chore: cleanup, created libs.version.toml

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Minecraft Forge: Credits/Thank You
Forge is a set of tools and modifications to the Minecraft base game code to assist
mod developers in creating new and exciting content. It has been in development for
several years now, but I would like to take this time thank a few people who have
helped it along it's way.
First, the people who originally created the Forge projects way back in Minecraft
alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance
of me taking over the project, who knows what Minecraft modding would be today.
Secondly, someone who has worked with me, and developed some of the core features
that allow modding to be as functional, and as simple as it is, cpw. For developing
FML, which stabelized the client and server modding ecosystem. As well as the base
loading system that allows us to modify Minecraft's code as elegently as possible.
Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
sane as well as guiding the community into creating better additions to Forge.
Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which
I am a part}. For creating some of the core tools needed to make Minecraft modding
both possible, and as stable as can be.
On that note, here is some specific information of the MCP data we use:
* Minecraft Coder Pack (MCP) *
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically
download components of MCP and distribute MCP data files. This permission is not
transitive and others wishing to redistribute the Minecraft Forge source independently
should seek permission of MCP or remove the MCP data files and request their users
to download MCP separately.
And lastly, the countless community members who have spent time submitting bug reports,
pull requests, and just helping out the community in general. Thank you.
--LexManos
=========================================================================
This is Forge Mod Loader.
You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
and minecraft clients.
The code is authored by cpw.
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
http://www.minecraftforum.net/topic/75440-
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
http://www.minecraftforge.net/
Additionally, it contains an implementation of topological sort based on that
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
It also contains code from the Maven project for performing versioned dependency
resolution. http://maven.apache.org/
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
with credit to it's authors.
Forge Mod Loader downloads components from the Minecraft Coder Pack
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.

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Unless noted below, Minecraft Forge, Forge Mod Loader, and all
parts herein are licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
copied below.
Homepage: http://minecraftforge.net/
https://github.com/MinecraftForge/MinecraftForge
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
=== MCP Data ===
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
from them. The license to MCP data is not transitive - distribution of this data by
third parties requires independent licensing from the MCP team. This data is not
redistributable without permission from the MCP team.
=== Sharing ===
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
=========================================================================
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
=========================================================================
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Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "un-renamed" MCP source code (aka
SRG Names) - this means that you will not be able to read them directly against
normal code.
Setup Process:
==============================
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run `gradlew eclipse` to generate the project.
If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.
If at any point you are missing libraries in your IDE, or you've run into problems you can
run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
{this does not affect your code} and then start the process again.
Mapping Names:
=============================
By default, the MDK is configured to use the official mapping names from Mojang for methods and fields
in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
license, if you do not agree with it you can change your mapping names to other crowdsourced names in your
build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here:
https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
Additional Resources:
=========================
Community Documentation: http://mcforge.readthedocs.io/en/latest/gettingstarted/
LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0
Forge Forum: https://forums.minecraftforge.net/
Forge Discord: https://discord.gg/UvedJ9m

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buildscript { plugins {
repositories { id 'java'
maven { url = 'https://maven.minecraftforge.net' } id 'eclipse'
mavenCentral() alias libs.plugins.forgeGradle;
} alias libs.plugins.gitVersion;
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
classpath "com.palantir.gradle.gitversion:gradle-git-version:0.13.0"
}
} }
repositories {
maven { url = 'https://maven.fantabos.co' }
}
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'java'
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
apply plugin: "com.palantir.git-version"
version = gitVersion() version = gitVersion()
group = 'ftbsc' group = 'ftbsc'
archivesBaseName = 'bscv' archivesBaseName = 'bscv'
def shortVersion = version.split('-')[0] def shortVersion = version.split('-')[0]
// Minecraft and Forge versions project.ext {
def minecraftVersion = '1.16.5'
def forgeVersion = '36.2.34'
project.ext { // external properties coming from gradle.properties
deployJarDo = getProjectProperty("deployJar.do", "false") deployJarDo = getProjectProperty("deployJar.do", "false")
deployJarTargetDir = getProjectProperty("deployJar.targetDir", ".") deployJarTargetDir = getProjectProperty("deployJar.targetDir", ".")
