mirror of
https://github.com/hexedtech/codemp-nvim.git
synced 2024-11-22 15:34:53 +01:00
alemi
d524076412
i dont really like global state but it seems to be necessary when working with callbacks
166 lines
5.6 KiB
Lua
166 lines
5.6 KiB
Lua
local cc = require("neo-tree.sources.common.commands")
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local utils = require("neo-tree.utils")
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local codemp_utils = require("codemp.utils")
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local manager = require("neo-tree.sources.manager")
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local buf_manager = require("codemp.buffers")
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local ws_manager = require("codemp.workspace")
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local client_manager = require("codemp.client")
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local M = {}
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local function toggle(node)
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if node:is_expanded() then
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node:collapse()
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else
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node:expand()
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end
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manager.refresh("codemp")
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end
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M.refresh = require("neo-tree.utils").wrap(manager.refresh, "codemp")
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M.open = function(state, path, extra)
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local selected = state.tree:get_node()
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if selected.type == "spacer" then return end
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if selected.type == "title" then return end
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if selected.type == "entry" then return end
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if selected.type == "root" then return toggle(selected) end
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if selected.type == "button" then
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if selected.name == "[connect]" and CODEMP.client == nil then
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client_manager.connect()
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end
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return
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end
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if selected.type == "workspace" then
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if CODEMP.workspace ~= nil and CODEMP.workspace.name ~= selected.name then
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error("must leave current workspace first")
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end
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if CODEMP.workspace == nil then
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ws_manager.join(selected.name)
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end
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manager.refresh("codemp")
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return
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end
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if selected.type == "buffer" then
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local window = utils.get_appropriate_window(state)
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vim.api.nvim_set_current_win(window)
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if buf_manager.map_rev[selected.name] ~= nil then
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vim.api.nvim_win_set_buf(window, buf_manager.map_rev[selected.name])
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return
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end
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local buf = vim.api.nvim_create_buf(true, false)
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vim.api.nvim_win_set_buf(window, buf)
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buf_manager.attach(selected.name, buf)
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return
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end
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if selected.type == "user" then
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local usr = ws_manager.map[selected.name]
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if usr ~= nil then
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local buf_name = buf_manager.users[selected.name]
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local buf_id = buf_manager.map_rev[buf_name]
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if buf_id ~= nil then
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local win = utils.get_appropriate_window(state)
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vim.api.nvim_set_current_win(win)
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vim.api.nvim_win_set_buf(win, buf_id)
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vim.api.nvim_win_set_cursor(win, { usr.pos[1] + 1, usr.pos[2] })
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else
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print(" /!\\ not attached to buffer '" .. buf_name .. "'")
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end
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end
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return
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end
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error("unrecognized node type")
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end
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M.move = function(state, path, extra)
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local selected = state.tree:get_node()
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if selected.type == "buffer" then
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return vim.ui.input({ prompt = "move content into open buffer?" }, function (input)
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if input == nil then return end
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if not vim.startswith("y", string.lower(input)) then return end
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local window = utils.get_appropriate_window(state)
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local buf = vim.api.nvim_win_get_buf(window)
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buf_manager.attach(selected.name, buf)
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end)
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end
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error("only buffers can be moved to current file")
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end
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M.copy = function(state, path, extra)
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local selected = state.tree:get_node()
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if selected.type == "buffer" then
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return vim.ui.input({ prompt = "copy content to remote buffer?" }, function (input)
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if input == nil then return end
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if not vim.startswith("y", string.lower(input)) then return end
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local window = utils.get_appropriate_window(state)
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local buf = vim.api.nvim_win_get_buf(window)
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local content = codemp_utils.buffer.get_content(buf)
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buf_manager.attach(selected.name, buf, content)
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end)
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end
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error("current file can only be copied into buffers")
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end
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M.delete = function(state, path, extra)
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local selected = state.tree:get_node()
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if selected.type == "root" and vim.startswith(selected.name, "#") then
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vim.ui.input({ prompt = "disconnect from workspace?" }, function (input)
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if input == nil then return end
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if not vim.startswith("y", string.lower(input)) then return end
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ws_manager.leave()
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manager.refresh("codemp")
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end)
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elseif selected.type == "buffer" then
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if CODEMP.workspace == nil then error("join a workspace first") end
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vim.ui.input({ prompt = "delete buffer '" .. selected.name .. "'?" }, function (input)
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if input == nil then return end
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if not vim.startswith("y", string.lower(input)) then return end
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CODEMP.workspace:delete(selected.name):and_then(function ()
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print("deleted buffer " .. selected.name)
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manager.refresh("codemp")
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end)
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end)
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elseif selected.type == "workspace" then
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if CODEMP.client == nil then error("connect to server first") end
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vim.ui.input({ prompt = "delete buffer '" .. selected.name .. "'?" }, function (input)
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if input == nil then return end
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if not vim.startswith("y", string.lower(input)) then return end
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CODEMP.client:delete_workspace(selected.name):and_then(function ()
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print("deleted workspace " .. selected.name)
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manager.refresh("codemp")
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end)
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end)
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end
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end
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M.add = function(state, path, extra)
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local selected = state.tree:get_node()
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if selected.type == "root" then
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if vim.startswith(selected.name, "#") then
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vim.ui.input({ prompt = "new buffer path" }, function(input)
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if input == nil or input == "" then return end
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CODEMP.workspace:create(input):and_then(function ()
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manager.refresh("codemp")
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end)
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end)
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elseif selected.name == "workspaces" then
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vim.ui.input({ prompt = "new workspace name" }, function(input)
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if input == nil or input == "" then return end
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CODEMP.client:create_workspace(input):and_then(function ()
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require('codemp.workspace').list()
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end)
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end)
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end
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elseif selected.type == "workspace" then
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vim.ui.input({ prompt = "user name to invite" }, function(input)
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if input == nil or input == "" then return end
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CODEMP.client:invite_to_workspace(selected.name, input):and_then(function ()
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print("invited user " .. input .. " to workspace " .. selected.name)
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end)
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end)
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end
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manager.refresh("codemp")
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end
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cc._add_common_commands(M)
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return M
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