codemp-vscode/src/codemp.ts

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import * as vscode from 'vscode';
import * as codemp from '@codemp/codemp'; // TODO why won't it work with a custom name???
import * as mapping from "./mapping";
import { LOGGER } from './extension';
let CACHE = new codemp.OpCache();
let MAPPINGS = new mapping.BufferMappingContainer();
let smallNumberDecorationType = vscode.window.createTextEditorDecorationType({});
let client: codemp.Client | null = null;
let workspace: codemp.Workspace | null = null;
let username: string = "";
export async function connect() {
let username = await vscode.window.showInputBox({ prompt: "enter username" });
if (username === null) throw "choose an username";
client = await codemp.connect("http://codemp.alemi.dev:50053", username!, "lmaodefaultpassword");
}
export async function join() {
let workspace_id = await vscode.window.showInputBox({ prompt: "workspace to attach (default to default)" });
//let editor = vscode.window.activeTextEditor;
if (workspace_id === undefined) return // user cancelled with ESC
if (workspace_id.length == 0) workspace_id = "diamond"
if (client === null) throw "connect first";
workspace = await client.join_workspace(workspace_id)
let controller = workspace.cursor();
controller.callback(async function (controller: codemp.CursorController) {
while (true) {
console.log("debug 12");
let event = await controller.try_recv();
console.log("debug 13");
if (event === null) break;
let range_start: vscode.Position = new vscode.Position(event.startRow, event.startCol); // -1?
let range_end: vscode.Position = new vscode.Position(event.endRow, event.endCol); // -1? idk if this works it's kinda funny, should test with someone with a working version of codemp
const decorationRange = new vscode.Range(range_start, range_end);
smallNumberDecorationType.dispose();
smallNumberDecorationType = vscode.window.createTextEditorDecorationType({
borderWidth: '5px',
borderStyle: 'solid',
overviewRulerColor: 'blue',
overviewRulerLane: vscode.OverviewRulerLane.Right,
light: {
// this color will be used in light color themes
borderColor: 'darkblue' //should create this color based on event.user (uuid)
},
dark: {
// this color will be used in dark color themes
borderColor: 'lightblue' //should create this color based on event.user (uuid)
}
});
console.log("debug 14");
let m = MAPPINGS.get_by_buffer(event.buffer);
if (m === null) return;
m.editor.setDecorations(smallNumberDecorationType, [decorationRange]);
}
});
vscode.window.onDidChangeTextEditorSelection((event: vscode.TextEditorSelectionChangeEvent) => {
if (event.kind == vscode.TextEditorSelectionChangeKind.Command) return; // TODO commands might move cursor too
let buf = event.textEditor.document.uri;
let selection: vscode.Selection = event.selections[0] // TODO there may be more than one cursor!!
let anchor: [number, number] = [selection.anchor.line, selection.anchor.character];
let position: [number, number] = [selection.active.line, selection.active.character + 1];
let n = MAPPINGS.get_by_editor(buf)
if (n === null) return;
let cursor: codemp.Cursor = {
startRow: selection.anchor.line,
startCol: selection.anchor.character,
endRow: selection.active.line,
endCol: selection.active.character + 1,
buffer: n.buffer.get_name(),
user: username
}
console.log("Crashing?")
controller.send(cursor);
});
console.log("workspace id \n");
console.log(workspace.id());
vscode.window.showInformationMessage(`Connected to workspace @[${workspace}]`);
}
export async function createBuffer() {
let bufferName: any = (await vscode.window.showInputBox({ prompt: "path of the buffer to create" }))!;
if (workspace === null) throw "join a workspace first"
workspace.create(bufferName);
console.log("new buffer created ", bufferName, "\n");
}
export async function attach() {
let buffer_name: any = (await vscode.window.showInputBox({ prompt: "buffer to attach to" }))!;
if (workspace === null) throw "join a workspace first"
let buffer: codemp.BufferController = await workspace.attach(buffer_name);
console.log("attached to buffer", buffer_name);
console.log("buffer", buffer);
let editor = vscode.window.activeTextEditor;
console.log("debug 1");
if (editor === undefined) {
console.log("debug 2");
let fileUri = buffer_name;
let random = (Math.random() + 1).toString(36).substring(2);
const fileName = '' + random;
//const newFileUri = vscode.Uri.file(fileName).with({ scheme: 'untitled', path: fileName });
//Create a document not a file so it's temp and it doesn't get saved
const newFileUri = vscode.Uri.file(fileName).with({ scheme: 'untitled', path: "" });
//vscode.workspace.openTextDocument()
await vscode.workspace.openTextDocument(newFileUri);
vscode.commands.executeCommand('vscode.open', newFileUri); //It should already be opened with the api command above idk why i do this?
