feat: added basic autofish

This commit is contained in:
əlemi 2023-02-15 21:45:41 +01:00
parent 1a11a3e163
commit 04aec8c2a3
Signed by: alemi
GPG key ID: A4895B84D311642C
2 changed files with 78 additions and 0 deletions

View file

@ -64,6 +64,7 @@ public class BoSCoVicino implements ICommons {
BoSCoVicino.mods.add(new EntityList(cfg, dp).done(cfg)); BoSCoVicino.mods.add(new EntityList(cfg, dp).done(cfg));
BoSCoVicino.mods.add(new Fullbright(cfg, dp).done(cfg)); BoSCoVicino.mods.add(new Fullbright(cfg, dp).done(cfg));
BoSCoVicino.mods.add(new AntiHunger(cfg, dp).done(cfg)); BoSCoVicino.mods.add(new AntiHunger(cfg, dp).done(cfg));
BoSCoVicino.mods.add(new AutoFish(cfg, dp).done(cfg));
BoSCoVicino.mods.add(new Freecam(cfg, dp).done(cfg)); BoSCoVicino.mods.add(new Freecam(cfg, dp).done(cfg));
BoSCoVicino.spec = cfg.build(); BoSCoVicino.spec = cfg.build();

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@ -0,0 +1,77 @@
package ftbsc.bscv.modules.self;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.BoolArgumentType;
import com.mojang.brigadier.arguments.LongArgumentType;
import ftbsc.bscv.ICommons;
import ftbsc.bscv.events.PacketEvent;
import ftbsc.bscv.modules.Module;
import net.minecraft.client.Minecraft;
import net.minecraft.command.CommandSource;
import net.minecraft.network.play.server.SPlaySoundEffectPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.SoundEvents;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.eventbus.api.SubscribeEvent;
public class AutoFish extends Module implements ICommons {
public final ForgeConfigSpec.ConfigValue<Boolean> recast;
public final ForgeConfigSpec.ConfigValue<Long> delay;
// public final ForgeConfigSpec.ConfigValue<Long> reaction;
public AutoFish(ForgeConfigSpec.Builder builder, CommandDispatcher<CommandSource> dispatcher) {
super("AutoFish", Group.SELF, builder, dispatcher);
this.recast = this.option(
"recast", "automatically recast hook after fishing", false,
BoolArgumentType.bool(), Boolean.class,
builder, dispatcher
);
this.delay = this.option(
"delay", "how long in ms to wait before recasting hook", 2500L,
LongArgumentType.longArg(0), Long.class,
builder, dispatcher
);
// this.reaction = this.option(
// "reaction", "time in ms to react to fish biting", 0L,
// LongArgumentType.longArg(0), Long.class,
// builder, dispatcher
// );
}
@SubscribeEvent
public void onPacket(PacketEvent event) {
if (event.outgoing) return;
if (event.packet instanceof SPlaySoundEffectPacket) {
SPlaySoundEffectPacket packet = (SPlaySoundEffectPacket) event.packet;
if (packet.getSound().equals(SoundEvents.FISHING_BOBBER_SPLASH)) {
MC.gameMode.useItem(MC.player, MC.level, Hand.MAIN_HAND);
if (this.recast.get()) {
new RecastThread(MC, this.delay.get()).start();
}
}
}
}
private class RecastThread extends Thread {
private long delay;
private Minecraft mc;
public RecastThread(Minecraft mc, long delay) {
this.mc = mc;
this.delay = delay;
this.setDaemon(true);
}
public void run() {
try {
Thread.sleep(this.delay);
} catch (InterruptedException e) {} // ignore
this.mc.gameMode.useItem(this.mc.player, this.mc.level, Hand.MAIN_HAND);
}
}
}