codemp-sublime/plugin.py

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import sublime
import sublime_plugin
# import Codemp.codemp_client as codemp
from Codemp.src.codemp_client import *
# we import the PyTextChange type to be able to access its @classmethods: from_diff and index_to_rowcol
# PyTextChange instances are not meant to be created from python, but only received immutable from codemp.
from Codemp.bindings.codemp_client import PyTextChange
import Codemp.ext.sublime_asyncio as sublime_asyncio
import asyncio
import os
import time
# UGLYYYY, find a way to not have global variables laying around.
_tasks = []
_buffers = []
_client = None
_cursor_controller = None
_txt_change_listener = None
_exit_handler_id = None
_palette = [
"var(--redish)",
"var(--orangish)",
"var(--yellowish)",
"var(--greenish)",
"var(--cyanish)",
"var(--bluish)",
"var(--purplish)",
"var(--pinkish)",
]
_regions_colors = [
"region.redish",
"region.orangeish",
"region.yellowish",
"region.greenish",
"region.cyanish",
"region.bluish",
"region.purplish",
"region.pinkish"
]
## Initialisation and Deinitialisation
##############################################################################
async def disconnect_client():
global _client
global _cursor_controller
global _buffers
global _txt_change_listener
global _tasks
status_log("disconnecting...")
# buffers clean up after themselves after detaching
for buff in _buffers:
await buff.detach(_client)
for task in _tasks:
task.cancel()
if _cursor_controller:
await _client.leave_workspace()
if _txt_change_listener:
safe_listener_detach(_txt_change_listener)
def plugin_loaded():
global _client
global _txt_change_listener
global _exit_handler_id
_client = CodempClient() # create an empty instance of the codemp client.
_txt_change_listener = CodempClientTextChangeListener() # instantiate the listener to attach around.
# instantiate and start a global asyncio event loop.
# pass in the exit_handler coroutine that will be called upon relasing the event loop.
_exit_handler_id = sublime_asyncio.acquire(disconnect_client)
status_log("plugin loaded")
def plugin_unloaded():
sublime_asyncio.release(False, _exit_handler_id)
# disconnect the client.
status_log("unloading")
## Utils ##
##############################################################################
def status_log(msg):
sublime.status_message("[codemp] {}".format(msg))
print("[codemp] {}".format(msg))
def store_task(name = None):
def store_named_task(task):
global _tasks
task.set_name(name)
_tasks.append(task)
return store_named_task
def get_contents(view):
r = sublime.Region(0, view.size())
return view.substr(r)
def populate_view(view, content):
view.run_command("codemp_replace_text", {
"start": 0,
"end": view.size(),
"content": content,
"change_id": view.change_id(),
})
def get_view_from_local_path(path):
for window in sublime.windows():
for view in window.views():
if view.file_name() == path:
return view
def rowcol_to_region(view, start, end):
a = view.text_point(start[0], start[1])
b = view.text_point(end[0], end[1])
return sublime.Region(a, b)
def get_buffer_from_buffer_id(buffer_id):
global _buffers
for b in _buffers:
if b.view.buffer_id() == buffer_id:
return b
def get_buffer_from_remote_name(remote_name):
global _buffers
for b in _buffers:
if b.remote_name == remote_name:
return b
def is_active(view):
if view.window().active_view() == view:
return True
return False
def safe_listener_detach(txt_listener):
if txt_listener.is_attached():
txt_listener.detach()
## Main logic (build coroutines to be dispatched through sublime_asyncio)
# Connection command
##############################################################################
async def connect_command(server_host, session):
global _client
status_log("Connecting to {}".format(server_host))
try:
await _client.connect(server_host)
await join_workspace(session)
except Exception as e:
sublime.error_message("Could not connect:\n Make sure the server is up.")
return
# Workspace and cursor (attaching, sending and receiving)
##############################################################################
async def join_workspace(session):
global _client
global _cursor_controller
status_log("Joining workspace: {}".format(session))
_cursor_controller = await _client.join(session)
sublime_asyncio.dispatch(
move_cursor(_cursor_controller),
store_task("move-cursor"))
async def move_cursor(cursor_controller):
global _regions_colors
global _palette
status_log("spinning up cursor worker...")
