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https://git.alemi.dev/cv-keyboard.git
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Reintroduced a basic arpeggiator
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51f6c942f3
commit
1458cf72f0
1 changed files with 42 additions and 12 deletions
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@ -54,6 +54,7 @@ int NEXT = 51; // Pin used for next step switch
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int DEL = 11; // Capacitive button used for DELETE button
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int PLUS = 10; // Capacitive button used for PLUS button
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int MINUS = 9; // Capacitive button used for MINUS button
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int ARP = 7; // Capacitive button used for ARP button
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// USEFUL ITERABLES
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int pentathonic[10] = { // Used to quantize drum notes
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@ -74,13 +75,15 @@ bool mute[6];
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byte channel; // Current selected channel. Drums are shifted of DRUMSHIFT channels (so channels can only be 6)
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// SYSTEM VARIABLES
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int arp = 0; // Keeps track of last played NOTE if arpeggiating
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int arp[2]; // arp[0] = OCTAVE, arp[1] = KEY (arp[0] for iterations, arp[1] for shifting)
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int midiclock = 0; // Used to sync with MIDI clock
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bool arpeggiating = LOW; // Goes HIGH if the user is requesting an arpeggio
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bool plus_step = LOW; // This is used to remember the addition of a step
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bool minus_step = LOW; // This is used to remember the deletion of a step
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bool clear_step = LOW; // This is used to remember the clearing of a step
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bool chan_up = LOW; // Only for now because I have few buttons :C
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bool next_step = LOW; // Used to wait for a full switch cycle
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bool overwrite = LOW;
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int sem_beat = 0; // Basic semaphore used to sync with MIDI beat
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int sem_gate = 0; // Basic semaphore used for gate timing
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unsigned long last_gate; // Gate start time for last sequencer step
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@ -116,6 +119,8 @@ void setup() {
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display(loadingDisplay[3]);
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for (int cOCTAVE = 0; cOCTAVE < NOCTAVES; cOCTAVE++) kboard[cOCTAVE] = 0;
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dpad = 0;
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arp[0] = 0;
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arp[1] = 0;
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cap_read = 0;
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channel = (byte) 1;
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display(loadingDisplay[4]);
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@ -138,9 +143,11 @@ void loop() {
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else if (current[channel-1] == NULL) display(analogRead(channel));
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else display(current[channel-1]->stepnumber);
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plus_step = plus_step || ((cap_read >> PLUS) & 1);
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minus_step = minus_step || ((cap_read >> MINUS) & 1);
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clear_step = clear_step || ((cap_read >> DEL) & 1);
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plus_step = plus_step || (bool) ((cap_read >> PLUS) & 1);
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minus_step = minus_step || (bool) ((cap_read >> MINUS) & 1);
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clear_step = clear_step || (bool) ((cap_read >> DEL) & 1);
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arpeggiating = (bool) ((cap_read >> ARP) & 1);
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overwrite = digitalRead(OW);
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if (chan_up != (bool) ((cap_read >> 8) & 1)) { // Used to increase channel with a button because I don't have a rotary switch (yet!)
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chan_up = (bool) ((cap_read >> 8) & 1);
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@ -155,11 +162,12 @@ void loop() {
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if (sem_gate > 0) { // If step was shorter than GATE, close all open notes before next step
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sem_gate--;
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if (arpeggiating) playNote((arp[0]*NKEYS)+arp[1], LOW, channel);
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for (int chan = 0; chan < 6; chan++) {
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if (current[chan] == NULL) continue;
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for (int i = 0; i < NOCTAVES; i++)
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for (int j = 0; j < NKEYS; j++)
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if (((current[chan]->kboard_s[i] >> j) & 1) && !(chan+1 != channel && ((kboard[i]>>j) & 1)))
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for (int j = 0; j < NKEYS; j++) // IF note was played AND user is not playing on this channel AND this note is not kept played
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if (((current[chan]->kboard_s[i] >> j) & 1) && !(chan+1 != channel && ((kboard[i]>>j) & 1)) && !((current[chan]->next->kboard_s[i] >> j) & 1))
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playNote((i*NKEYS)+j, LOW, (byte) chan+1);
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for (int i = 0; i < MAXDPAD; i++)
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@ -191,6 +199,26 @@ void loop() {
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nextStep(); // ALL STEPS INCREMENTED
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display(current[channel-1]->stepnumber);
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if (arpeggiating) {
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while (npressed > 0) {
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arp[1]++;
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if (arp[1] == NKEYS) {
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arp[1] = 0;
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arp[0]++;
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}
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if (arp[0] == NOCTAVES) arp[0] = 0;
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if ((kboard[arp[0]] >> arp[1]) & 1) {
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playNote((arp[0]*NKEYS)+arp[1], HIGH, channel);
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if (overwrite && current[channel-1] != NULL) {
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for (int i=0; i<NOCTAVES; i++) current[channel-1]->kboard_s[i] = 0;
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current[channel-1]->kboard_s[arp[0]] = current[channel-1]->kboard_s[arp[0]] | (1 << arp[1]);
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}
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break;
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}
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}
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}
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for (int chan = 0; chan < 6; chan++) {
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if (mute[chan]) continue;
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if (current[chan] != NULL) { // PLAY all step notes in all unmuted channels
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@ -210,6 +238,7 @@ void loop() {
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if (sem_gate > 0 && (millis() - last_gate) > gate_length) {
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sem_gate--;
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if (arpeggiating) playNote((arp[0]*NKEYS)+arp[1], LOW, channel);
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for (int chan = 0; chan < 6; chan++) {
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if (current[chan] == NULL) continue;
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for (int i = 0; i < NOCTAVES; i++)
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@ -238,11 +267,12 @@ void loop() {
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digitalWrite(OCTAVE[cOCTAVE], LOW);
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}
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if (current[channel-1] != NULL && digitalRead(OW)) {
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if (npressed > 0) for (int i = 0; i < NOCTAVES; i++) {
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difference = kboard[i] ^ current[channel-1]->kboard_s[i];
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if (difference != 0) current[channel-1]->kboard_s[i] = kboard[i];
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}
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if (current[channel-1] != NULL && overwrite) {
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if (!arpeggiating && npressed > 0)
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for (int i = 0; i < NOCTAVES; i++) {
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difference = kboard[i] ^ current[channel-1]->kboard_s[i];
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if (difference != 0) current[channel-1]->kboard_s[i] = kboard[i];
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}
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if (dpadhit) current[channel-1]->dpad_s = current[channel-1]->dpad_s | dpad; // Drum hits aren't exclusive!
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}
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}
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@ -272,7 +302,7 @@ int eval(int input, int nOct) {
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difference = kboard[nOct] ^ input;
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for (int c = 0; c < 12; c++) {
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if ((difference>>c) & 1) playNote(c + sNOTE, ((input>>c) & 1), channel);
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if (!arpeggiating && ((difference>>c) & 1)) playNote(c + sNOTE, ((input>>c) & 1), channel);
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if (((input>>c) & 1)) pressed++;
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}
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if (difference != 0) kboard[nOct] = input;
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