added (broken and wip) world parsing
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2 changed files with 146 additions and 1 deletions
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@ -1,3 +1,4 @@
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import io
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import re
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import logging
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import asyncio
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@ -15,7 +16,8 @@ from aiocraft.mc.definitions import Difficulty, Dimension, Gamemode, BlockPos
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from aiocraft.mc.proto.play.clientbound import (
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PacketRespawn, PacketLogin, PacketPosition, PacketUpdateHealth, PacketExperience, PacketSetSlot,
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PacketAbilities, PacketPlayerInfo, PacketChat as PacketChatMessage, PacketHeldItemSlot as PacketHeldItemChange
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PacketAbilities, PacketPlayerInfo, PacketMapChunk, PacketBlockChange, PacketMultiBlockChange,
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PacketChat as PacketChatMessage, PacketHeldItemSlot as PacketHeldItemChange
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)
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from aiocraft.mc.proto.play.serverbound import (
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PacketTeleportConfirm, PacketClientCommand, PacketSettings, PacketChat,
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@ -25,6 +27,7 @@ from aiocraft.mc.proto.play.serverbound import (
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from .events import ChatEvent
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from .events.chat import MessageType
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from .modules.module import LogicModule
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from .world.chunk import World, Chunk
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REMOVE_COLOR_FORMATS = re.compile(r"§[0-9a-z]")
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@ -49,6 +52,7 @@ class Treepuncher(MinecraftClient):
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# TODO inventory
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position : BlockPos
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world : World
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# TODO world
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tablist : Dict[uuid.UUID, dict]
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@ -80,6 +84,7 @@ class Treepuncher(MinecraftClient):
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self.inventory = [ {} for _ in range(46) ]
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self.position = BlockPos(0, 0, 0)
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self.world = World()
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self.tablist = {}
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@ -280,4 +285,10 @@ class Treepuncher(MinecraftClient):
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elif packet.action == 4:
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self.tablist.pop(uid, None)
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@self.on_packet(PacketMapChunk)
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async def process_chunk_packet(packet:PacketMapChunk):
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chunk = Chunk(packet.x, packet.z, packet.bitMap)
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chunk.read(io.BytesIO(packet.chunkData))
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self.world.put(chunk, x=packet.x, z=packet.z)
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134
treepuncher/world/chunk.py
Normal file
134
treepuncher/world/chunk.py
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@ -0,0 +1,134 @@
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import io
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from typing import Dict, Tuple, Any
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import numpy as np
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from aiocraft.mc.types import VarInt, Short, UnsignedByte, Type
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class BitStream:
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data : bytes
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cursor : int
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size : int
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def __init__(self, data:bytes, size:int=-1):
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self.data = data
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self.cursor = 0
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self.size = size if size > 0 else len(self.data) * 8
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def __len__(self) -> int:
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return self.size - self.cursor
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def read(self, size:int) -> int:
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if len(self) < size:
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raise ValueError("Not enough bits")
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aligned_size = (size//8)+1
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buf = int.from_bytes(
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self.data[self.cursor:aligned_size],
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byteorder='little', signed=False
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)
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self.cursor += size
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delta = aligned_size - size
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return ( buf << delta ) >> delta
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class PalettedContainer(Type):
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pytype : type
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threshold : int
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maxsize : int
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def __init__(self, threshold:int, maxsize:int):
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self.threshold = threshold
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self.maxsize = maxsize
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def write(self, data, buffer:io.BytesIO, ctx:object=None):
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raise NotImplementedError
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def read(self, buffer:io.BytesIO, ctx:object=None):
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bits = UnsignedByte.read(buffer, ctx=ctx)
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palette = np.empty((0,), dtype='int32')
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if bits == 0:
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value = VarInt.read(buffer, ctx=ctx)
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elif bits < self.threshold:
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palette_len = VarInt.read(buffer, ctx=ctx)
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palette = np.zeros((palette_len,), dtype='int32')
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for i in range(palette_len):
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palette[i] = VarInt.read(buffer)
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size = VarInt.read(buffer, ctx=ctx)
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stream = BitStream(buffer.read(size * 8))
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section = np.zeros((self.maxsize,), dtype='int32')
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index = 0
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while index < self.maxsize and len(stream) > 0:
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val = stream.read(bits) if bits > 0 else value
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section[index] = palette[val] if bits < self.threshold and bits > 0 else val
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index+=1
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return section
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BiomeContainer = PalettedContainer(4, 64)
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BlockStateContainer = PalettedContainer(9, 4096)
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class ChunkSectionType(Type):
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pytype : type
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def write(self, data, buffer:io.BytesIO, ctx:object=None):
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raise NotImplementedError
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def read(self, buffer:io.BytesIO, ctx:object=None):
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block_count = Short.read(buffer)
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block_states = BlockStateContainer.read(buffer)
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biomes = BiomeContainer.read(buffer)
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return (
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block_count,
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block_states.reshape((16, 16, 16)),
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biomes.reshape((4, 4, 4))
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)
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ChunkSection = ChunkSectionType()
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class Chunk(Type):
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x : int
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z : int
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bitmask : int
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blocks : np.ndarray
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biomes : np.ndarray
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block_count : int
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def __init__(self, x:int, z:int, bitmask:int):
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self.x = x
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self.z = z
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self.bitmask = bitmask
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self.blocks = np.zeros((16, 256, 16))
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self.biomes = np.zeros((4, 64, 4))
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self.block_count = 0
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def __getitem__(self, item:Any):
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return self.blocks[item]
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def read(self, buffer:io.BytesIO, ctx:object=None):
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for i in range(16):
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if (self.bitmask >> i) & 1:
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block_count, block_states, biomes = ChunkSection.read(buffer)
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self.block_count += block_count
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self.blocks[:, i*16 : (i+1)*16, :] = block_states
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self.biomes[:, i*4 : (i+1)*4, :] = biomes
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return self
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class World:
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chunks : Dict[Tuple[int, int], Chunk]
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def __init__(self):
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self.chunks = {}
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def __getitem__(self, item:Tuple[int, int, int]):
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return self.get(*item)
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def get(self, x:int, y:int, z:int):
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coord = (x//16, z//16)
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if coord not in self.chunks:
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raise KeyError(f"Chunk {coord} not loaded")
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return self.chunks[coord][x%16, y, z%16]
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def put(self, chunk:Chunk, x:int, z:int):
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self.chunks[(x,z)] = chunk
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