asyncio-driven headless client library for block game
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alemi 63da8ddcd5
fix: generate metadata and particles, fix switch
now entity metadata and particle data are loaded from minecraft-data and
thus should just work ™️ for all proto versions

also fixed an ugly bug in switch type about string 'true' and 'false'.
"fixed" is kind of an overstatement, more like "awfully patched hoping
it's an exception and i don't need to parse numbers too" ...
2023-11-01 22:08:52 +01:00
.github/workflows Only run CI/CD on main branch 2022-05-15 13:28:56 +02:00
aiocraft fix: generate metadata and particles, fix switch 2023-11-01 22:08:52 +01:00
compiler fix: generate metadata and particles, fix switch 2023-11-01 22:08:52 +01:00
examples add simple tokenmaker example 2022-04-21 01:14:50 +02:00
src fix: idk, might work? 2022-07-03 16:47:09 +02:00
.editorconfig style: tabs, 2 for rs, 4 for py 2022-07-06 12:41:40 +02:00
.gitignore fix: gitignore built wheel files 2022-05-27 10:50:32 +02:00
Cargo.toml Changed build system to maturin to add rust extensions 2022-05-15 13:02:53 +02:00
LICENSE Initial commit 2021-09-30 17:05:54 +02:00
pyproject.toml Added automatic SRV check for host and port 2022-05-23 01:09:59 +02:00
README.md Initial commit 2021-09-30 17:05:54 +02:00

aiocraft

An asyncio-driven headless client library for block game