vim-combo/plugin/vim-combo.vim

102 lines
2.9 KiB
VimL

" COMBO Counter
if has('nvim')
lua require('combo')
command Cheated lua ComboCheated()
command ComboEnable lua ComboEnable()
command ComboDisable lua ComboDisable()
command ComboToggle lua ComboToggle()
finish
endif
" Check if already loaded
if exists('g:combo_tracker_already_loaded')
finish
endif
let g:combo_tracker_already_loaded = 1
" Check for a .combo folder, make one if missing
if !isdirectory($HOME . '/.vim')
silent !mkdir $HOME/.vim
endif
if !isdirectory($HOME . '/.vim/.combo')
silent !mkdir $HOME/.vim/.combo
endif
function ComboFmt()
return printf("combo|%d [best|%d]", g:combo_counter, g:best_combo)
endfunction
" Declare variables
let g:combo_counter = 0 " The actual combo variable
let g:best_combo = 0 " Where best score for filetype is tracked
let g:best_last_combo = 0 " Used to revert, when you cheat by accident
let g:combo_timeout = 1
let g:combo = ComboFmt()
let g:last_combo = reltime() " Set current time as last combo time
let g:combo_file = $HOME . '/.vim/.combo/none.cmb'
" Get extension, choose combo file
function ReloadComboFile()
let g:combo_file_type = &filetype
if strlen(g:combo_file_type) > 0
let g:combo_file = $HOME . '/.vim/.combo/' . g:combo_file_type . ".cmb"
else
let g:combo_file = $HOME . '/.vim/.combo/none.cmb'
endif
" Find best score for current filetype. If none exists, start tracking
if filereadable(g:combo_file)
let g:best_combo = readfile(g:combo_file)
let g:best_combo = g:best_combo[0]
else
silent exec '!echo 0 > ' . g:combo_file
let g:best_combo = 0
endif
let g:best_last_combo = g:best_combo " Used to revert
let g:combo_counter = 0 " The actual combo variable
let g:combo = ComboFmt()
endfunction
autocmd FileType * call ReloadComboFile()
" Main check function, executed every time the file is changed
function! UpdateCombo()
if reltimefloat(reltime(g:last_combo)) > g:combo_timeout
call SaveCombo()
let g:combo_counter = 1
else
let g:combo_counter +=1
endif
let g:combo = ComboFmt()
let g:last_combo = reltime()
endfunction
autocmd TextChangedI * call UpdateCombo() " Every time text is changed, call combo function
autocmd TextChangedP * call UpdateCombo() " Every time text is changed, call combo function
" Checks if a new combo has been achieved and saves it to file
function! SaveCombo() " Should check inside because it can be called on InsertLeave
if g:combo_counter > g:best_combo
call writefile([g:combo_counter], g:combo_file)
let g:best_last_combo = g:best_combo
let g:best_combo = g:combo_counter
endif
endfunction
autocmd InsertLeave * call SaveCombo()
" In case you want to revert your last combo
function! Cheated()
let g:best_combo = g:best_last_combo
let g:combo_counter = g:best_last_combo
call writefile([g:combo_counter], g:combo_file)
endfunction
" This is only needed to avoid backspace cheating.
function! Decrease()
let g:combo_counter -= 1
return "\<BS>"
endfunction
inoremap <expr> <BS> Decrease()