feat: send SteerVehicle packets every 5s if riding
This is not the best way to do it. Mostly an ad-hoc fix for a tunnel bore addon...
This commit is contained in:
parent
bcdb5a6694
commit
ef8ffac391
1 changed files with 15 additions and 1 deletions
|
@ -1,5 +1,6 @@
|
|||
import json
|
||||
|
||||
from time import time
|
||||
from typing import Optional
|
||||
|
||||
from aiocraft.mc.definitions import BlockPos
|
||||
|
@ -7,7 +8,7 @@ from aiocraft.mc.proto.play.clientbound import (
|
|||
PacketPosition, PacketMapChunk, PacketBlockChange, PacketMultiBlockChange, PacketSetPassengers,
|
||||
PacketEntityTeleport, PacketRelEntityMove
|
||||
)
|
||||
from aiocraft.mc.proto.play.serverbound import PacketTeleportConfirm
|
||||
from aiocraft.mc.proto.play.serverbound import PacketTeleportConfirm, PacketSteerVehicle
|
||||
from aiocraft import Chunk, World # TODO these imports will hopefully change!
|
||||
|
||||
from ..scaffold import Scaffold
|
||||
|
@ -62,6 +63,19 @@ class GameWorld(Scaffold):
|
|||
self.position.x, self.position.y, self.position.z
|
||||
)
|
||||
|
||||
@self.scheduler.scheduled_job('interval', seconds=5, name='send steer vehicle if riding a vehicle')
|
||||
async def steer_vehicle_cb():
|
||||
if self.vehicle_id is None:
|
||||
return
|
||||
await self.dispatcher.write(
|
||||
PacketSteerVehicle(
|
||||
self.dispatcher.proto,
|
||||
forward=0,
|
||||
sideways=0,
|
||||
jump=0
|
||||
)
|
||||
)
|
||||
|
||||
@self.on_packet(PacketPosition)
|
||||
async def player_rubberband_cb(packet:PacketPosition):
|
||||
self.position = BlockPos(packet.x, packet.y, packet.z)
|
||||
|
|
Loading…
Reference in a new issue