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feat/scaff
Author | SHA1 | Date | |
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797dc2706d |
7 changed files with 58 additions and 57 deletions
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@ -6,10 +6,12 @@ plugins {
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alias libs.plugins.checkerFramework
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}
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version = versionDetails().lastTag
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version = gitVersion()
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group = 'ftbsc'
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archivesBaseName = 'bscv'
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def shortVersion = version.split('-')[0].replaceAll(".dirty", "") // necessary when there are no extra commits on tags, and thus no dash
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project.ext {
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deployJarDo = getProjectProperty("deployJar.do", "false")
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deployJarTargetDir = getProjectProperty("deployJar.targetDir", ".")
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@ -68,7 +70,7 @@ compileJava { //mappings for lillero-processor
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}
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jar {
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archiveFileName = "${jar.archiveBaseName.get()}-${archiveVersion.get()}.${jar.archiveExtension.get()}"
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archiveFileName = "${jar.archiveBaseName.get()}-${shortVersion}.${jar.archiveExtension.get()}"
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manifest {
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attributes([
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"Specification-Title": "bscv",
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@ -9,8 +9,6 @@ import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.command.CommandSource;
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import net.minecraft.command.Commands;
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import net.minecraft.command.arguments.BlockStateArgument;
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import net.minecraft.command.arguments.BlockStateInput;
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import static ftbsc.bscv.Boscovicino.log;
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@ -50,19 +48,6 @@ public class BlockSearch extends AbstractCommand {
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)
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)
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)
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.then(
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Commands.literal("id")
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.then(
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Commands.argument("name", BlockStateArgument.block())
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.executes( ctx -> {
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BlockStateInput arg = ctx.getArgument("name", BlockStateInput.class);
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BlockState state = arg.getState();
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int block_id = Block.getId(state);
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log("block #[%d:%d] >> %s", block_id >> 4, block_id & 0xF, state.toString());
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return 1;
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})
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)
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)
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.executes(ctx -> {
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log("no block specified");
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return 0;
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@ -8,8 +8,6 @@ import ftbsc.bscv.api.ILoadable;
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import ftbsc.bscv.tools.Inventory;
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import net.minecraft.command.CommandSource;
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import net.minecraft.command.Commands;
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import net.minecraft.command.arguments.ItemArgument;
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import net.minecraft.command.arguments.ItemInput;
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import net.minecraft.inventory.container.Slot;
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import net.minecraft.item.Item;
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@ -50,18 +48,6 @@ public class ItemCommand extends AbstractCommand {
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})
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)
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)
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.then(
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Commands.literal("id")
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.then(
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Commands.argument("name", ItemArgument.item())
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.executes( ctx -> {
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ItemInput arg = ctx.getArgument("name", ItemInput.class);
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Item item = arg.getItem();
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log("item #[%d] >> %s", Item.getId(item), item.toString());
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return 1;
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})
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)
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)
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.executes(ctx -> {
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Slot slot = Inventory.hotbar(MC.player).get(MC.player.inventory.selected);
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if (!slot.hasItem()) return 0;
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@ -175,13 +175,10 @@ public class InfoDisplay extends HudModule {
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@SubscribeEvent
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public void onRenderOverlay(RenderGameOverlayEvent event) {
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if (
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event.getType() == ElementType.POTION_ICONS
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&& MC.screen == null
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&& this.hide_effects.get()
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&& event.isCancelable()
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) {
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event.setCanceled(true);
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if (event.getType() == ElementType.POTION_ICONS) {
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if (this.hide_effects.get() && event.isCancelable()) {
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event.setCanceled(true);
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}
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}
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if (event.getType() != ElementType.TEXT) return;
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@ -9,7 +9,6 @@ import net.minecraft.client.Minecraft;
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import net.minecraft.network.play.server.SPlaySoundEffectPacket;
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import net.minecraft.util.Hand;
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import net.minecraft.util.SoundEvents;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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@ -18,7 +17,6 @@ public class AutoFish extends AbstractModule {
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public final ForgeConfigSpec.ConfigValue<Boolean> recast;
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public final ForgeConfigSpec.ConfigValue<Integer> delay;
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public final ForgeConfigSpec.ConfigValue<Double> distance;
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// public final ForgeConfigSpec.ConfigValue<Long> reaction;
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public AutoFish() {
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@ -35,23 +33,13 @@ public class AutoFish extends AbstractModule {
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.name("delay")
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.comment("how long in ms to wait before recasting hook")
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.build(this);
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this.distance = Setting.Decimal.builder()
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.fallback(0.)
