fix: oversize container slots because minecraft is dumb
This commit is contained in:
parent
aa6f2b03bb
commit
c2ea55c699
1 changed files with 1 additions and 1 deletions
|
@ -63,7 +63,7 @@ class GameContainer(Scaffold):
|
|||
self.window_title = packet.windowTitle
|
||||
self.window_inventory_type = packet.inventoryType
|
||||
self.window_entity_id = packet.entityId if packet.inventoryType == "EntityHorse" and hasattr(packet, "entityId") else None
|
||||
self.window_inventory = [None] * (packet.slotCount + 36) # add slots for player inventory
|
||||
self.window_inventory = [None] * ((packet.slotCount or 36) + 36) # add slots for player inventory
|
||||
|
||||
@self.on_packet(PacketSetSlot)
|
||||
async def on_set_slot(packet:PacketSetSlot):
|
||||
|
|
Loading…
Reference in a new issue