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https://github.com/hexedtech/codemp-vscode.git
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chore: separated op processor and controller
This commit is contained in:
parent
243f23a04b
commit
1bde0d414e
3 changed files with 102 additions and 101 deletions
98
src/lib/operation/controller.rs
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98
src/lib/operation/controller.rs
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use std::{sync::Mutex, collections::VecDeque, ops::Range};
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use operational_transform::{OperationSeq, OTError};
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use tokio::sync::watch;
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use tracing::warn;
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use super::{OperationFactory, OperationProcessor, op_effective_range};
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pub struct OperationController {
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text: Mutex<String>,
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queue: Mutex<VecDeque<OperationSeq>>,
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last: Mutex<watch::Receiver<OperationSeq>>,
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notifier: watch::Sender<OperationSeq>,
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changed: Mutex<watch::Receiver<Range<u64>>>,
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changed_notifier: watch::Sender<Range<u64>>,
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}
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impl OperationController {
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pub fn new(content: String) -> Self {
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let (tx, rx) = watch::channel(OperationSeq::default());
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let (done, wait) = watch::channel(0..0);
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OperationController {
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text: Mutex::new(content),
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queue: Mutex::new(VecDeque::new()),
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last: Mutex::new(rx),
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notifier: tx,
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changed: Mutex::new(wait),
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changed_notifier: done,
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}
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}
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pub async fn wait(&self) -> Range<u64> {
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let mut blocker = self.changed.lock().unwrap().clone();
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// TODO less jank way
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ignore_and_log(blocker.changed().await, "waiting for changed content #1");
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ignore_and_log(blocker.changed().await, "waiting for changed content #2");
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let span = blocker.borrow().clone();
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span
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}
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pub async fn poll(&self) -> Option<OperationSeq> {
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let len = self.queue.lock().unwrap().len();
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if len <= 0 {
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let mut recv = self.last.lock().unwrap().clone();
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// TODO less jank way
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ignore_and_log(recv.changed().await, "wairing for op changes #1"); // acknowledge current state
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ignore_and_log(recv.changed().await, "wairing for op changes #2"); // wait for a change in state
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}
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Some(self.queue.lock().unwrap().get(0)?.clone())
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}
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pub async fn ack(&self) -> Option<OperationSeq> {
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self.queue.lock().unwrap().pop_front()
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}
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}
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impl OperationFactory for OperationController {
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fn content(&self) -> String {
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self.text.lock().unwrap().clone()
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}
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}
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/// TODO properly handle errors rather than sinking them all in here!
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fn ignore_and_log<T, E : std::fmt::Display>(x: Result<T, E>, msg: &str) {
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match x {
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Ok(_) => {},
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Err(e) => {
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warn!("ignored error {}: {}", msg, e);
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}
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}
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}
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#[tonic::async_trait]
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impl OperationProcessor for OperationController {
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async fn apply(&self, op: OperationSeq) -> Result<Range<u64>, OTError> {
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let txt = self.content();
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let res = op.apply(&txt)?;
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*self.text.lock().unwrap() = res.clone();
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self.queue.lock().unwrap().push_back(op.clone());
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ignore_and_log(self.notifier.send(op.clone()), "notifying of applied change");
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Ok(op_effective_range(&op))
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}
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async fn process(&self, mut op: OperationSeq) -> Result<Range<u64>, OTError> {
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let mut queue = self.queue.lock().unwrap();
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for el in queue.iter_mut() {
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(op, *el) = op.transform(el)?;
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}
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let txt = self.content();
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let res = op.apply(&txt)?;
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let span = op_effective_range(&op);
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*self.text.lock().unwrap() = res.clone();
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ignore_and_log(self.changed_notifier.send(span.clone()), "notifying of changed content");
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Ok(span)
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}
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}
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@ -1,10 +1,12 @@
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pub mod factory;
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pub mod factory;
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pub mod processor;
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pub mod processor;
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pub mod controller;
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use std::ops::Range;
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use std::ops::Range;
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use operational_transform::{Operation, OperationSeq};
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use operational_transform::{Operation, OperationSeq};
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pub use processor::{OperationController, OperationProcessor};
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pub use processor::OperationProcessor;
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pub use controller::OperationController;
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pub use factory::OperationFactory;
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pub use factory::OperationFactory;
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pub const fn leading_noop(seq: &[Operation]) -> u64 { count_noop(seq.first()) }
