20 lines
1.3 KiB
Text
20 lines
1.3 KiB
Text
## The following is an example gradle.properties file.
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# You can use the gradle.properties file to customize several parts of the building process.
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# You don't necessarily have to use all the keys. You can delete them, there are fallback values.
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# Still, beware that misuse of the properties file may result in build failure.
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# You shouldn't touch the properties starting with "bscv" unless you really know what you are doing.
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#The Minecraft version the client is for. Changing this may break things, take care.
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bscv.mc.version=1.16.5
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#The Forge version the client is built with. Minor version changes SHOULD work fine.
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bscv.forge.version=1.16.5-36.2.39
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#Tells build.gradle to automatically copy the resulting artifact to your mods folder.
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copyjar.do=false
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#Whether you want tha artifact to be stored in a version-specific subfolder (e.g. mods/1.12.2/).
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copyjar.useVersionSubDir=false
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#Saves old artifacts found in the mods folder in a .backup subfolder.
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copyjar.keepBackups=true
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#Tells the build.gradle where to find the game folder to copy the JAR in.
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#Only use this if you want to use the auto-copy feature with third party launchers such as PolyMC and MultiMC.
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#Note that, regardless of your OS, you should use "/" as folder separator.
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copyjar.targetGameDir=C:/Program Files/MultiMC/instances/BoSCoVicino/.minecraft
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