mirror of
https://github.com/hexedtech/codemp-nvim.git
synced 2024-11-22 07:24:52 +01:00
feat: implemented callback api
it works well!!?! when it doesnt crash... but its also pretty clean maybe its our fault? could be worth investigating more lua ffi
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parent
36f997b42e
commit
3e9647ab39
4 changed files with 63 additions and 123 deletions
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@ -1,54 +0,0 @@
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local state = require('codemp.state')
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local function register_controller_handler(target, controller, handler, delay)
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local async = vim.loop.new_async(function()
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while true do
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local success, event = pcall(controller.try_recv, controller)
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if success then
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if event == nil then break end
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vim.schedule(function()
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local ok, res = pcall(handler, event)
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if not ok then
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print(" !! error running callback handler: " .. res)
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end
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end)
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else
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print("error receiving: " .. tostring(event))
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break
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end
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end
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end)
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-- TODO controller can't be passed to the uvloop new_thread: when sent to the new
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-- Lua runtime it "loses" its methods defined with mlua, making the userdata object
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-- completely useless. We can circumvent this by requiring codemp again in the new
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-- thread and requesting a new reference to the same controller from che global instance
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-- NOTE variables prefixed with underscore live in another Lua runtime
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vim.loop.new_thread({}, function(_async, _target, _delay, _ws, _id)
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local _codemp = require("codemp.loader").load() -- TODO maybe make a native.load() idk
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local _client = _codemp.get_client(_id)
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if _client == nil then error("cant find client " .. _id .. " from thread") end
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local _workspace = _client:get_workspace(_ws)
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if _workspace == nil then error("cant find workspace " .. _ws .. " from thread") end
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local _controller = _target ~= nil and _workspace:get_buffer(_target) or _workspace.cursor
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if _controller == nil then error("cant find controller " .. _target .. " from thread") end
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if _controller.poll == nil then error("controller has nil poll field???") end
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while true do
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local success, _ = pcall(_controller.poll, _controller)
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if success then
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_async:send()
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if _delay ~= nil then vim.loop.sleep(_delay) end
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else
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local my_name = "cursor"
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if _target ~= nil then
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my_name = "buffer(" .. _target .. ")"
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end
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print(" -- stopping " .. my_name .. " controller poller")
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break
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end
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end
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end, async, target, delay, state.workspace, state.client.id)
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end
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return {
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handler = register_controller_handler,
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}
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@ -1,5 +1,4 @@
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local utils = require('codemp.utils')
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local async = require('codemp.async')
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local state = require('codemp.state')
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local id_buffer_map = {}
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@ -63,21 +62,32 @@ local function attach(name, current, content)
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end,
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})
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-- hook clientbound callbacks
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async.handler(name, controller, function(event)
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ticks[buffer] = vim.api.nvim_buf_get_changedtick(buffer)
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-- print(" ~~ applying change ~~ " .. event.first .. ".." .. event.last .. "::[" .. event.content .. "]")
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utils.buffer.set_content(buffer, event.content, event.first, event.last)
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if event.hash ~= nil then
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if utils.hash(utils.buffer.get_content(buffer)) ~= event.hash then
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-- OUT OF SYNC!
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-- TODO this may be destructive! we should probably prompt the user before doing this
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print(" /!\\ out of sync, resynching...")
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utils.buffer.set_content(buffer, controller:content())
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return
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local async = vim.loop.new_async(vim.schedule_wrap(function ()
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while true do
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local success, event = pcall(controller.try_recv, controller)
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if not success then
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print("error in buffer async handler: " .. tostring(event))
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break
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end
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if event == nil then break end
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ticks[buffer] = vim.api.nvim_buf_get_changedtick(buffer)
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-- print(" ~~ applying change ~~ " .. event.first .. ".." .. event.last .. "::[" .. event.content .. "]")
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utils.buffer.set_content(buffer, event.content, event.first, event.last)
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if event.hash ~= nil then
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if utils.hash(utils.buffer.get_content(buffer)) ~= event.hash then
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-- OUT OF SYNC!
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-- TODO this may be destructive! we should probably prompt the user before doing this
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print(" /!\\ out of sync, resynching...")
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utils.buffer.set_content(buffer, controller:content())
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return
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end
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end
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end
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end, 20) -- wait 20ms before polling again because it overwhelms libuv?
