feat: hide HUD modules on debug, fix avg speed
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parent
598c5c8ad3
commit
9c296d76dc
5 changed files with 51 additions and 29 deletions
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@ -16,7 +16,8 @@ import static ftbsc.bscv.tools.Text.TextBuilder;
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public class ActiveModules extends HudModule implements ICommons {
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@SubscribeEvent
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public void onRenderOverlay(RenderGameOverlayEvent event) {
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if (event.getType() == ElementType.TEXT) {
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if (event.getType() != ElementType.TEXT) return;
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if (this.shouldHide()) return;
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int offset = 0;
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for (IModule m : Boscovicino.modManager.mods) {
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if (m.isEnabled() && !m.getGroup().equalsIgnoreCase("HUD")) {
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@ -31,5 +32,4 @@ public class ActiveModules extends HudModule implements ICommons {
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}
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}
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}
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}
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}
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@ -15,7 +15,10 @@ import static ftbsc.bscv.tools.Text.TextBuilder;
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public class Coordinates extends HudModule implements ICommons {
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@SubscribeEvent
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public void onRenderOverlay(RenderGameOverlayEvent event) {
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if (event.getType() == ElementType.TEXT && MC.player != null) {
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if (event.getType() != ElementType.TEXT) return;
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if (MC.player == null) return;
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if (this.shouldHide()) return;
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Vector3d position = MC.player.position();
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TextBuilder()
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.txt(String.format("[ X %.1f | %.1f Z ] %.1f Y", position.x(), position.z(), position.y()))
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@ -25,5 +28,4 @@ public class Coordinates extends HudModule implements ICommons {
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.scale(this.scale.get())
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.render(event.getMatrixStack(), event.getWindow());
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}
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}
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}
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@ -39,6 +39,7 @@ public class EntityList extends HudModule implements ICommons {
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@SubscribeEvent
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public void onRenderOverlay(RenderGameOverlayEvent event) {
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if (event.getType() != ElementType.TEXT) return;
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if (this.shouldHide()) return;
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List<String> entities = new ArrayList<>();
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for (Entity e : MC.level.entitiesForRendering()) {
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@ -16,6 +16,8 @@ import net.minecraftforge.event.TickEvent.Phase;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import java.util.ArrayDeque;
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import java.util.LinkedList;
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import java.util.Queue;
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import static ftbsc.bscv.tools.Text.TextBuilder;
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@ -25,12 +27,12 @@ public class InfoDisplay extends HudModule implements ICommons {
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private Vector3d last_position = new Vector3d(0.0, 0.0, 0.0);
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private double instant_speed = 0.0;
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private double average_speed = 0.0;
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private ArrayDeque<Double> history_speed = new ArrayDeque<>();
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private Queue<Double> history_speed = new LinkedList<>();
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public final ForgeConfigSpec.ConfigValue<Boolean> logo;
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public final ForgeConfigSpec.ConfigValue<Boolean> speed;
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public final ForgeConfigSpec.ConfigValue<Boolean> time;
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// public final ForgeConfigSpec.ConfigValue<Boolean> fps;
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public final ForgeConfigSpec.ConfigValue<Boolean> fps;
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// public final ForgeConfigSpec.ConfigValue<Boolean> biome;
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// public final ForgeConfigSpec.ConfigValue<Boolean> latency;
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// public final ForgeConfigSpec.ConfigValue<Boolean> tps;
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@ -64,6 +66,12 @@ public class InfoDisplay extends HudModule implements ICommons {
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.fallback(true)
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.build(this);
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this.fps = Setting.Bool.builder()
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.name("fps")
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.comment("show current framerate")
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.fallback(true)
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.build(this);
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this.hide_effects = Setting.Bool.builder()
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.name("hide-effects")
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.comment("hide effect icons on top right corner")
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@ -76,16 +84,15 @@ public class InfoDisplay extends HudModule implements ICommons {
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if (!this.speed.get()) return;
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if (event.phase == Phase.END) return;
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if (MC.player != null) {
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this.instant_speed =
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this.last_position.distanceTo(MC.player.position());
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this.instant_speed = this.last_position.distanceTo(MC.player.position());
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this.last_position = MC.player.position();
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} else {
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this.instant_speed = 0.0;
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}
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this.history_speed.push(this.instant_speed);
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this.history_speed.add(this.instant_speed);
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while (this.history_speed.size() >= 100) { // TODO customize this parameter
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this.history_speed.pop();
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this.history_speed.remove();
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}
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double buf = 0.0;
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@ -143,5 +150,16 @@ public class InfoDisplay extends HudModule implements ICommons {
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.render(event.getMatrixStack(), event.getWindow());
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offset += MC.font.lineHeight * scale;
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}
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if (this.fps.get()) {
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TextBuilder()
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.txt("> " + MC.fpsString)
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.anchor(this.anchor.get())
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.x(this.x.get())
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.y(this.y.get() + offset)
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.scale(scale)
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.render(event.getMatrixStack(), event.getWindow());
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offset += MC.font.lineHeight * scale;
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}
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}
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}
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@ -18,6 +18,7 @@ public class PlayerList extends HudModule implements ICommons {
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@SubscribeEvent
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public void onRenderOverlay(RenderGameOverlayEvent event) {
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if (event.getType() != ElementType.TEXT) return;
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if (this.shouldHide()) return;
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int offset = 0;
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for (Entity e : MC.level.entitiesForRendering()) {
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