fix: moved util out

This commit is contained in:
əlemi 2023-02-27 03:41:56 +01:00
parent de9f23e856
commit cc1ef1452d
Signed by: alemi
GPG key ID: A4895B84D311642C
2 changed files with 24 additions and 7 deletions

View file

@ -52,6 +52,15 @@ public class BoatFly extends Module implements ICommons {
}
}
@SubscribeEvent
public void onRender(RenderWorldLastEvent event) {
if (!this.rotation.get()) return;
if (MC.player == null) return;
Entity vehicle = MC.player.getVehicle();
if (vehicle == null) return;
vehicle.yRot = MC.player.yRot;
}
@SubscribeEvent
public void onBoatClampRotation(BoatEvent.ClampRotation event) {
if (MC.player != null && MC.player.getVehicle() != null) {
@ -69,20 +78,20 @@ public class BoatFly extends Module implements ICommons {
@SubscribeEvent
public void onTick(TickEvent.ClientTickEvent event) {
if (event.phase == Phase.END) return;
if (MC.player == null) {
this.disable();
return;
}
if (MC.player == null) return;
Entity vehicle = MC.player.getVehicle();
if (vehicle == null) return;
vehicle.yRot = MC.player.yRot;
if (Keyboard.isMoving()) {
Vector2f motion = MC.player.input.getMoveVector();
double speed = this.speed.get();
Vector3d delta = new Vector3d(motion.x * speed, MC.options.keyJump.isDown() ? this.rise.get() : 0., motion.y * speed);
vehicle.setDeltaMovement(delta.yRot((float) -(MC.player.yRot * (Math.PI / 180F))));
if (this.sprint.get() && !MC.player.isSprinting()) speed /= 2.;
vehicle.setDeltaMovement(
Keyboard.getMotion().multiply(speed, this.rise.get(), speed)
);
} else if (!this.drift.get()) {
vehicle.setDeltaMovement(0., 0., 0.);
}
}

View file

@ -1,6 +1,8 @@
package ftbsc.bscv.tools;
import ftbsc.bscv.ICommons;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;
public class Keyboard implements ICommons {
@ -16,4 +18,10 @@ public class Keyboard implements ICommons {
|| MC.options.keyJump.isDown()
|| MC.options.keySprint.isDown();
}
public static Vector3d getMotion() {
Vector2f motion = MC.player.input.getMoveVector();
double vertical = MC.options.keyJump.isDown() ? 1.0 : (MC.options.keySprint.isDown() ? -1.0 : 0.0);
return new Vector3d(motion.x, vertical, motion.y).yRot((float) -(MC.player.yRot * (Math.PI / 180F)));
}
}