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end))
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controller:callback(function (_controller) async:send() end)
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vim.schedule(function ()
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async:send() -- run once to try_recv anything we synched in the meantime
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end)
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print(" ++ attached to buffer " .. name)
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return controller
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19
src/init.lua
19
src/init.lua
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@ -25,7 +25,10 @@ end
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local native = require('codemp.loader').load() -- make sure we can load the native library correctly, otherwise no point going forward
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local state = require('codemp.state')
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native.runtime_drive_forever() -- spawn thread to drive tokio runtime
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local rt = native.runtime_drive_forever() -- spawn thread to drive tokio runtime
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-- native.logger(function (msg)
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-- vim.schedule(function () print(msg) end)
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-- end, true)
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vim.api.nvim_create_autocmd(
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{"ExitPre"},
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@ -40,18 +43,6 @@ vim.api.nvim_create_autocmd(
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}
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)
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-- TODO nvim docs say that we should stop all threads before exiting nvim
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-- but we like to live dangerously (:
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vim.loop.new_thread({}, function()
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vim.loop.sleep(1000) -- allow user to setup their own logger options
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local _codemp = require('codemp.loader').load()
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_codemp.setup_logger()
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local logger = _codemp.get_logger()
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while true do
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print(logger:recv())
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end
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end)
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require('codemp.command')
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return {
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@ -61,5 +52,5 @@ return {
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workspace = require('codemp.workspace'),
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window = require('codemp.window'),
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utils = require('codemp.utils'),
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async = require('codemp.async'),
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rt = rt,
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}
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@ -2,7 +2,6 @@ local native = require('codemp.loader').load()
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local utils = require('codemp.utils')
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local buffers = require('codemp.buffers')
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local async = require('codemp.async')
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local state = require('codemp.state')
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local window = require('codemp.window')
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@ -33,51 +32,45 @@ local function register_cursor_callback(controller)
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end
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local function register_cursor_handler(controller)
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async.handler(nil, controller, function(event)
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if user_hl[event.user] == nil then
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user_hl[event.user] = {
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ns = vim.api.nvim_create_namespace("codemp-cursor-" .. event.user),
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hi = available_colors[ math.random( #available_colors ) ],
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}
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local async = vim.loop.new_async(vim.schedule_wrap(function ()
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while true do
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local success, event = pcall(controller.try_recv, controller)
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if not success then
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print("error in cursor callback: " .. tostring(event))
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break
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end
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if event == nil then break end
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if user_hl[event.user] == nil then
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user_hl[event.user] = {
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ns = vim.api.nvim_create_namespace("codemp-cursor-" .. event.user),
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hi = available_colors[ math.random( #available_colors ) ],
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}
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end
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user_buffer[event.user] = event.buffer
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local buffer = buffers.map_rev[event.buffer]
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if buffer ~= nil then
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vim.api.nvim_buf_clear_namespace(buffer, user_hl[event.user].ns, 0, -1)
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utils.multiline_highlight(
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buffer,
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user_hl[event.user].ns,
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user_hl[event.user].hi,
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event.start,
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event.finish
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)
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end
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end
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user_buffer[event.user] = event.buffer
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local buffer = buffers.map_rev[event.buffer]
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if buffer ~= nil then
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vim.api.nvim_buf_clear_namespace(buffer, user_hl[event.user].ns, 0, -1)
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utils.multiline_highlight(
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buffer,
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user_hl[event.user].ns,
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user_hl[event.user].hi,
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event.start,
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event.finish
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)
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end
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end, 20)
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end))
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controller:callback(function (_controller) async:send() end)
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end
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local function join(workspace)
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local controller = state.client:join_workspace(workspace)
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register_cursor_callback(controller)
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register_cursor_handler(controller)
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-- TODO nvim docs say that we should stop all threads before exiting nvim
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-- but we like to live dangerously (:
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local refresher = vim.loop.new_async(function () vim.schedule(function() window.update() end) end)
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vim.loop.new_thread({}, function(_id, _ws, _refresher)
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local _codemp = require('codemp.loader').load()
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local _workspace = _codemp.get_client(_id):get_workspace(_ws)
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while true do
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local success, res = pcall(_workspace.event, _workspace)
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if success then
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print("workspace event!")
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_refresher:send()
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else
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print("error waiting for workspace event: " .. res)
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break
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end
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end
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end, state.client.id, state.workspace, refresher)
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local ws = state.client:join_workspace(workspace)
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register_cursor_callback(ws.cursor)
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register_cursor_handler(ws.cursor)
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-- ws:callback(function (_ev)
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-- vim.schedule(function() window.update() end)
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-- end)
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window.update()
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end
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