codemp-nvim/lua/codemp/init.lua

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if CODEMP == nil then
---@class CodempGlobal
CODEMP = {
rt = nil,
session = nil,
native = nil,
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timer = nil,
config = {
neo_tree = false,
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timer_interval = 100,
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debug = false,
},
setup = function (opts)
CODEMP.config = vim.tbl_extend('force', CODEMP.config, opts)
end
}
end
if CODEMP.native == nil then
CODEMP.native = require('codemp.loader').load() -- make sure we can load the native library correctly, otherwise no point going forward
if CODEMP.native == nil then
print(" !! could not load native bindings, try reloading")
end
--CODEMP.native.logger(function (msg)
-- vim.schedule(function () print(msg) end)
--end, true)
end
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if CODEMP.session == nil then
CODEMP.session = require('codemp.session')
end
if CODEMP.rt == nil then
CODEMP.rt = CODEMP.native.spawn_runtime_driver() -- spawn thread to drive tokio runtime
vim.api.nvim_create_autocmd(
{"ExitPre"},
{
callback = function (_ev)
if CODEMP.session.client ~= nil then
print(" xx disconnecting codemp client")
CODEMP.session.client = nil
end
CODEMP.rt:stop()
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end
}
)
end
if CODEMP.timer == nil then
CODEMP.timer = vim.loop.new_timer()
CODEMP.timer:start(CODEMP.config.timer_interval, CODEMP.config.timer_interval, function()
while true do
local cb = CODEMP.native.poll_callback()
if cb == nil then break end
cb()
end
end)
require('codemp.command') -- not really related but should only happen once
end
return CODEMP