feat: allow canceling background, fix key release
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4238d733e8
commit
001b27ceca
2 changed files with 96 additions and 8 deletions
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@ -2,9 +2,10 @@ package ftbsc.bscv.modules.motion;
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import com.google.auto.service.AutoService;
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import ftbsc.bscv.ICommons;
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import ftbsc.bscv.api.ILoadable;
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import ftbsc.bscv.modules.AbstractModule;
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import ftbsc.bscv.patches.BackgroundPatch.RenderBackgroundEvent;
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import ftbsc.bscv.tools.Setting;
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import net.minecraft.client.gui.advancements.AdvancementsScreen;
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import net.minecraft.client.gui.screen.CustomizeSkinScreen;
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import net.minecraft.client.gui.screen.IngameMenuScreen;
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@ -15,13 +16,26 @@ import net.minecraft.client.gui.screen.inventory.ContainerScreen;
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import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.client.util.InputMappings;
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import net.minecraftforge.client.event.InputUpdateEvent;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.client.gui.screen.ModListScreen;
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@AutoService(ILoadable.class)
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public class GuiMove extends AbstractModule implements ICommons {
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public class GuiMove extends AbstractModule {
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private boolean once = false;
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// TODO allow pausing GuiMove when a textfield is selected
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public final ForgeConfigSpec.ConfigValue<Boolean> background;
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public GuiMove() {
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super();
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this.background = Setting.Bool.builder()
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.fallback(true)
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.name("background")
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.comment("show background on inventories when allowing to move")
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.build(this);
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}
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private boolean isKeyDown(KeyBinding key) {
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return InputMappings.isKeyDown(MC.getWindow().getWindow(), key.getKey().getValue());
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@ -56,6 +70,10 @@ public class GuiMove extends AbstractModule implements ICommons {
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MC.player.input.forwardImpulse = MC.player.input.up == MC.player.input.down ? 0.0F : (MC.player.input.up ? 1.0F : -1.0F);
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MC.player.input.leftImpulse = MC.player.input.left == MC.player.input.right ? 0.0F : (MC.player.input.left ? 1.0F : -1.0F);
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if (MC.player.input.shiftKeyDown && !MC.player.isSprinting()) {
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MC.player.setSprinting(true);
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}
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}
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private boolean allowMovementOnThisScreen(Screen screen) {
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@ -67,13 +85,19 @@ public class GuiMove extends AbstractModule implements ICommons {
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return false;
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}
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@SubscribeEvent
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public void onRenderBackground(RenderBackgroundEvent event) {
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if (!this.background.get() && event.screen instanceof ContainerScreen) {
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event.setCanceled(true);
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}
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}
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@SubscribeEvent
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public void onInputUpdate(InputUpdateEvent event) {
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if (MC.player == null) return;
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if (event.getEntityLiving() != MC.player) return;
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if (this.allowMovementOnThisScreen(MC.screen)) {
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once = true;
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for (KeyBinding key : this.keys) {
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boolean state = InputMappings.isKeyDown(MC.getWindow().getWindow(), key.getKey().getValue());
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if (state ^ key.isDown()) {
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@ -82,10 +106,6 @@ public class GuiMove extends AbstractModule implements ICommons {
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}
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}
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this.forceMovementTick();
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} else if (once) { // release all keys once we leave the screen
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once = false;
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KeyBinding.releaseAll(); // TODO maybe only release movement keys?
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}
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}
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}
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68
src/main/java/ftbsc/bscv/patches/BackgroundPatch.java
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68
src/main/java/ftbsc/bscv/patches/BackgroundPatch.java
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@ -0,0 +1,68 @@
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package ftbsc.bscv.patches;
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import ftbsc.bscv.ICommons;
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import ftbsc.lll.processor.annotations.Injector;
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import ftbsc.lll.processor.annotations.Patch;
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import ftbsc.lll.processor.annotations.Target;
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import ftbsc.lll.tools.InsnSequence;
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import ftbsc.lll.tools.PatternMatcher;
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import ftbsc.lll.tools.debug.BytecodePrinter;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.eventbus.api.Cancelable;
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import net.minecraftforge.eventbus.api.Event;
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import org.objectweb.asm.Opcodes;
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import org.objectweb.asm.tree.*;
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import com.mojang.blaze3d.matrix.MatrixStack;
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public class BackgroundPatch implements ICommons {
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public static boolean shouldDrawBackground(Screen screen) {
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return MinecraftForge.EVENT_BUS.post(new RenderBackgroundEvent(screen));
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}
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@Cancelable
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public static class RenderBackgroundEvent extends Event {
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public final Screen screen;
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public RenderBackgroundEvent(Screen screen) {
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this.screen = screen;
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}
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}
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@Patch(value = Screen.class, reason = "add hook to cancel background on some screens")
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public abstract static class BackgroundOverride implements Opcodes {
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@Target
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abstract void renderBackground(MatrixStack stack, int x);
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@Injector
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public void inject(ClassNode clazz, MethodNode main) {
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AbstractInsnNode found = PatternMatcher.builder()
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.opcodes(ALOAD, ALOAD, ICONST_0, ICONST_0)
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.ignoreFrames()
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.ignoreLabels()
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.ignoreLineNumbers()
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.build()
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.find(main)
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// .getFirst(); // TODO returns first InsnNode of method instead of match?
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.getLast().getPrevious().getPrevious().getPrevious();
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LabelNode skip = new LabelNode();
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InsnSequence is = new InsnSequence();
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is.add(new VarInsnNode(ALOAD, 0));
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is.add(new MethodInsnNode(
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INVOKESTATIC,
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"ftbsc/bscv/patches/BackgroundPatch$BackgroundHook",
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"shouldDrawBackground",
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"(Lnet/minecraft/client/gui/screen/Screen;)Z"
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));
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is.add(new JumpInsnNode(IFEQ, skip));
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is.add(new InsnNode(RETURN));
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is.add(skip);
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main.instructions.insertBefore(found, is);
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}
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}
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}
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