} }
@ -38,65 +20,50 @@ def getProjectProperty(String property, String fallback) { //allows for custom g
return (project.hasProperty(property)) ? project.property(property) : fallback return (project.hasProperty(property)) ? project.property(property) : fallback
} }
java.toolchain.languageVersion = JavaLanguageVersion.of(8) // Mojang ships Java 8 to end users, so your mod should target Java 8. java.toolchain.languageVersion = JavaLanguageVersion.of(8)
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch')) println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
minecraft { minecraft {
mappings channel: 'official', version: minecraftVersion mappings channel: 'official', version: libs.versions.minecraft.get()
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
runs { runs {
client { client {
workingDirectory project.file('run') workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be changed as needed.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug' property 'forge.logging.console.level', 'debug'
mods { mods {
bscv { bscv.source sourceSets.main
source sourceSets.main
}
} }
} }
data { data {
workingDirectory project.file('run') workingDirectory project.file('run')
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug' property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'bsvc', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') args '--mod', 'bsvc', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods { mods {
bscv { bscv.source sourceSets.main
source sourceSets.main
}
} }
} }
} }
} }
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' } sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
mavenCentral()
maven { url = 'https://maven.fantabos.co' }
}
dependencies { dependencies {
minecraft "net.minecraftforge:forge:${minecraftVersion}-${forgeVersion}" minecraft libs.minecraftForge
implementation 'ftbsc:lll:0.2.2' implementation libs.lillero
implementation 'ftbsc.lll:processor:0.1.1' implementation libs.lilleroProcessor
implementation 'com.google.auto.service:auto-service-annotations:1.0.1' implementation libs.autoServiceAnnotations
annotationProcessor 'com.squareup:javapoet:1.13.0' annotationProcessor libs.javaPoet
annotationProcessor 'ftbsc:lll:0.2.2' annotationProcessor libs.lillero
annotationProcessor 'ftbsc.lll:processor:0.1.1' annotationProcessor libs.lilleroProcessor
annotationProcessor 'com.google.auto.service:auto-service:1.0.1' annotationProcessor libs.autoService
} }
jar { jar {
@ -123,19 +90,6 @@ tasks.register('deployJar', Copy) {
into project.ext.deployJarTargetDir into project.ext.deployJarTargetDir
} }
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}
build { build {
//dependsOn shadowJar, reobfShadowJar //dependsOn shadowJar, reobfShadowJar
finalizedBy deployJar finalizedBy deployJar

View file

@ -1,242 +0,0 @@
1.16.x Changelog
36.2
====
- 36.2.39 [1.16] Fix EntityEvent.Size not being fired (#8668)
- 36.2.38 [1.16] Allow sound instances to customize stream source (#8595)
- 36.2.37 [1.16] Fix entity parts being ignored when collecting entities in an AABB (#8606)
Previously entity parts are only taken into consideration when the parent entity is in a chunk that intersects with the AABB
- 36.2.36 [1.16] Fix inconsistency of multipart entity ids (#8605)
- 36.2.35 Update Licenses
- 36.2.34 Add Gzip support to version checker (partial backport of #8148 from 1.17) (#8567)
- 36.2.33 Readd patch (#7125)
- 36.2.32 Account for `/forge setdimension` command arguments (#7971)
Use the `/forge setdimension` command 'targets' argument and provide a default for the 'pos' argument as it's optional
- 36.2.31 Clear local variable table on RuntimeEnumExtender transformation (#8340)
- 36.2.30 Prevent setting window icon on OSX (#8468)
- 36.2.29 [1.16] Fix entity type in conversion event to Drowned (#8480)
- 36.2.28 Fix climbable hook to set lastClimbablePos field. Fixes #8370 (#8373)
- 36.2.27 Merge values of defaulted optional tags (#8304)
This fixes an error when a defaulted optional tag is defined in multiple places, eventually causing duplicate values in a map collector which then throws an exception.
