mirror of
https://github.com/hexedtech/codemp.git
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95 lines
3.2 KiB
Rust
95 lines
3.2 KiB
Rust
//! # Controller
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//!
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//! an bidirectional stream handler to easily manage async operations across local buffers and the
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//! server
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use crate::Result;
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use std::sync::Arc;
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#[async_trait::async_trait]
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pub(crate) trait ControllerWorker<T : Sized + Send + Sync> {
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type Controller : Controller<T>;
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type Tx;
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type Rx;
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fn subscribe(&self) -> Self::Controller;
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async fn work(self, tx: Self::Tx, rx: Self::Rx);
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}
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/// async and threadsafe handle to a generic bidirectional stream
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///
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/// this generic trait is implemented by actors managing stream procedures.
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/// events can be enqueued for dispatching without blocking ([Controller::send]), and an async blocking
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/// api ([Controller::recv]) is provided to wait for server events. Additional sync blocking
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/// ([Controller::blocking_recv]) and callback-based ([Controller::callback]) are implemented.
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///
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/// * if possible, prefer a pure [Controller::recv] consumer
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/// * a second possibility in preference is using a [Controller::callback]
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/// * if neither is feasible a [Controller::poll]/[Controller::try_recv] approach is available
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#[async_trait::async_trait]
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pub trait Controller<T : Sized + Send + Sync> : Sized + Send + Sync {
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/// type of upstream values, used in [Self::send]
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type Input;
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/// enqueue a new value to be sent
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fn send(&self, x: Self::Input) -> Result<()>;
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/// get next value from stream, blocking until one is available
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///
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/// this is just an async trait function wrapped by `async_trait`:
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///
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/// `async fn recv(&self) -> codemp::Result<T>;`
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async fn recv(&self) -> Result<T> {
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if let Some(x) = self.try_recv()? {
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return Ok(x); // short circuit if already available
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}
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self.poll().await?;
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Ok(self.try_recv()?.expect("no message available after polling"))
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}
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/// block until next value is added to the stream without removing any element
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///
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/// this is just an async trait function wrapped by `async_trait`:
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///
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/// `async fn poll(&self) -> codemp::Result<()>;`
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async fn poll(&self) -> Result<()>;
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/// attempt to receive a value without blocking, return None if nothing is available
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fn try_recv(&self) -> Result<Option<T>>;
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/// sync variant of [Self::recv], blocking invoking thread
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fn blocking_recv(&self, rt: &tokio::runtime::Handle) -> Result<T> {
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rt.block_on(self.recv())
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}
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/// register a callback to be called for each received stream value
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///
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/// this will spawn a new task on given runtime invoking [Self::recv] in loop and calling given
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/// callback for each received value. a stop channel should be provided, and first value sent
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/// into it will stop the worker loop.
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///
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/// note: creating a callback handler will hold an Arc reference to the given controller,
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/// preventing it from being dropped (and likely disconnecting). using the stop channel is
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/// important for proper cleanup
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fn callback<F>(
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self: &Arc<Self>,
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rt: &tokio::runtime::Handle,
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mut stop: tokio::sync::mpsc::UnboundedReceiver<()>,
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mut cb: F
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) where
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Self : 'static,
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F : FnMut(T) + Sync + Send + 'static
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{
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let _self = self.clone();
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rt.spawn(async move {
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loop {
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tokio::select! {
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Ok(data) = _self.recv() => cb(data),
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Some(()) = stop.recv() => break,
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else => break,
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}
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}
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});
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}
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}
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