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pub const fn leading_noop(seq: &[Operation]) -> u64 { count_noop(seq.first()) }
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@ -1,110 +1,11 @@
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use std::{sync::Mutex, collections::VecDeque, ops::Range};
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use std::ops::Range;
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use operational_transform::{OperationSeq, OTError};
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use operational_transform::{OperationSeq, OTError};
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use tokio::sync::watch;
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use tracing::warn;
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use crate::operation::factory::OperationFactory;
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use crate::operation::factory::OperationFactory;
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use super::op_effective_range;
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#[tonic::async_trait]
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#[tonic::async_trait]
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pub trait OperationProcessor : OperationFactory {
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pub trait OperationProcessor : OperationFactory {
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async fn apply(&self, op: OperationSeq) -> Result<Range<u64>, OTError>;
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async fn apply(&self, op: OperationSeq) -> Result<Range<u64>, OTError>;
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async fn process(&self, op: OperationSeq) -> Result<Range<u64>, OTError>;
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async fn process(&self, op: OperationSeq) -> Result<Range<u64>, OTError>;
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async fn poll(&self) -> Option<OperationSeq>;
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async fn ack(&self) -> Option<OperationSeq>;
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async fn wait(&self) -> Range<u64>;
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}
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pub struct OperationController {
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text: Mutex<String>,
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queue: Mutex<VecDeque<OperationSeq>>,
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last: Mutex<watch::Receiver<OperationSeq>>,
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notifier: watch::Sender<OperationSeq>,
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changed: Mutex<watch::Receiver<Range<u64>>>,
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changed_notifier: watch::Sender<Range<u64>>,
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}
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impl OperationController {
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pub fn new(content: String) -> Self {
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let (tx, rx) = watch::channel(OperationSeq::default());
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let (done, wait) = watch::channel(0..0);
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OperationController {
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text: Mutex::new(content),
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queue: Mutex::new(VecDeque::new()),
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last: Mutex::new(rx),
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notifier: tx,
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changed: Mutex::new(wait),
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changed_notifier: done,
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}
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}
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}
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impl OperationFactory for OperationController {
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fn content(&self) -> String {
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self.text.lock().unwrap().clone()
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}
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}
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/// TODO properly handle errors rather than sinking them all in here!
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fn ignore_and_log<T, E : std::fmt::Display>(x: Result<T, E>, msg: &str) {
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match x {
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Ok(_) => {},
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Err(e) => {
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warn!("ignored error {}: {}", msg, e);
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}
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}
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}
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#[tonic::async_trait]
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impl OperationProcessor for OperationController {
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async fn apply(&self, op: OperationSeq) -> Result<Range<u64>, OTError> {
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let txt = self.content();
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let res = op.apply(&txt)?;
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*self.text.lock().unwrap() = res.clone();
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self.queue.lock().unwrap().push_back(op.clone());
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ignore_and_log(self.notifier.send(op.clone()), "notifying of applied change");
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Ok(op_effective_range(&op))
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}
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async fn wait(&self) -> Range<u64> {
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let mut blocker = self.changed.lock().unwrap().clone();
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// TODO less jank way
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ignore_and_log(blocker.changed().await, "waiting for changed content #1");
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ignore_and_log(blocker.changed().await, "waiting for changed content #2");
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let span = blocker.borrow().clone();
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span
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}
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async fn process(&self, mut op: OperationSeq) -> Result<Range<u64>, OTError> {
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let mut queue = self.queue.lock().unwrap();
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for el in queue.iter_mut() {
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(op, *el) = op.transform(el)?;
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}
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let txt = self.content();
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let res = op.apply(&txt)?;
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let span = op_effective_range(&op);
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*self.text.lock().unwrap() = res.clone();
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ignore_and_log(self.changed_notifier.send(span.clone()), "notifying of changed content");
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Ok(span)
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}
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async fn poll(&self) -> Option<OperationSeq> {
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let len = self.queue.lock().unwrap().len();
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if len <= 0 {
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let mut recv = self.last.lock().unwrap().clone();
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// TODO less jank way
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ignore_and_log(recv.changed().await, "wairing for op changes #1"); // acknowledge current state
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ignore_and_log(recv.changed().await, "wairing for op changes #2"); // wait for a change in state
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}
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Some(self.queue.lock().unwrap().get(0)?.clone())
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}
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async fn ack(&self) -> Option<OperationSeq> {
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self.queue.lock().unwrap().pop_front()
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}
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}
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}
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