//vscode.window.showInformationMessage(`Open a file first`);
//return;
}
console.log("debug 3");
editor = vscode.window.activeTextEditor!;
console.log("debug 4");
//console.log("Buffer = ", buffer, "\n");
vscode.window.showInformationMessage(`Connected to codemp workspace buffer @[${buffer_name}]`);
let file_uri: vscode.Uri = editor.document.uri;
MAPPINGS.put(new mapping.BufferMapping(buffer, editor));
console.log("debug 5");
let bufferContent = await buffer.content(); //Temp fix for content not being applied when attached
console.log("Crashed after content ")
let range = new vscode.Range(
editor.document.positionAt(0),
editor.document.positionAt(0)
);
CACHE.put(buffer_name, 0, bufferContent, 0)
editor.edit(editBuilder => {
editBuilder
.replace(range, bufferContent)
});
vscode.workspace.onDidChangeTextDocument((event: vscode.TextDocumentChangeEvent) => {
console.log("debug 6");
if (event.document.uri != file_uri) return; // ?
for (let change of event.contentChanges) {
let tmp = CACHE.get(buffer_name, change.rangeOffset, change.text, change.rangeOffset + change.rangeLength)
console.log("CACHE DUMPP", tmp);
if (tmp) continue; // Remove TMP is for debug
console.log("debug 7");
LOGGER.info(`onDidChangeTextDocument(event: [${change.rangeOffset}, ${change.text}, ${change.rangeOffset + change.rangeLength}])`);
buffer.send({
start: change.rangeOffset,
end: change.rangeOffset + change.rangeLength,
content: change.text
});
console.log("debug 8");
}
});
buffer.callback(async function (controller: codemp.BufferController) {
while (true) {
console.log("debug 9");
let event = await controller.try_recv();
if (event === null) break;
LOGGER.info(`buffer.callback(event: [${event.start}, ${event.content}, ${event.end}])`)
console.log(`console log buffer.callback(event: [${event.start}, ${event.content}, ${event.end}])`)
CACHE.put(buffer_name, event.start, event.content, event.end);
console.log("debug 10");
if (editor === undefined) { throw "Open an editor first" }
let range = new vscode.Range(
editor.document.positionAt(event.start),
editor.document.positionAt(event.end)
)
editor.edit(editBuilder => {
editBuilder
.replace(range, event.content)
});
}
});
}
/*export async function disconnectBuffer() { TODO i should just set buffer=null
let buffer : string = (await vscode.window.showInputBox({prompt: "buffer name for the file to disconnect from"}))!;
codemp.disconnectBuffer(buffer);
vscode.window.showInformationMessage(`Disconnected from codemp workspace buffer @[${buffer}]`);
}*/
export async function sync() {
if (workspace === null) throw "join a workspace first";
let editor = vscode.window.activeTextEditor;
if (editor === undefined) throw "no active editor to sync";
let k = MAPPINGS.get_by_editor(editor.document.uri);
if (k === null) throw "No such buffer managed by codemp"
let buffer = workspace.buffer_by_name(k.buffer.get_name());
if (buffer == null) throw "This buffer does not exist anymore";
let content = await buffer.content();
let doc_len = editor.document.getText().length;
let range = new vscode.Range(
editor.document.positionAt(0),
editor.document.positionAt(doc_len)
);
CACHE.put(k.buffer.get_name(), 0, content, doc_len);
editor.edit(editBuilder => editBuilder.replace(range, content));
}
export async function listBuffers() {
if (workspace === null) throw "join a workspace first"
let buffers = workspace.filetree();
console.log(buffers); // improve UX
}
export async function helloWorld() {
vscode.window.showInformationMessage("Hello World");
}
// This method is called when your extension is deactivated
export function deactivate() {
//Maybe i should disconnect from every workspace and buffer ??? // TODO
}
export function printOpCache() {
console.log("CACHE\n");
console.log(CACHE.toString());
}