oops run the events
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1 changed files with 2 additions and 2 deletions
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@ -79,7 +79,7 @@ class GameState(Scaffold):
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self.difficulty.name,
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self.gamemode.name
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)
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self.run_callbacks(JoinGameEvent(self.dimension, self.difficulty, self.gamemode))
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self.run_callbacks(JoinGameEvent, JoinGameEvent(self.dimension, self.difficulty, self.gamemode))
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await self.dispatcher.write(
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PacketSettings(
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self.dispatcher.proto,
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@ -99,7 +99,7 @@ class GameState(Scaffold):
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self.hp = packet.health
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self.food = packet.food + packet.foodSaturation
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if died:
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self.run_callbacks(DeathEvent.SENTINEL)
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self.run_callbacks(DeathEvent, DeathEvent())
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self.logger.info("Dead, respawning...")
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await asyncio.sleep(0.5)
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await self.dispatcher.write(
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