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.name("distance")
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.comment("ignore splashes further than X blocks, set to 0 to disable")
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.build(this);
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}
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@SubscribeEvent
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public void onPacket(PacketEvent.Incoming event) {
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if (event.packet instanceof SPlaySoundEffectPacket) {
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SPlaySoundEffectPacket packet = (SPlaySoundEffectPacket) event.packet;
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Vector3d location = new Vector3d(packet.getX(), packet.getY(), packet.getZ());
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if (
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packet.getSound().equals(SoundEvents.FISHING_BOBBER_SPLASH)
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&& (this.distance.get() == 0 || MC.player.position().distanceTo(location) < this.distance.get())
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) {
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if (packet.getSound().equals(SoundEvents.FISHING_BOBBER_SPLASH)) {
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MC.gameMode.useItem(MC.player, MC.level, Hand.MAIN_HAND);
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if (this.recast.get()) {
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new RecastThread(MC, this.delay.get()).start();
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@ -60,7 +48,6 @@ public class AutoFish extends AbstractModule {
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}
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}
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// TODO don't spawn a thread, minecraft has a way to schedule actions for later
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private class RecastThread extends Thread {
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private long delay;
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private Minecraft mc;
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46
src/main/java/ftbsc/bscv/modules/self/Scaffold.java
Normal file
46
src/main/java/ftbsc/bscv/modules/self/Scaffold.java
Normal file
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@ -0,0 +1,46 @@
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package ftbsc.bscv.modules.self;
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import java.util.ArrayList;
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import java.util.List;
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import com.google.auto.service.AutoService;
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import ftbsc.bscv.api.ILoadable;
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import ftbsc.bscv.modules.AbstractModule;
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import ftbsc.bscv.tools.Inventory;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.inventory.container.Slot;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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@AutoService(ILoadable.class)
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public class Scaffold extends AbstractModule {
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@SubscribeEvent
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public void onTick(TickEvent.ClientTickEvent event) {
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if (MC.level == null || MC.player == null) return;
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BlockPos block_pos_below = MC.player.blockPosition().below();
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BlockState block_below = MC.level.getBlockState(block_pos_below);
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if (block_below.getBlock() == Blocks.AIR) {
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List<Slot> hotbar = Inventory.hotbar(MC.player);
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for(Slot slot : hotbar) {
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boolean canPlace = slot.getItem().getItem().canAttackBlock(block_below, MC.level,block_pos_below,MC.player); // this doesn't work for sure
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if(canPlace) {
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Vector3d vector = new Vector3d(block_pos_below.getX(), block_pos_below.getY(),block_pos_below.getZ()); //we need utilsssss :(
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MC.player.interactAt(MC.player, vector, Hand.MAIN_HAND);
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}
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}
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}
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}
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}
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@ -9,7 +9,7 @@ import com.mojang.blaze3d.matrix.MatrixStack;
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import com.mojang.blaze3d.systems.RenderSystem;
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import ftbsc.bscv.api.ILoadable;
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import ftbsc.bscv.modules.AbstractModule;
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import ftbsc.bscv.modules.QuickModule;
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import ftbsc.bscv.patches.PacketPatch.PacketEvent;
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import ftbsc.bscv.tools.Setting;
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import net.minecraft.client.renderer.BufferBuilder;
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@ -18,10 +18,8 @@ import net.minecraft.client.renderer.WorldRenderer;
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import net.minecraft.client.renderer.WorldVertexBufferUploader;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.network.play.server.SChangeBlockPacket;
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import net.minecraft.network.play.server.SChunkDataPacket;
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import net.minecraft.network.play.server.SMultiBlockChangePacket;
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import net.minecraft.util.Tuple;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.util.math.vector.Vector3i;
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import net.minecraftforge.client.event.RenderWorldLastEvent;
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@ -31,7 +29,7 @@ import net.minecraftforge.event.TickEvent.Phase;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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@AutoService(ILoadable.class)
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public class UpdateESP extends AbstractModule {
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public class UpdateESP extends QuickModule {
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public final ForgeConfigSpec.ConfigValue<Integer> duration;
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public final ForgeConfigSpec.ConfigValue<Double> alpha;
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@ -144,7 +142,7 @@ public class UpdateESP extends AbstractModule {
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if (event.packet instanceof SMultiBlockChangePacket) {
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SMultiBlockChangePacket packet = (SMultiBlockChangePacket) event.packet;
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packet.runUpdates( (pos, state) -> this.updates.add(new Tuple<>(new BlockPos(pos), System.currentTimeMillis())) );
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packet.runUpdates( (pos, state) -> this.updates.add(new Tuple<>(pos, System.currentTimeMillis())) );
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}
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}
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}
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