fix: slots + 1
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312f132c50
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f6ee4b0d79
1 changed files with 4 additions and 3 deletions
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@ -17,7 +17,7 @@ class GameContainer(Scaffold):
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window_inventory_type : str
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window_entity_id : Optional[int]
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window_transaction_id : int
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window_inventory : List[Item]
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window_inventory : List[Optional[Item]]
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@property
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def is_container_open(self) -> bool:
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@ -57,11 +57,12 @@ class GameContainer(Scaffold):
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@self.on_packet(PacketOpenWindow)
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async def on_player_open_window(packet:PacketOpenWindow):
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assert isinstance(packet.inventoryType, str)
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self.window_id = packet.windowId
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self.window_title = packet.windowTitle
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self.window_inventory_type = packet.inventoryType
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self.window_entity_id = packet.entityId
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self.window_inventory = [None] * packet.slotCount
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self.window_entity_id = packet.entityId if packet.inventoryType == "EntityHorse" and hasattr(packet, "entityId") else None
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self.window_inventory = [None] * (packet.slotCount + 1)
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@self.on_packet(PacketSetSlot)
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async def on_set_slot(packet:PacketSetSlot):
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