- 36.2.26 Bump ModLauncher to 8.1.3 (#8423)
- 36.2.25 fix to use legacy keystore as java 8 doesn't support newer keystores generated by java 16 by default
- 36.2.24 Implement teamcity project building on 1.16.z branch (#8440)
- 36.2.23 ALso create parent directories when creating empty config files, 1.16 redux (#8366)
- 36.2.22 (1.16) Fixed KeyMappings only checking if they conflict with themselves. (#8257)
- 36.2.21 Backport #8254 to 1.16.5: Add RenderArmEvent to make overriding just the arm rendering not require copying nearly as much vanilla code (#8299)
- 36.2.20 [CVE-2021-44228]: Update Log4J to fix the security issue inside it (#8270)
- 36.2.19 Fix potential issue with BackgroundScanHandler for users with slow disc IO (#8211)
- 36.2.18 Backport #8207 to 1.16 (#8209)
- 36.2.17 [1.16.x] Add ForgeSpawnEggItem to lazily handle EntityTypes (#8150)
* Add ForgeSpawnEggItem to lazily handle EntityTypes
* Remove OnlyIn
* Surround EntityType#spawn() call with try/catch
- 36.2.16 change the AdvancementProvider to make it possabible for mods to hook into it (#7488)
* back Port changes from #8120
- 36.2.15 Implements Lazy ItemStack Capabilities (#7879)
- 36.2.14 Pass IModelData through IForgeBakedModel#getModelData() before asking the IBakedModel for the particle texture (#8107)
- 36.2.13 [1.16.x] Fix blocks with flammable material catching fire from lava when they are marked as non-flammable (#8161)
- 36.2.12 [1.16] Add accessor to an unmodifiable view of the fullPots map in FlowerPotBlock (#8109)
* Add accessor to an unmodifiable view of the fullPots map in FlowerPotBlock
* Fix non-empty pot check
* Remove exception from getter and add test mod
- 36.2.11 Ensure that all render targets in a PostChain use the same format (#8138)
Fixes #6995
- 36.2.10 Make Broken Blocks Display Associated FluidState (#8129)
Fixes #7253 for 1.16.x
- 36.2.9 Implement GUI Stacking feature. (#6927)
* Implement GUI Stacking feature.
You can now use `mc.pushGuiLayer` and `mc.popGuiLayer` to manage the layers.
mc.displayGuiScreen behaves such that if called with a non-null screen it replaces the entire stack, and if called with null it closes the entire stack.
* Apply review comment fixes from 1.17 counterpart.
* Revert unintended changes.
* Missed these reverts.
- 36.2.8 Add workaround for pairs of `'` being stripped (#8074)
Backport of #8050
- 36.2.7 Fix typo in FluidBlockWrapper (#7880)
- 36.2.6 Backport MC-209819 (#7923)
Backport fix for mc bug https://bugs.mojang.com/browse/MC-209819
- 36.2.5 [1.16.5] Bump Mixin to 0.8.4 (#8098)
- 36.2.4 [1.16.5] Backport OnDatapackSyncEvent from 1.17.1 (#7985)
- 36.2.3 [1.16.x] Fix all layers of ItemLayerModel being fullbright (#8040)
* Fix all layers of ItemLayerModel being fullbright
Backport of #8039
* Remove duplicate test resources
These resources have corresponding equivalents in the generated tests
resources folder.
- 36.2.2 Fix rounding related errors with small entity pathfinding. Closes #7730
- 36.2.1 Pass the 'includeName' flag to the ItemTossEvent (#7758)
- 36.2.0 New 1.16.5 RB.
36.1
====
- 36.1.66 ForgeGradle 5.1 and Gradle 7, which allows development on J16. Runtime still targets J8. (#7877)
- 36.1.65 Work around javac scoping issue.
- 36.1.64 Fix LAN worlds where registry entries have been removed.
- 36.1.63 Fix FakePlayers having null `connection` and add FakePlayer test mod (#7733)
- 36.1.62 Use '{assets_root}' rather than task output path for userdev config (#7873)
- 36.1.61 Fix missing userdev config for datagen runs (#7871)
- 36.1.60 Adds a damage float in Lightning Entity and patches Entity to use it. (#7849)
- 36.1.59 Patch several mob classes to let them use modded versions of their ranged weapons (#7845)
- 36.1.58 Add Fishing bobber projectile impact event (#7842)
- 36.1.57 Removes misapplied patch in Entity (#7841)
- 36.1.56 Removes misleading Nullable annotation from canCreatureSpawn (#7840)
- 36.1.55 Corrects the assigning of mob kills, Fixes MC-121048 (#7836)
- 36.1.54 Updates MouseHelper to allow for Horizontal Scroll to be recognized as Vertical Scroll (#7834)
- 36.1.53 Fix entities losing their scoreboard data when they are unloaded (#7826)
- 36.1.52 [1.16] Allow blocks other than beds or respawn anchors to act as respawn points (#7824)
- 36.1.51 Regen patches
- 36.1.50 Add AT entries for DimensionSettings to make them easier for mods to work with (#7817)
- 36.1.49 New hook to allow Trapdoors be climbable for custom ladders (#7816)
- 36.1.48 Convenience change for potion enumeration - does not change patch size in any meaningful way! (#7811)
- 36.1.47 Adds knockback attribute to players and updated knockback calculation to PlayerEntity#attack (#7806)
- 36.1.46 Fix mod menu URL click bounds (#7804)
- 36.1.45 Fix vanilla rotation/mirroring issues (#7803)
Patch minecraft to fix MC-227255 and MC-134110, which are block
rotation and mirroring issues. I noticed this from problems with
Structurize, but this probably affects any other mods that allow
rotating or mirroring structures (as well as vanilla structure blocks).
