docs: improved readme

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# codemp for nvim
an editor plugin for nvim
# codemp-nvim
> ![codemp logo](https://codemp.dev/codemp-t.png) code multiplexer for neovim
all commands are under `:MP` (with completion)
CodeMP is a **collaborative** text editing plugin to work remotely.
It seamlessly integrates in your editor providing remote cursors and instant text synchronization,
as well as a remote virtual workspace for you and your team.
CodeMP is build with state-of-the-art CRDT technology, guaranteeing eventual consistency.
This means everyone in a workspace will always be working on the exact same file _eventually_:
even under unreliable networks or constrained resources, the underlying CRDT will always reach a
convergent state across all users. Even with this baseline, CodeMP's proto is optimized for speed
and low network footprint, meaning even slow connections can provide stable real-time editing.
> This is the reference codemp neovim plugin maintained by [hexedtech](https://hexed.technology)
## usage
to interact with this plugin use the `:MP` command
* `:MP toggle` toggles the codemp sidebar
* `:MP connect [host] [username] [password]` to connect to server, user and pwd will be prompted if not given
* `:MP disconnect` disconnects from server
* `:MP id` shows current client id
* `:MP join <workspace>` will join requested workspace; starts processing cursors, users and filetree
* `:MP leave <workspace>` disconnect from a joined workspace
* `:MP attach <buffer>` will attach to requested buffer if it exists (opens a new local buffer and uses current window)
* `:MP detach <buffer>` detach from a buffer and stop receiving changes
* `:MP share` shares current file: creates a new buffer with local file's content, and attach to it
* `:MP sync` forces resynchronization of current buffer
* `:MP create <bufname>` will create a new empty buffer in workspace
* `:MP delete <bufname>` will delete a buffer from workspace
### quick start
* first connect to server with `:MP connect`
* then join a workspace with `:MP join <workspace>`
* either attach directly to a buffer with `:MP attach <buffer>` or browse available buffers with `:MP toggle`
MP command autocompletes available options for current state, so cycle <Tab> if you forget any name
### configuration
it's possible to configure global `vim.g.codemp_username` and a `vim.g.codemp_password` which will be used when connecting
## installation
this requires also getting the codemp library, download it and place it in your lua folder, then install this plugin reguarly
**currently there is no stable release available**
an internal testing build is available here, place the whole `codemp` folder under your `.config/nvim/lua` directory
### building
this plugin relies on the native codemp lua bindings: just compile the main `codemp` project with `lua` feature enabled
and place a `lua.so` or `lua.dll` together with the plugin lua files while bundling