fix: don't slow down freecam vertical movement
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1 changed files with 1 additions and 1 deletions
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@ -67,7 +67,7 @@ public class Freecam extends QuickModule implements ICommons {
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protected void onTick(TickEvent.ClientTickEvent event) {
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if (MC.player == null) return;
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MC.player.abilities.setFlyingSpeed(this.speed.get().floatValue());
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if (!this.drift.get() && !Keyboard.isStrafing()) {
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if (!this.drift.get() && !Keyboard.isMoving()) {
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MC.player.setDeltaMovement(Vector3d.ZERO);
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}
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}
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