- 36.1.44 Synchronize `ResourcePackList#addPackFinder` (#7799)
- 36.1.43 Fixes tryFluidTransfer_Internal to respect the FluidStack drainable when draining fluidSource. (#7782)
- 36.1.42 Add IRecipeType parameter to burn time hooks (#7771)
- 36.1.41 Use MobGriefingEvent for PiglinEntity when determining whether Piglins want to pick up items. (#7762)
- 36.1.40 [1.16.x] Remove redundant mobgriefing check in SmallFireaballEntity. (#7761)
- 36.1.39 Changed AbstractFurnaceTileEntity's canBurn and burn functions to use IRecipe's 'assemble' instead of 'getResultItem' (#7756)
- 36.1.38 Bypass chunk future chain when processing loads and getChunk called. (#7697)
- 36.1.37 Removed sidedness from PacketBuffer methods. (#7236)
Affected methods:
* readLongArray (x2)
* readSectionPos
* readString (no-arg variant)
- 36.1.36 Add data generators for sounds.json (#6982)
- 36.1.35 Add custom TextureAtlasSprite loaders (#7822)
Adds a system for mods to specify custom texture loaders which can be requested by the resource pack through a metadata section in the .mcmeta file. Due to technical reasons, png file is still required for MC to identify a texture as existing, even if the loader doesn't use it.
- 36.1.34 Fix PlayerGameModeEventTest and ForgeWorldTypeTest so they don't crash the dedicated server when running forge_test_server in forgedev (#7869)
- 36.1.33 Add userdev to run config.
- 36.1.32 Add truncation to FMLStatusPing to work around protocol limits (#7818)
- 36.1.31 Remove ModelResourceLocation patch for SAS entry (#7813)
- 36.1.30 Fix jar file path detection if the path contains a "!" (#7790)
- 36.1.29 Add method to get the number of elements in a model builder (#7792)
- 36.1.28 Fix vanilla packet splitter remote detection and add advancement packet splitting (#7802)
- 36.1.27 Add option for linear filtering of text texture (#7645)
- 36.1.26 Use empty model instead of missing model for non-existant layers in multilayer models (#7750)
Fixes issues when using multi-layer models as part of composite models
- 36.1.25 Add debug logging to packet compression encoder.
Should make figuring out who is sending large packets easier.
Disable with -Pforge.disablePacketCompressionDebug=true
- 36.1.24 Removed signature line from mod list screen. #7500
- 36.1.23 Reinstate the MinecartCollisionHandler field to AbstractMinecartEntity (#7748) Closes #7506.
- 36.1.22 Fix PlayerEvent.BreakSpeed's pos being nullable. (#7747) Closes #7615.
- 36.1.21 Fix OBJ Loader data gen string (#7746) Closes #7616
- 36.1.20 Add an event similar to PlayerEvent.NameFormat but for the name shown in the tab list. (#7740)
- 36.1.19 Fix filling buckets with fluids without bucket items consuming the fluid (#7745) Closes #7670
- 36.1.18 Work around crash while loading flatworld with modded structures. (#7764)
* Work around crash while loading flatworld with modded structures.
* Maybe fix issue with gradle daemon leaking memory and slowing down CI builds.
- 36.1.17 Update Forge to Gradle 6.9
- 36.1.16 Add barrels and barrels/wooden block and item tag (#7676)
- 36.1.15 Fix shears not properly breaking tripwire (MC-129055) (#7718)
- 36.1.14 Fix Line endings in tooltips not handled properly in multiplayer screen Closes #7738 (#7739)
- 36.1.13 Fix cats, phantoms and pillagers saying they're at BlockPos.ZERO during LivingSpawnEvent.CheckSpawn (#7722)
- 36.1.12 [1.16] Add missing Multipart Blockstate Builder feature: Nested condition groups (#7677)
- 36.1.11 Pass BlockPos to BlockParticleData used for "fall impact" particle (#7705)
- 36.1.10 Check version ranges of optional dependencies when present (#7710)
If an optional dependency is present, but it does not conform to the version range,
it will now error out in the same fashion as missing required dependencies, instead
of a more cryptic error down the line due to a missing method/class/field/etc.
