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docs: improved readme
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README.md
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README.md
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# codemp for nvim
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an editor plugin for nvim
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# codemp-nvim
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> ![codemp logo](https://codemp.dev/codemp-t.png) code multiplexer for neovim
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all commands are under `:MP` (with completion)
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CodeMP is a **collaborative** text editing plugin to work remotely.
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It seamlessly integrates in your editor providing remote cursors and instant text synchronization,
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as well as a remote virtual workspace for you and your team.
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CodeMP is build with state-of-the-art CRDT technology, guaranteeing eventual consistency.
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This means everyone in a workspace will always be working on the exact same file _eventually_:
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even under unreliable networks or constrained resources, the underlying CRDT will always reach a
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convergent state across all users. Even with this baseline, CodeMP's proto is optimized for speed
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and low network footprint, meaning even slow connections can provide stable real-time editing.
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> This is the reference codemp neovim plugin maintained by [hexedtech](https://hexed.technology)
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## usage
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to interact with this plugin use the `:MP` command
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* `:MP toggle` toggles the codemp sidebar
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* `:MP connect [host] [username] [password]` to connect to server, user and pwd will be prompted if not given
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* `:MP disconnect` disconnects from server
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* `:MP id` shows current client id
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* `:MP join <workspace>` will join requested workspace; starts processing cursors, users and filetree
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* `:MP leave <workspace>` disconnect from a joined workspace
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* `:MP attach <buffer>` will attach to requested buffer if it exists (opens a new local buffer and uses current window)
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* `:MP detach <buffer>` detach from a buffer and stop receiving changes
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* `:MP share` shares current file: creates a new buffer with local file's content, and attach to it
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* `:MP sync` forces resynchronization of current buffer
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* `:MP create <bufname>` will create a new empty buffer in workspace
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* `:MP delete <bufname>` will delete a buffer from workspace
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### quick start
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* first connect to server with `:MP connect`
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* then join a workspace with `:MP join <workspace>`
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* either attach directly to a buffer with `:MP attach <buffer>` or browse available buffers with `:MP toggle`
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MP command autocompletes available options for current state, so cycle <Tab> if you forget any name
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### configuration
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it's possible to configure global `vim.g.codemp_username` and a `vim.g.codemp_password` which will be used when connecting
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## installation
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this requires also getting the codemp library, download it and place it in your lua folder, then install this plugin reguarly
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**currently there is no stable release available**
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an internal testing build is available here, place the whole `codemp` folder under your `.config/nvim/lua` directory
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### building
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this plugin relies on the native codemp lua bindings: just compile the main `codemp` project with `lua` feature enabled
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and place a `lua.so` or `lua.dll` together with the plugin lua files while bundling
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