# TODO: make the matching user/color more solid. now all users have one color cursor.
# Maybe make all cursors the same color and only use annotations as a discriminant.
# idea: use a user id hash map that maps to a color.
try:
while cursor_event := await cursor_controller.recv():
buffer = get_buffer_from_remote_name(cursor_event.buffer)
if not buffer:
status_log("Received a cursor event for an unknown buffer: {}".format(cursor_event.buffer))
continue
reg = rowcol_to_region(buffer.view, cursor_event.start, cursor_event.end)
reg_flags = sublime.RegionFlags.DRAW_EMPTY # show cursors.
user_hash = hash(cursor_event.user)
buffer.view.add_regions(
"codemp-cursors-{}".format(user_hash),
[reg],
flags = reg_flags,
scope=_regions_colors[user_hash % len(_regions_colors)],
annotations = [cursor_event.user],
annotation_color=_palette[user_hash % len(_palette)]
)
except asyncio.CancelledError:
status_log("cursor worker stopped...")
def send_cursor(view):
global _cursor_controller
buffer_name = get_buffer_from_buffer_id(view.buffer_id()).remote_name
region = view.sel()[0] # TODO: only the last placed cursor/selection.
start = view.rowcol(region.begin()) #only counts UTF8 chars
end = view.rowcol(region.end())
_cursor_controller.send(buffer_name, start, end)
# Buffer Controller (managing text modifications)
##############################################################################
# This class is used as an abstraction between the local buffers (sublime side) and the
# remote buffers (codemp side), to handle the syncronicity.
class CodempSublimeBuffer():
def __init__(self, view, remote_name):
self.view = view
self.remote_name = remote_name
self.worker_task_name = "buffer-worker-{}".format(self.remote_name)
async def attach(self, client):
global _txt_change_listener
global _buffers
status_log("attaching local buffer '{}' to '{}'".format(self.view.file_name(), self.remote_name))
# attach to the matching codemp buffer
self.controller = await client.attach(self.remote_name)
# if the view is already active calling focus_view() will not trigger the on_activate()
if is_active(self.view):
status_log("\tattaching text listener...")
safe_listener_detach(_txt_change_listener)
_txt_change_listener.attach(self.view.buffer())
else:
self.view.window().focus_view(self.view)
# start the buffer worker that waits for text_changes in the worker thread
sublime_asyncio.dispatch(self.apply_buffer_change(), store_task(self.worker_task_name))
_buffers.append(self)
# mark all views associated with the buffer as being connected to codemp
for v in self.view.buffer().views():
v.set_status("z_codemp_buffer", "[Codemp]")
v.settings()["codemp_buffer"] = True
async def detach(self, client):
global _txt_change_listener
global _tasks
global _buffers
status_log("detaching buffer '{}' ({})".format(self.remote_name, self.view.file_name()))
if is_active(self.view):
safe_listener_detach(_txt_change_listener)
await client.disconnect_buffer(self.remote_name)
# take down the worker task
for task in _tasks:
if task.get_name() == self.worker_task_name:
task.cancel()
_tasks.remove(task)
break
# remove yourself from the _buffers
_buffers.remove(self)
# clean up all the stuff we left around
for v in self.view.buffer().views():
del v.settings()["codemp_buffer"]
v.erase_status("z_codemp_buffer")
v.erase_regions("codemp_cursors")
async def apply_buffer_change(self):
global _txt_change_listener
status_log("spinning up '{}' buffer worker...".format(self.remote_name))
try:
while text_change := await self.controller.recv():
# In case a change arrives to a background buffer, just apply it. We are not listening on it.
# Otherwise, interrupt the listening to avoid echoing back the change just received.
if text_change.is_empty():
status_log("change is empty. skipping.")
continue
active = is_active(self.view)
if active:
safe_listener_detach(_txt_change_listener)
# we need to go through a sublime text command, since the method, view.replace
# needs an edit token, that is obtained only when calling a textcommand associated with a view.
self.view.run_command("codemp_replace_text", {
"start": text_change.start_incl,
"end": text_change.end_excl,
"content": text_change.content,
"change_id": self.view.change_id()
})
if active:
_txt_change_listener.attach(self.view.buffer())
except asyncio.CancelledError:
status_log("'{}' buffer worker stopped...".format(self.remote_name))
def send_buffer_change(self, changes):
