fix: set _last_steer_vehicle
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@ -66,6 +66,7 @@ class GameWorld(Scaffold):
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self.position.x, self.position.y, self.position.z
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)
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if time() - self._last_steer_vehicle >= 5:
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self._last_steer_vehicle = time()
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await self.dispatcher.write(
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PacketSteerVehicle(
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self.dispatcher.proto,
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