asyncio-driven headless client library for block game
Find a file
alemidev 23e82be061
Some work on a rust implementation of chunk parsing
This uses PyO3 to bind rust code to python. Still super early and
explorative: requiring to build on pip install might be a dealbreaker?
idk how it works. Still cool and might make things pretty fast

Co-authored-by: f-tlm <f-tlm@users.noreply.github.com>
2022-05-12 02:12:17 +02:00
compiler hinted slot as Item 2022-01-19 01:21:02 +01:00
examples add simple tokenmaker example 2022-04-21 01:14:50 +02:00
src/aiocraft Some work on a rust implementation of chunk parsing 2022-05-12 02:12:17 +02:00
.editorconfig added .editorconfig 2022-01-07 15:01:24 +01:00
.gitignore Initial commit 2021-09-30 17:05:54 +02:00
LICENSE Initial commit 2021-09-30 17:05:54 +02:00
pyproject.toml use tabs 2022-04-06 21:25:53 +02:00
README.md Initial commit 2021-09-30 17:05:54 +02:00
setup.cfg don't use UDP 2022-05-10 01:28:29 +02:00

aiocraft

An asyncio-driven headless client library for block game