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feat(lua): allow loading with many more names
codemp, libcodemp, codemp_native, codemp_lua all work now
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1 changed files with 6 additions and 2 deletions
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@ -525,8 +525,12 @@ fn logger(_: &Lua, (printer, debug): (LuaValue, Option<bool>)) -> LuaResult<bool
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// define module and exports
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#[mlua::lua_module]
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fn codemp_native(lua: &Lua) -> LuaResult<LuaTable> {
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#[mlua::lua_module(name = "codemp")] fn entry_1(lua: &Lua) -> LuaResult<LuaTable> { entrypoint(lua) }
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#[mlua::lua_module(name = "libcodemp")] fn entry_2(lua: &Lua) -> LuaResult<LuaTable> { entrypoint(lua) }
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#[mlua::lua_module(name = "codemp_native")] fn entry_3(lua: &Lua) -> LuaResult<LuaTable> { entrypoint(lua) }
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#[mlua::lua_module(name = "codemp_lua")] fn entry_4(lua: &Lua) -> LuaResult<LuaTable> { entrypoint(lua) }
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fn entrypoint(lua: &Lua) -> LuaResult<LuaTable> {
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let exports = lua.create_table()?;
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// entrypoint
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