Implements and closes #7696
- 36.1.9 Fix ClientVisualization crashing on systems without monitors (#7719)
- 36.1.8 Fix Furnace Minecarts going faster then vanilla (#7725)
- 36.1.7 Update for Forge's new maven (#7723)
- 36.1.6 A bloody quote FFS
- 36.1.5 Update for new maven
- 36.1.4 Fix broken java9hacks for j16 handling..
- 36.1.3 Add generic EntityTeleportEvent (#7694)
- 36.1.2 Restore SS version, fixes findFieldInstanceChecks
- 36.1.1 Fix sign textures being stitched onto every texture atlas (#7690)
- 36.1.0 Fix AT order, missed exec line and bump for RB.
36.0
====
- 36.0.61 Fix wrong eye height when entity size changes (esp. baby animals) (#7628)
- 36.0.60 Allow ITeleporter to override the vanilla teleport sound (#7682)
- 36.0.59 Fix datapack exception related to EnumArgument with siblings (#7686)
Invalid enum constants are now properly thrown as a CommandSyntaxException
- 36.0.58 Add support for custom WoodTypes (#7623)
- 36.0.57 Use JGit instead of GrGit now that jcenter is going away.
Update missed mapped name in MDK.
- 36.0.56 Bump nashorn wrapper version.
- 36.0.55 Fix yet another copypasta.
- 36.0.54 Fix incorrectly replaced SRG names
- 36.0.53 Fix potential Deadlock when using custom Item entities. (#7532)
Be careful when adding Entities during Chunk Load (#7519)
- 36.0.52 Fix copypasta.
- 36.0.51 Automatically fix some issues with configurations deemed invalid for simple reasons (#7671)
- 36.0.50 Add coremod that injects bouncer methods to work around name conflicts with official names.
Fixes a binary break.
- 36.0.49 Bump SpecialSource
- 36.0.48 Bulk update license year, and use replacement variable so that the current year is always used.
- 36.0.47 Introduce a new feature that lets mods know if optional mods and optional network channels are present in the remote.
Allow connections from forge versions that don't have the vanilla splitter.
- 36.0.46 Regenerate patches with relative headers. This should lower conflicts in future PRs.
Convert Forge to use Official mappings.
Mojang released their obfuscation mappings but we have not used them up until now due to wanting to get their license to be more explicitly permissive.
It is clear that their intent is to allow us to use their names for developing mods like this.
See the full wording, and our interpretation here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
- 36.0.45 Update to FG4, and Gradle 6.8.
- 36.0.44 Support splitting vanilla packets that are too large on forge<->forge connections (#7485)
Currently only for SUpdateRecipesPacket and STagsListPacket that blow up with huge datapacks
- 36.0.43 Fix a few places where the vanilla method was being called instead of the forge one (#7535)
Cleanup javadocs references slightly, fix a couple spots not using the proper forge hooks, and remove a couple unneeded patches
Update deprecation comment on isAir
- 36.0.42 Add Opacity to ForgeHooksClient#renderMainMenu (#7660)
- 36.0.41 Add support for caching of configuration values. (#7608)
- 36.0.40 Added entity attribute setup and creation events
- 36.0.39 Fix updateItemStackNBT not properly being called (#7646)
Re-added ItemStack delegate redirect transformer
- 36.0.38 Fix a few FluidUtil issues that were causing DispenseFluidContainer to not function properly (#7422)
- 36.0.37 Add a way to specify a custom background texture with namespaces in the Creative GUI. (#7404)
- 36.0.36 Fixed Configs not correcting when hot-loaded from changes on disk (#7427)
- 36.0.35 Reduce default logging markers in the MDK. Modders can re-enable these for better debugging. (#7432)
Modders PLEASE read your damn log, and fix the errors we point out. Spamming modpacks with stack traces is just lazy programming.
- 36.0.34 Deprecate Forge's setdimension command, vanilla execute command can do this now. (#7459)
- 36.0.33 Fix ItemTextureQuadConverter.convertTexture generating wrong quads, fixes #7620 (#7650)
- 36.0.32 Added MultipartBakedModel.getModelData(). (#7595)
This allows custom IBakedModel implementations to use the IModelData provided by their IBakedModel.getModelData() when used in the context of a multipart model.
