build: removed asm patching and moved asm patches
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parent
9821169333
commit
d5ed8e2518
6 changed files with 6 additions and 169 deletions
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@ -9,6 +9,10 @@ buildscript {
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}
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}
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}
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}
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repositories {
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maven { url = 'https://maven.fantabos.co' }
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}
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apply plugin: 'net.minecraftforge.gradle'
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apply plugin: 'net.minecraftforge.gradle'
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apply plugin: 'eclipse'
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apply plugin: 'eclipse'
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apply plugin: 'maven-publish'
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apply plugin: 'maven-publish'
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@ -82,6 +86,7 @@ sourceSets.main.resources { srcDir 'src/generated/resources' }
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dependencies {
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dependencies {
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minecraft "net.minecraftforge:forge:${minecraftVersion}-${forgeVersion}"
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minecraft "net.minecraftforge:forge:${minecraftVersion}-${forgeVersion}"
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implementation 'ftbsc:lll:0.0.3'
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}
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}
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jar {
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jar {
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@ -1,111 +0,0 @@
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package bscv.asm;
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import bscv.asm.api.IInjector;
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import cpw.mods.modlauncher.serviceapi.ILaunchPluginService;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.objectweb.asm.Type;
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import org.objectweb.asm.tree.ClassNode;
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import org.objectweb.asm.tree.MethodNode;
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import java.net.MalformedURLException;
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import java.net.URL;
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import java.net.URLClassLoader;
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import java.nio.file.Path;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Map;
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import java.util.ServiceLoader;
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import java.util.stream.Collectors;
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public class BoSCoVicinoLoader implements ILaunchPluginService {
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public static final Logger LOGGER = LogManager.getLogger("BoSCoVicino-ASM");
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public static final String NAME = "boscovicino_asm"; //TODO: temp name
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private List<IInjector> injectors = new ArrayList<>();
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public BoSCoVicinoLoader() {
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LOGGER.info("BoSCoVicino ASM Patcher instantiated");
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}
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@Override
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public String name() {
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return NAME;
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}
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// Load mods requesting patches from resources
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@Override
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public void offerResource(Path resource, String name) {
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LOGGER.warn(String.format("Resource offered to us: %s @ '%s'", name, resource.toString()));
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}
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@Override
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public void addResources(List<Map.Entry<String, Path>> resources) {
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LOGGER.info("Resources being added:");
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for (Map.Entry<String, Path> row : resources) {
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LOGGER.info(String.format("> %s @ '%s'", row.getKey(), row.getValue().toString()));
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try {
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URL jarUrl = new URL("file:" + row.getValue().toString());
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URLClassLoader loader = new URLClassLoader(new URL[] { jarUrl });
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for (IInjector inj : ServiceLoader.load(IInjector.class, loader)) {
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LOGGER.info(String.format("Registering injector %s", inj.name()));
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this.injectors.add(inj);
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}
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} catch (MalformedURLException e) {
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LOGGER.error(String.format("Malformed URL for resource %s - 'file:%s'", row.getKey(), row.getValue().toString()));
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}
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}
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}
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// Filter only classes we need to patch
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@Override
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public EnumSet<Phase> handlesClass(Type classType, final boolean isEmpty) {
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throw new IllegalStateException("Outdated ModLauncher"); //mixin does it
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}
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private static final EnumSet<Phase> YAY = EnumSet.of(Phase.BEFORE);
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private static final EnumSet<Phase> NAY = EnumSet.noneOf(Phase.class);
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@Override
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public EnumSet<Phase> handlesClass(Type classType, final boolean isEmpty, final String reason) {
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if (isEmpty) return NAY;
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// TODO can I make a set of target classes to make this faster
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for (IInjector inj : this.injectors) {
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if (inj.targetClass().equals(classType.getClassName()))
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return YAY;
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}
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return NAY;
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}
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// Process classes and inject methods
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@Override
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public int processClassWithFlags(Phase phase, ClassNode classNode, Type classType, String reason) {
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LOGGER.debug("Processing class {} in phase {} of {}", classType.getClassName(), phase.name(), reason);
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List<IInjector> relevantInjectors = this.injectors.stream()
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.filter(i -> i.targetClass().equals(classType.getClassName()))
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.collect(Collectors.toList());
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boolean modified = false;
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for (MethodNode method : classNode.methods) {
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for (IInjector inj : relevantInjectors) {
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if (
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inj.methodName().equals(method.name) &&
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inj.methodDesc().equals(method.desc)
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) {
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LOGGER.info(String.format("Patching %s.%s with %s", classType.getClassName(), method.name, inj.name()));
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inj.inject(classNode, method); // TODO catch patching exceptions
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modified = true;
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}
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}
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}
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return modified ? ComputeFlags.COMPUTE_FRAMES : ComputeFlags.NO_REWRITE;
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}
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}
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@ -1,56 +0,0 @@
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package bscv.asm.api;
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import org.objectweb.asm.tree.ClassNode;
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import org.objectweb.asm.tree.MethodNode;
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public interface IInjector {
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/**
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* @return name of injector, for logging
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*/
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String name();
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/**
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* @return reason for patching for this injector, for loggin
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*/
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default String reason() { return ""; }
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/**
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* This is used by the Launch Plugin to identify which classes should be
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* altered, and on which classes this injector should operate.
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*
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* Class name should be dot-separated, for example "net.minecraft.client.Minecraft"
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*
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* @return target class to operate onto
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*/
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String targetClass();
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/**
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* This is used by the Launch Plugin to identify which methods to provide
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* to this injector for patching. It should return the Searge name of wanted function.
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* example: "func_71407_l", which is "tick()" on "Minecraft" class in 1.16.5
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*
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* @return target method name to operate onto
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*/
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String methodName();
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/**
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* This is used by the Launch Plugin to identify which methods to provide
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* to this injector for patching. It should return the method descriptor, with
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* parameters and return types. example: "()V" for void parameters and return.
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*
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* TODO better example...
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*
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* @return target method name to operate onto
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*/
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String methodDesc();
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/**
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* Once the Launch Plugin has identified classes and methods for injectors,
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* this method will be called providing the correct class and method nodes for patching.
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*
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* @param clazz class node which is being patched
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* @param method main method node of requested function for patching
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*/
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void inject(ClassNode clazz, MethodNode method);
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}
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@ -6,7 +6,7 @@ import org.objectweb.asm.tree.InsnList;
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import org.objectweb.asm.tree.InsnNode;
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import org.objectweb.asm.tree.InsnNode;
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import org.objectweb.asm.tree.MethodNode;
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import org.objectweb.asm.tree.MethodNode;
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import bscv.asm.api.IInjector;
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import ftbsc.lll.IInjector;
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/**
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/**
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* When working as intended, this patch will crash the game
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* When working as intended, this patch will crash the game
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@ -1 +0,0 @@
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bscv.asm.BoSCoVicinoLoader
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