66
src/world.rs
Normal file
|
@ -0,0 +1,66 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use pyo3::prelude::*;
|
||||
|
||||
use crate::{chunk::Chunk, abs};
|
||||
|
||||
#[pyclass]
|
||||
pub struct World {
|
||||
chunks: HashMap<(i32, i32), Chunk>,
|
||||
}
|
||||
|
||||
#[pymethods]
|
||||
impl World {
|
||||
#[new]
|
||||
pub fn new() -> Self {
|
||||
log::info!("Initializing world from Rust");
|
||||
World {
|
||||
chunks: HashMap::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn __getitem__(&self, item: (i32, i32)) -> Option<Chunk> {
|
||||
return self.get(item.0, item.1);
|
||||
}
|
||||
|
||||
pub fn get_block(&self, x: i32, y: i32, z: i32) -> Option<u16> {
|
||||
if y < 0 {
|
||||
return Some(0); // TODO no longer the case after 1.17
|
||||
}
|
||||
let mut chunk_x = x / 16;
|
||||
let mut chunk_z = z / 16;
|
||||
if chunk_x < 0 && chunk_x % 16 != 0 { chunk_x-=1; }
|
||||
if chunk_z < 0 && chunk_z % 16 != 0 { chunk_z-=1; }
|
||||
if let Some(chunk) = self.chunks.get(&(chunk_x, chunk_z)) {
|
||||
return Some(chunk.block_states[abs(x, 16) as usize][y as usize][abs(z, 16) as usize]);
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
pub fn put_block(&mut self, x: i32, y:i32, z:i32, id:u16) -> Option<u16> {
|
||||
if y < 0 {
|
||||
return Some(0);
|
||||
}
|
||||
let mut chunk_x = x / 16;
|
||||
let mut chunk_z = z / 16;
|
||||
if chunk_x < 0 && chunk_x % 16 != 0 { chunk_x-=1; }
|
||||
if chunk_z < 0 && chunk_z % 16 != 0 { chunk_z-=1; }
|
||||
let x_off = abs(x, 16) as usize; let z_off = abs(z, 16) as usize;
|
||||
let c = self.chunks.get_mut(&(chunk_x, chunk_z))?;
|
||||
let old_block = c.block_states[x_off][y as usize][z_off];
|
||||
c.block_states[x_off][y as usize][z_off] = id;
|
||||
return Some(old_block);
|
||||
}
|
||||
|
||||
pub fn get(&self, x: i32, z: i32) -> Option<Chunk> {
|
||||
return Some((self.chunks.get(&(x, z))?).clone());
|
||||
}
|
||||
|
||||
pub fn put(&mut self, chunk: Chunk, x: i32, z: i32, merge: bool) -> Option<Chunk> {
|
||||
if merge && self.chunks.contains_key(&(x, z)) {
|
||||
return self.chunks.get_mut(&(x, z)).unwrap().merge(chunk);
|
||||
} else {
|
||||
return self.chunks.insert((x, z), chunk);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue