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13 lines
1.4 KiB
Markdown
13 lines
1.4 KiB
Markdown
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# Example Android project
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This project is ready with gradle wrapper 7.3.3 and all strictly necessary files for developing android apps from scratch.
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## Installing Android SDK
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Note that you will need to download an android SDK: find them at the bottom of [Android Studio download page](https://developer.android.com/studio/) (under "Command line tools only").
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Once that is done, set your `ANDROID_HOME` environment variable to point to where you just extracted your files.
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If you'd rather choose where android caches its stuff, also set `ANDROID_SDK_HOME` and `ANDROID_USER_HOME` (note that, if equal to `ANDROID_HOME`, they seem to get ignored).
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This is not enough: gradle will complain that no license was accepted. You need to navigate to your SDK folder, enter `./bin` directory and run `./sdkmanager --licenses`. (If you haven't set your sdk root, also pass `--sdk_root=..`)
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It's not super clear what `--licenses` will do, but it seems that it fetches the current licenses from Google servers and then asks you to accept them. Once that is done, a new folder `licenses` will be created in your SDK root, containing an unique identifier for each software which license you accepted.
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Once you downloaded the SDK and accepted Google licenses, try to build the project once: Gradle will download missing components (such as Platform Tools, Patch Applier, Android Emulator, SDK Tools, Build Tools, SDK platform).
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