set as not in-game on disconnect
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@ -109,6 +109,10 @@ class Treepuncher(MinecraftClient):
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)
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def _register_handlers(self):
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@self.on_disconnected()
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async def on_disconnected():
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self.in_game = False
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@self.on_packet(PacketRespawn)
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async def on_player_respawning(packet:PacketRespawn):
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self.gamemode = Gamemode(packet.gamemode)
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