codemp/dist/lua/README.md

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# Lua bindings
Lua allows directly `require`ing properly constructed shared objects, so glue code can live completely on the Rust side.
The Lua-compatible wrappers are built with [`mlua`](https://github.com/mlua-rs/mlua).
To build, just `cargo build --release --features=lua` and rename the resulting `libcodemp.so` / `codemp.dll` / `codemp.dylib` in `codemp_native.so/dll/dylib`.
This is important because Lua looks up the constructor symbol based on filename.
Type hints are provided in `annotations.lua`, just include them in your language server: `---@module 'annotations'`.
## Example loader
A simple loader is provided here:
```lua
---@module 'annotations'
---@return Codemp
local function load()
local native, _ = require("codemp.native")
return native
end
return {
load = load,
}
```