added join_game event, ctx, logic module registration

This commit is contained in:
əlemi 2021-11-29 03:52:43 +01:00
parent 4dc5222523
commit 8537ca3e45

View file

@ -1,7 +1,7 @@
import re
import logging
from typing import List, Dict, Union, Optional
from typing import List, Dict, Union, Optional, Any, Type
from enum import Enum
from apscheduler.schedulers.asyncio import AsyncIOScheduler
@ -18,11 +18,13 @@ from aiocraft.mc.proto.play.serverbound import PacketTeleportConfirm, PacketClie
from .events import ChatEvent
from .events.chat import MessageType
from .modules.module import LogicModule
REMOVE_COLOR_FORMATS = re.compile(r"§[0-9a-z]")
class BotEvents(Enum):
class TreepuncherEvents(Enum):
DIED = 0
IN_GAME = 1
class Treepuncher(MinecraftClient):
in_game : bool
@ -48,9 +50,12 @@ class Treepuncher(MinecraftClient):
# flags : int
scheduler : AsyncIOScheduler
modules : List[LogicModule]
ctx : Dict[Any, Any]
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.ctx = dict()
self.in_game = False
self.gamemode = Gamemode.SURVIVAL
@ -67,6 +72,7 @@ class Treepuncher(MinecraftClient):
self.position = Position(0, 0, 0)
self._register_handlers()
self.modules = []
self.scheduler = AsyncIOScheduler()
logging.getLogger('apscheduler.executors.default').setLevel(logging.WARNING) # So it's way less spammy
@ -75,11 +81,19 @@ class Treepuncher(MinecraftClient):
async def start(self):
await super().start()
self.scheduler.resume()
for m in self.modules:
await m.initialize(self)
async def stop(self, force:bool=False):
self.scheduler.pause()
for m in self.modules:
await m.cleanup(self)
await super().stop(force=force)
def add(self, module:LogicModule):
module.register(self)
self.modules.append(module)
def on_chat(self, msg_type:Union[str, MessageType] = None):
if isinstance(msg_type, str):
msg_type = MessageType(msg_type)
@ -93,7 +107,12 @@ class Treepuncher(MinecraftClient):
def on_death(self):
def wrapper(fun):
return self.register(BotEvents.DIED, fun)
return self.register(TreepuncherEvents.DIED, fun)
return wrapper
def on_joined_world(self):
def wrapper(fun):
return self.register(TreepuncherEvents.IN_GAME, fun)
return wrapper
async def write(self, packet:Packet, wait:bool=False):
@ -146,6 +165,7 @@ class Treepuncher(MinecraftClient):
self.difficulty.name,
self.gamemode.name
)
self.run_callbacks(TreepuncherEvents.IN_GAME)
@self.on_packet(PacketPosition)
async def player_rubberband_cb(packet:PacketPosition):
@ -165,12 +185,14 @@ class Treepuncher(MinecraftClient):
await self.dispatcher.write(
PacketClientCommand(self.dispatcher.proto, actionId=0) # respawn
)
self.run_callbacks(BotEvents.DIED)
self.run_callbacks(TreepuncherEvents.DIED)
self.hp = packet.health
self.food = packet.food
@self.on_packet(PacketExperience)
async def player_hp_cb(packet:PacketExperience):
if packet.level != self.lvl:
self._logger.info("Level up : %d", packet.level)
self.xp = packet.experienceBar
self.lvl = packet.level
self.total_xp = packet.totalExperience