# Sublime text on_text_changed events, can give a list of changes.
# in case of simple insertion or deletion the change is singular.
# but if we swap a string (select it and add another string in it's place) or have multiple selections
# or do an undo of some kind after the just mentioned events we receive multiple split text changes,
# e.g. select the world `hello` and replace it with `12345`: Sublime will separate it into two singular changes,
# first add `12345` in front of `hello`: `12345hello` then, delete the `hello`.
# we do not do any index checking, and trust sublime with providing the correct sequential indexing, assuming the
# changes are applied in the order they are received.
for change in changes:
region = sublime.Region(change.a.pt, change.b.pt)
status_log("sending txt change: Reg({} {}) -> '{}'".format(region.begin(), region.end(), change.str))
self.controller.send(region.begin(), region.end(), change.str)
# we call this command manually to have access to the edit token.
class CodempReplaceTextCommand(sublime_plugin.TextCommand):
def run(self, edit, start, end, content, change_id):
# we modify the region to account for any change that happened in the mean time
region = self.view.transform_region_from(sublime.Region(start, end), change_id)
self.view.replace(edit, region, content)
async def join_buffer_command(view, remote_name):
global _client
global _buffers
try:
buffer = CodempSublimeBuffer(view, remote_name)
await buffer.attach(_client)
## we should receive all contents from the server upon joining.
except Exception as e:
sublime.error_message("Could not join buffer: {}".format(e))
return
async def share_buffer_command(buffer_path, remote_name = "test"):
global _client
global _buffers
view = get_view_from_local_path(buffer_path)
contents = get_contents(view)
try:
await _client.create(remote_name, contents)
await join_buffer_command(view, remote_name)
except Exception as e:
sublime.error_message("Could not share buffer: {}".format(e))
return
async def disconnect_buffer_command(buffer):
global _client
await buffer.detach(_client)
# Listeners
##############################################################################
class CodempClientViewEventListener(sublime_plugin.ViewEventListener):
@classmethod
def is_applicable(cls, settings):
return settings.get("codemp_buffer", False)
@classmethod
def applies_to_primary_view_only(cls):
return False
def on_selection_modified_async(self):
send_cursor(self.view)
# We only edit on one view at a time, therefore we only need one TextChangeListener
# Each time we focus a view to write on it, we first attach the listener to that buffer.
# When we defocus, we detach it.
def on_activated(self):
global _txt_change_listener
print("view {} activated".format(self.view.id()))
_txt_change_listener.attach(self.view.buffer())
def on_deactivated(self):
global _txt_change_listener
print("view {} deactivated".format(self.view.id()))
safe_listener_detach(_txt_change_listener)
def on_pre_close(self):
global _client
buffer = get_buffer_from_buffer_id(self.view.buffer_id())
# have to run the detach logic in sync, to keep a valid reference to the view.
sublime_asyncio.sync(buffer.detach(_client))
class CodempClientTextChangeListener(sublime_plugin.TextChangeListener):
@classmethod
def is_applicable(cls, buffer):
# don't attach this event listener automatically
# we'll do it by hand with .attach(buffer).
return False
# lets make this blocking :D
# def on_text_changed_async(self, changes):
def on_text_changed(self, changes):
subl_buffer = get_buffer_from_buffer_id(self.buffer.id())
subl_buffer.send_buffer_change(changes)
# Commands:
# codemp_connect: connect to a server.
# codemp_join: join a workspace with a given name within the server.
# codemp_share: shares a buffer with a given name in the workspace.
#
# Internal commands:
# replace_text: swaps the content of a view with the given text.
#
# Connect Command
#############################################################################
class CodempConnectCommand(sublime_plugin.WindowCommand):
def run(self, server_host, session):
sublime_asyncio.dispatch(connect_command(server_host, session))
def input(self, args):
if 'server_host' not in args:
return ServerHostInputHandler()
def input_description(self):
return 'Server host:'
class ServerHostInputHandler(sublime_plugin.TextInputHandler):
def initial_text(self):
return "http://127.0.0.1:50051"
def next_input(self, args):
if 'workspace' not in args:
return CodempWorkspaceInputHandler()
class CodempWorkspaceInputHandler(sublime_plugin.TextInputHandler):
def name(self):
return 'session'
def initial_text(self):
return "default"
# Join Command
#############################################################################
class CodempJoinCommand(sublime_plugin.WindowCommand):
def run(self, server_buffer):
view = self.window.new_file(flags=sublime.NewFileFlags.TRANSIENT)
sublime_asyncio.dispatch(join_buffer_command(view, server_buffer))
def input_description(self):
return 'Join Buffer:'
def input(self, args):
if 'server_buffer' not in args:
return ServerBufferInputHandler()
class ServerBufferInputHandler(sublime_plugin.TextInputHandler):
def initial_text(self):
return "What buffer should I join?"