- 36.0.31 fix global cache not being a block render type (#7648)
- 36.0.30 Allow mods to use additional custom LootParameter when querying existing loot tables (#7515)
- 36.0.29 Add ForgeHooks.canEntitySpawn to Cat, Phantom, and Patrol spawners. (#7569)
- 36.0.28 Fix/Replace player visibility event (#7573)
- 36.0.27 Fix: Clear the last error from glfwInit to prevent vanilla from throwing an exception later in the chain when glfw errors. (#7587)
- 36.0.26 Fix MC-181464 persisting for modded shields (#7602)
- 36.0.25 FIx race condition in LazyOptional (#7611)
- 36.0.24 [1.16.5] Fix shaders breaking almost every overlay that uses textures, fixes #7575 (#7624)
- 36.0.23 Disable syncing of Feature and Biome registries (#7639)
- 36.0.22 Add IExtensibleEnum to GrassColorModifier (#7641)
- 36.0.21 Log stacktraces in NettyPacketEncoder. (#7654)
- 36.0.20 Lower logging level for datafixer warning to debug (#7636)
- 36.0.19 Reintroduce forge's chunk manager to allow mods to force chunks with either a block position or entity (UUID) "owner" and have them properly persist between restarts (#7642)
- 36.0.18 Fix two places where querying an object for the new "valid" capability from a capability invalidation listener could cause the object to return the old invalid capability. (#7643)
- 36.0.17 Fix config spec in cases of enum class discrepancies (#7635)
- 36.0.16 Fix onBlockAdded being called twice for ItemEntity placing non-TE blocks (#7607)
- 36.0.15 Prevent NullPointerException when adding new loot pool. (#7605)
- 36.0.14 Added generic multi part entity API (#7554)
- 36.0.13 Fix IAngerable entities crashing when reading nbt on client (#7618)
- 36.0.12 [1.16.x] Add loot table ID in Global Loot Modifiers (#7428)
- 36.0.11 Add a block tag to allow mods to blacklist blocks endermen should not be able to place blocks on top of, similar to how vanilla hardcodes against them being able to place things on bedrock (#7548)
- 36.0.10 Fix translucent model parts of MultiLayerModels rendering as missing models due to differing rendertypes when rendering block model (#7579)
- 36.0.9 Fix existing file tag provider support looking in the wrong folder for custom tag types (#7576)
- 36.0.8 Propery re-encode registries (#7629)
- 36.0.7 Properly encode registries. (#7626)
- 36.0.6 Inject vanilla dimensions inside worlds missing them (#7599)
- 36.0.5 Introduce a new field_to_instanceof transformer to reduce some simple patches.
- 36.0.4 Fix broken build.
- 36.0.3 Add modded biomes to overworld biome list (#7360)
- 36.0.2 Fix dynamic registries not getting ids assigned correctly from old worlds in specific unordered value insertions. Closes #7586
- 36.0.1 Optionally add a milk fluid to the vanilla bucket (#7294)
Fixes the previous broken code that was supposed to make mod registered milk returned by the vanilla bucket by allowing mods to enable a milk fluid.
- 36.0.0 1.16.5 Initial Update.
36.0-pre
========
- 36.0-pre-2 Introduce a new field_to_instanceof transformer to reduce some simple patches.
- 36.0-pre-1 Update Coremods, ASM, and include standalone Nashorn to load on J15.

21
gradle/libs.versions.toml Normal file
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@ -0,0 +1,21 @@
[versions]
forgeGradle = "5.1.+"
gitVersion = "0.13.0"
minecraft = "1.16.5"
forge = "1.16.5-36.2.34"
autoService = "1.0.1"
javaPoet = "1.13.0"
lillero = "0.3.0"
lilleroProcessor = "0.2.0"
[plugins]
forgeGradle = { id = "net.minecraftforge.gradle", version.ref = "forgeGradle" }
gitVersion = { id = "com.palantir.git-version", version.ref = "gitVersion" }
[libraries]
minecraftForge = { group = "net.minecraftforge", name = "forge", version.ref = "forge" }
autoService = { group = "com.google.auto.service", name = "auto-service", version.ref = "autoService" }
autoServiceAnnotations = { group = "com.google.auto.service", name = "auto-service-annotations", version.ref = "autoService" }
javaPoet = { group = "com.squareup", name = "javapoet", version.ref = "javaPoet" }
lillero = { group = "ftbsc", name = "lll", version.ref = "lillero" }
lilleroProcessor = { group = "ftbsc.lll", name = "processor", version.ref = "lilleroProcessor" }

8
settings.gradle Normal file
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@ -0,0 +1,8 @@
pluginManagement {
repositories {
gradlePluginPortal()
maven { url = 'https://maven.minecraftforge.net' }
}
}
enableFeaturePreview 'VERSION_CATALOGS'