af4cf7db90
reworked initialization
...
tldr now treepuncher handles initializing everything
2022-04-18 19:35:49 +02:00
c9f65f56aa
fixes for logger attribute
2022-04-18 19:35:11 +02:00
Francesco Tolomei
e2459f7982
WIP: authentication rework
2022-04-07 00:05:14 +02:00
f04cf02b4e
added scaffold
2022-04-06 21:31:59 +02:00
fafb19a7a2
added some events?
2022-04-06 21:30:54 +02:00
a5169f40cc
added traits
2022-04-06 21:30:15 +02:00
88bfadd8cd
brought features out of aiocraft, added game managers
2022-03-08 01:38:14 +01:00
b41f2f6074
small improvement
2022-02-20 14:32:52 +01:00
790f5cbb1f
added .editorconfig
2022-02-20 13:27:52 +01:00
39dcfc4245
packaged new-style
2022-02-20 13:12:50 +01:00
d12b4b4f88
Various fixes, implemented credentials storage and addons with config vars
2022-02-16 04:07:11 +01:00
d5934da832
improvements, tweaks to addons system
2022-02-16 02:46:47 +01:00
78b97a42a6
ocd
2022-02-15 17:08:41 +01:00
4b1b508be9
restructured treepuncher, reworked addons system
...
Moved most of Treepuncher logic into 'game/*' files, making it more
modular. Changed a little bit events (but will need much more work).
Added SQLite storage and ini config file, for persistance. Moved the
launcher inside __main__, making it a launchable python module.
There still is some confusion between Addons and game logic components.
2022-02-15 16:53:53 +01:00
e20141f437
made it log rather than critical
2022-01-23 15:41:07 +01:00
8a8837bfd8
specify if a notification is critical
2022-01-23 13:39:59 +01:00
7bfb53dcc3
strip reports
2022-01-19 03:20:33 +01:00
657aa767c5
propagate unwrapped func for stacked decorators
2022-01-19 02:27:05 +01:00
83beb50a42
fix
2022-01-19 02:17:22 +01:00
7c02a3577f
added action in join/leave events
2022-01-19 02:10:08 +01:00
964a885552
track in-game time
2022-01-19 01:41:27 +01:00
6ed4c8e7e1
added Notifier impl
2022-01-19 01:22:07 +01:00
65b66eaf14
added Item hints, added Notifier impl
2022-01-19 01:21:59 +01:00
9ad46c796d
actually .clear()
2021-12-27 12:38:30 +01:00
7b8a4eae5a
flush tablist on connect
2021-12-27 12:37:24 +01:00
0d1fed30f5
track join time
2021-12-27 02:50:58 +01:00
9c65e6d7ea
allow to whisper easily
2021-12-17 11:48:37 +01:00
1df81a9219
make distinction to/from in whispers
2021-12-16 16:32:07 +01:00
4968acf5ba
it's a uuid
2021-12-14 04:27:35 +01:00
d52a0b4df8
fix token field names
2021-12-13 13:24:52 +01:00
93aa573ed5
suppress error msgs
2021-12-12 23:27:24 +01:00
8933698bb8
more sane error catching
2021-12-12 23:09:09 +01:00
b95a0b8956
handle tab updates when no player
2021-12-12 22:54:07 +01:00
97966c9544
oops
2021-12-12 22:43:49 +01:00
8c92591e2b
keep track of tablist
2021-12-12 22:39:09 +01:00
ff56276662
fix
2021-12-12 04:01:52 +01:00
7a3107be3d
track inventory, added utility accessors
2021-12-11 23:50:05 +01:00
0dec8bfc06
more proper join game sequence
2021-12-11 05:59:16 +01:00
af8afbd95c
add timezone so that APScheduler won't complain
2021-12-10 13:44:53 +01:00
3252478067
bump version
2021-12-10 12:01:55 +01:00
d3618b08ea
added getter for client name
2021-12-09 12:40:42 +01:00
e1194a0c4f
ocd
2021-12-04 05:22:09 +01:00
9413ac4a85
show playerposlook coords in console
2021-12-04 05:21:15 +01:00
b836c31658
fix order of init/cleanup execution
2021-12-04 02:49:50 +01:00
d71d23194d
respawn with a delay
2021-11-30 16:31:42 +01:00
317a8a79e5
renamed "Position" to "BlockPos"
2021-11-30 13:17:48 +01:00
577b7f3de7
added logic module structure, reimplemented core hooks as a module
...
(but can't use it like yet that because of circular imports)
2021-11-29 03:53:48 +01:00
8537ca3e45
added join_game event, ctx, logic module registration
2021-11-29 03:52:43 +01:00
4dc5222523
set as not in-game on disconnect
2021-11-24 16:53:18 +01:00
da707e8904
made apscheduler way less spammy
2021-11-24 11:31:11 +01:00