# Share Command
#############################################################################
class CodempShareCommand(sublime_plugin.WindowCommand):
def run(self, sublime_buffer_path, server_id):
sublime_asyncio.dispatch(share_buffer_command(sublime_buffer_path, server_id))
def input(self, args):
if 'sublime_buffer' not in args:
return SublimeBufferPathInputHandler()
def input_description(self):
return 'Share Buffer:'
class SublimeBufferPathInputHandler(sublime_plugin.ListInputHandler):
def list_items(self):
ret_list = []
for window in sublime.windows():
for view in window.views():
if view.file_name():
ret_list.append(view.file_name())
return ret_list
def next_input(self, args):
if 'server_id' not in args:
return ServerIdInputHandler()
class ServerIdInputHandler(sublime_plugin.TextInputHandler):
def initial_text(self):
return "Buffer name on server"
# Disconnect Buffer Command
#############################################################################
class CodempDisconnectBufferCommand(sublime_plugin.WindowCommand):
def run(self, remote_name):
buffer = get_buffer_from_remote_name(remote_name)
sublime_asyncio.dispatch(disconnect_buffer_command(buffer))
def input(self, args):
if 'remote_name' not in args:
return RemoteNameInputHandler()
def input_description(self):
return 'Disconnect Buffer:'
class RemoteNameInputHandler(sublime_plugin.ListInputHandler):
def list_items(self):
global _buffers
ret_list = []
for buff in _buffers:
ret_list.append(buff.remote_name)
return ret_list
# Disconnect Command
#############################################################################
class CodempDisconnectCommand(sublime_plugin.WindowCommand):
def run(self):
sublime_asyncio.sync(disconnect_client())
# Proxy Commands ( NOT USED )
#############################################################################
# class ProxyCodempShareCommand(sublime_plugin.WindowCommand):
# # on_window_command, does not trigger when called from the command palette
# # See: https://github.com/sublimehq/sublime_text/issues/2234
# def run(self, **kwargs):
# self.window.run_command("codemp_share", kwargs)
#
# def input(self, args):
# if 'sublime_buffer' not in args:
# return SublimeBufferPathInputHandler()
#
# def input_description(self):
# return 'Share Buffer:'
#
# class ProxyCodempJoinCommand(sublime_plugin.WindowCommand):
# def run(self, **kwargs):
# self.window.run_command("codemp_join", kwargs)
#
# def input(self, args):
# if 'server_buffer' not in args:
# return ServerBufferInputHandler()
#
# def input_description(self):
# return 'Join Buffer:'
#
# class ProxyCodempConnectCommand(sublime_plugin.WindowCommand):
# # on_window_command, does not trigger when called from the command palette
# # See: https://github.com/sublimehq/sublime_text/issues/2234
# def run(self, **kwargs):
# self.window.run_command("codemp_connect", kwargs)
#
# def input(self, args):
# if 'server_host' not in args:
# return ServerHostInputHandler()
#
# def input_description(self):
# return 'Server host:'
## NOT NEEDED ANYMORE
# def compress_change_region(changes):
# # the bounding region of all text changes.
# txt_a = float("inf")
# txt_b = 0
# # the region in the original buffer subjected to the change.
# reg_a = float("inf")
# reg_b = 0
# # we keep track of how much the changes move the indexing of the buffer
# buffer_shift = 0 # left - + right
# for change in changes:
# # the change in characters that the change would bring
# # len(str) and .len_utf8 are mutually exclusive
# # len(str) is when we insert new text at a position
# # .len_utf8 is the length of the deleted/canceled string in the buffer
# change_delta = len(change.str) - change.len_utf8
# # the text region is enlarged to the left
# txt_a = min(txt_a, change.a.pt)
# # On insertion, change.b.pt == change.a.pt
# # If we meet a new insertion further than the current window
# # we expand to the right by that change.
# # On deletion, change.a.pt == change.b.pt - change.len_utf8
# # when we delete a selection and it is further than the current window
# # we enlarge to the right up until the begin of the deleted region.
# if change.b.pt > txt_b:
# txt_b = change.b.pt + change_delta
# else:
# # otherwise we just shift the window according to the change
# txt_b += change_delta
# # the bounding region enlarged to the left
# reg_a = min(reg_a, change.a.pt)
# # In this bit, we want to look at the buffer BEFORE the modifications
# # but we are working on the buffer modified by all previous changes for each loop
# # we use buffer_shift to keep track of how the buffer shifts around
# # to map back to the correct index for each change in the unmodified buffer.
# if change.b.pt + buffer_shift > reg_b:
# # we only enlarge if we have changes that exceede on the right the current window
# reg_b = change.b.pt + buffer_shift
# # after using the change delta, we archive it for the next iterations
# # the minus is just for being able to "add" the buffer shift with a +.
# # since we encode deleted text as negative in the change_delta, but that requires the shift to the
# # old position to be positive, and viceversa for text insertion.
# buffer_shift -= change_delta
# # print("\t[buff change]", change.a.pt, change.str, "(", change.len_utf8,")", change.b.pt)
# # print("[walking txt]", "[", txt_a, txt_b, "]", txt)
# # print("[walking reg]", "[", reg_a, reg_b, "]")
# return reg_a, reg_b