mirror of
https://git.alemi.dev/dashboard.git
synced 2024-11-12 19:29:18 +01:00
chore: removed web assets for now
I plan to retry to make it web compatible but right now it's just useless to keep there around
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12 changed files with 1 additions and 1700 deletions
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@ -12,12 +12,9 @@ rand = "0.8"
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dirs = "4"
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git-version = "0.3.5"
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chrono = { version = "0.4", features = ["wasmbind"] }
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eframe = { version = "0.18", features = ["persistence"] }
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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rusqlite = { version = "0.27" }
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jq-rs = { version = "0.4", features = ["bundled"] }
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ureq = { version = "2", features = ["json"] }
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[env]
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JQ_LIB_DIR="/usr/lib"
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eframe = { version = "0.18", features = ["persistence"] }
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@ -1,3 +0,0 @@
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This folder contains the files required for the web app.
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The reason the folder is called "docs" is because that is the name that GitHub requires in order to host a web page from the `master` branch of a repository. You can test the `eframe_template` at <https://emilk.github.io/eframe_template/>.
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docs/favicon.ico
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docs/favicon.ico
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173
docs/index.html
173
docs/index.html
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@ -1,173 +0,0 @@
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<!DOCTYPE html>
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<html>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<!-- Disable zooming: -->
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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<head>
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<title>eframe template</title>
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<link rel="manifest" href="/manifest.json">
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<meta name="theme-color" media="(prefers-color-scheme: light)" content="white">
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<meta name="theme-color" media="(prefers-color-scheme: dark)" content="#404040">
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<link rel="apple-touch-icon" href="/icon_ios_touch_192.png">
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<style>
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html {
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/* Remove touch delay: */
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touch-action: manipulation;
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}
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body {
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/* Light mode background color for what is not covered by the egui canvas,
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or where the egui canvas is translucent. */
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background: #909090;
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}
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@media (prefers-color-scheme: dark) {
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body {
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/* Dark mode background color for what is not covered by the egui canvas,
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or where the egui canvas is translucent. */
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background: #404040;
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}
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}
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/* Allow canvas to fill entire web page: */
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html,
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body {
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overflow: hidden;
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margin: 0 !important;
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padding: 0 !important;
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}
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/* Position canvas in center-top: */
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canvas {
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margin-right: auto;
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margin-left: auto;
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display: block;
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position: absolute;
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top: 0%;
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left: 50%;
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transform: translate(-50%, 0%);
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}
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.centered {
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margin-right: auto;
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margin-left: auto;
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display: block;
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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color: #f0f0f0;
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font-size: 24px;
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font-family: Ubuntu-Light, Helvetica, sans-serif;
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text-align: center;
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}
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/* ---------------------------------------------- */
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/* Loading animation from https://loading.io/css/ */
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.lds-dual-ring {
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display: inline-block;
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width: 24px;
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height: 24px;
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}
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.lds-dual-ring:after {
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content: " ";
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display: block;
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width: 24px;
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height: 24px;
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margin: 0px;
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border-radius: 50%;
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border: 3px solid #fff;
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border-color: #fff transparent #fff transparent;
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animation: lds-dual-ring 1.2s linear infinite;
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}
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@keyframes lds-dual-ring {
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0% {
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transform: rotate(0deg);
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}
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100% {
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transform: rotate(360deg);
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}
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}
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</style>
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</head>
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<body>
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<!-- The WASM code will resize the canvas dynamically -->
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<canvas id="the_canvas_id"></canvas>
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<div class="centered" id="center_text">
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<p style="font-size:16px">
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Loading…
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</p>
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<div class="lds-dual-ring"></div>
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</div>
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<script>
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// The `--no-modules`-generated JS from `wasm-bindgen` attempts to use
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// `WebAssembly.instantiateStreaming` to instantiate the wasm module,
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// but this doesn't work with `file://` urls. This example is frequently
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// viewed by simply opening `index.html` in a browser (with a `file://`
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// url), so it would fail if we were to call this function!
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//
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// Work around this for now by deleting the function to ensure that the
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// `no_modules.js` script doesn't have access to it. You won't need this
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// hack when deploying over HTTP.
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delete WebAssembly.instantiateStreaming;
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</script>
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<!-- this is the JS generated by the `wasm-bindgen` CLI tool -->
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<script src="plotter.js"></script>
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<script>
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// We'll defer our execution until the wasm is ready to go.
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// Here we tell bindgen the path to the wasm file so it can start
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// initialization and return to us a promise when it's done.
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console.debug("loading wasm…");
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wasm_bindgen("./plotter_bg.wasm")
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.then(on_wasm_loaded)
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.catch(on_wasm_error);
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function on_wasm_loaded() {
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console.debug("wasm loaded. starting app…");
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// This call installs a bunch of callbacks and then returns:
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wasm_bindgen.start("the_canvas_id");
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console.debug("app started.");
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document.getElementById("center_text").remove();
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}
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function on_wasm_error(error) {
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console.error("Failed to start: " + error);
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document.getElementById("center_text").innerHTML = `
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<p>
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An error occurred during loading:
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</p>
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<p style="font-family:Courier New">
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${error}
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</p>
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<p style="font-size:14px">
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Make sure you use a modern browser with WebGL and WASM enabled.
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</p>`;
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}
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</script>
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<!--Register Service Worker-->
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<script>
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if ('serviceWorker' in navigator) {
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window.addEventListener('load', function() {
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navigator.serviceWorker.register('/sw.js');
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});
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}
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</script>
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</body>
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</html>
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<!-- Powered by egui: https://github.com/emilk/egui/ -->
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{
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"name": "2b2t queue stats",
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"short_name": "2b-queue",
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"icons": [{
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"src": "./icon-256.png",
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"sizes": "256x256",
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"type": "image/png"
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},
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{
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"src": "./maskable_icon_x512.png",
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"sizes": "512x512",
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"type": "image/png",
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"purpose": "any maskable"
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},
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{
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"src": "./icon-1024.png",
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"sizes": "1024x1024",
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"type": "image/png"
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}
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],
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"lang": "en-US",
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"id": "/index.html",
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"start_url": "./index.html",
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"display": "standalone",
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"background_color": "black",
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"theme_color": "black"
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}
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docs/plotter.js
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docs/sw.js
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docs/sw.js
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var cacheName = 'egui-template-pwa';
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var filesToCache = [
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'./',
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'./index.html',
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'./eframe_template.js',
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'./eframe_template_bg.wasm',
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];
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/* Start the service worker and cache all of the app's content */
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self.addEventListener('install', function (e) {
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e.waitUntil(
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caches.open(cacheName).then(function (cache) {
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return cache.addAll(filesToCache);
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})
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);
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});
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/* Serve cached content when offline */
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self.addEventListener('fetch', function (e) {
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e.respondWith(
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caches.match(e.request).then(function (response) {
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return response || fetch(e.request);
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})
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);
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});
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