the compiler doesn't complain anymore but the server doesn't work aaa
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63e59f092e
5 changed files with 154 additions and 17 deletions
102
.vscode/launch.json
vendored
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102
.vscode/launch.json
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@ -0,0 +1,102 @@
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"type": "lldb",
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"request": "launch",
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"name": "Debug unit tests in library 'scct_migrations'",
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"cargo": {
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"args": [
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"test",
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"--no-run",
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"--lib",
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"--package=scct-migrations"
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],
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"filter": {
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"name": "scct_migrations",
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"kind": "lib"
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}
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},
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"args": [],
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"cwd": "${workspaceFolder}"
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},
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{
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"type": "lldb",
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"request": "launch",
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"name": "Debug unit tests in library 'scct_server'",
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"cargo": {
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"args": [
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"test",
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"--no-run",
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"--lib",
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"--package=scct-server"
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],
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"filter": {
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"name": "scct_server",
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"kind": "lib"
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}
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},
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"args": [],
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"cwd": "${workspaceFolder}"
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},
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{
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"type": "lldb",
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"request": "launch",
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"name": "Debug unit tests in library 'scct_model'",
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"cargo": {
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"args": [
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"test",
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"--no-run",
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"--lib",
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"--package=scct-model"
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],
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"filter": {
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"name": "scct_model",
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"kind": "lib"
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}
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},
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"args": [],
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"cwd": "${workspaceFolder}"
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},
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{
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"type": "lldb",
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"request": "launch",
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"name": "Debug executable 'scct' server",
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"cargo": {
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"args": [
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"build",
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"--bin=scct",
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"--package=scct-cli"
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],
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"filter": {
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"name": "scct",
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"kind": "bin"
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}
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},
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"args": ["--debug", "serve"],
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"cwd": "${workspaceFolder}"
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},
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{
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"type": "lldb",
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"request": "launch",
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"name": "Debug unit tests in executable 'scct'",
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"cargo": {
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"args": [
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"test",
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"--no-run",
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"--bin=scct",
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"--package=scct-cli"
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],
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"filter": {
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"name": "scct",
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"kind": "bin"
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}
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},
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"args": [],
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"cwd": "${workspaceFolder}"
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}
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]
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}
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17
README.md
17
README.md
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@ -11,3 +11,20 @@ tldr:
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* sea_orm and sqlx are huge but ehh db flexibility is nice feature
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* i have no clue honestly
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* super cool chat thing yayyyyyyyy
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## Example serverbound messages
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### Request chat history of chat room
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The uuid is the chat room id
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```json
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{"RequestChatHistory":"00000000-0000-0000-0000-000000000000"}
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```
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### Send message to a chat room
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```json
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{"Message":{"id":"bef168ac-cee2-4319-9020-ef14a0778338","user_id":"67662e56-751a-4124-b611-0b54e53bd983","chat_id":"00000000-0000-0000-0000-000000000000","content":"hello world!","created":"2024-09-01T11:29:35.777275126Z","updated":null}}
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```
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@ -22,15 +22,15 @@ pub mod c {
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#[cfg(test)]
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mod test {
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#[test]
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fn how_does_this_serialize_again() {
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fn example_message() {
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panic!(
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"{}",
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serde_json::to_string(
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&super::c::Packet::Message(
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&super::s::Packet::Message(
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crate::messages::Model {
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id: uuid::Uuid::new_v4(),
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user_id: uuid::Uuid::new_v4(),
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chat_id: uuid::Uuid::new_v4(),
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chat_id: uuid::Uuid::nil(),
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content: Some("hello world!".to_string()),
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created: chrono::Utc::now(),
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updated: None,
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@ -39,4 +39,16 @@ mod test {
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).expect("uhmmm???")
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)
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}
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#[test]
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fn example_request_chat_history() {
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panic!(
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"{}",
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serde_json::to_string(
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&super::s::Packet::RequestChatHistory(
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uuid::Uuid::nil()
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)
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).expect("uhmmm???")
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)
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}
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}
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@ -4,7 +4,7 @@ use futures_util::FutureExt;
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use scct_model::{chats, messages, proto::c2s, users};
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use sea_orm::{ActiveModelTrait, ConnectionTrait, DatabaseConnection, EntityTrait, IntoActiveModel, ColumnTrait, QueryFilter, QueryOrder};
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use tokio::sync::Mutex;
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use transport::{Transport, TransportSink, TransportStream, client_connection::ClientConnection};
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use transport::{Transport, client_connection::ClientConnection};
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use uuid;
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pub mod transport;
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tracing::info!("preparing C2S transport");
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let mut listener = c2s.serve(addr.to_string()).await?;
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// create the development chat if not exists
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// create the dev-test chat if it doesn't exist
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if let Ok(None) = chats::Entity::find_by_id(uuid::Uuid::nil()).one(&db_connection).await {
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let chat = chats::Model {
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id: uuid::Uuid::nil(), // temporarily we have only one chat
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@ -31,9 +31,9 @@ pub async fn serve(addr: &str, db_connection: DatabaseConnection) -> Result<(),
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tracing::info!("listening for connections");
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while let Some((tx, rx)) = listener.recv().await {
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let client = ClientConnection::new((tx, rx));
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let client = Arc::new(Mutex::new(ClientConnection::new((tx, rx))));
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tracing::info!("new connection, starting handler");
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state.lock().await.push(&client);
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state.lock().await.push(client.clone());
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let _state = state.clone();
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let handler_db_conn = db_connection.clone();
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}
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/// Connection handler for handling a connecting client
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async fn handle_client_connection(active_client_peers: Arc<Mutex<Vec<&ClientConnection>>>, mut client: ClientConnection, db_connection: impl ConnectionTrait) {
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async fn handle_client_connection(active_client_peers: Arc<Mutex<Vec<Arc<Mutex<ClientConnection>>>>>, client: Arc<Mutex<ClientConnection>>, db_connection: impl ConnectionTrait) {
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// for now we're creating a new user for each connection
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let new_client_id = uuid::Uuid::new_v4();
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let user = users::Model{
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updated: None
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};
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let fn_span = tracing::span!(tracing::Level::TRACE, "handle_client_connection", client_uuid = client.uuid.to_string());
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let fn_span = tracing::span!(tracing::Level::TRACE, "handle_client_connection", client_uuid = client.lock().await.uuid.to_string());
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let _enter = fn_span.enter();
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tracing::debug!("Inside handler for client connection: {}", client.lock().await.uuid);
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user.clone().into_active_model().insert(&db_connection).await.expect("failed adding a new user for the connection");
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// continuously waiting then receiving new messages
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loop {
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match client.rx.pop().await { //
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match client.lock().await.rx.lock().await.pop().await {
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Err(e) => {
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tracing::error!("error receiving from client: {e} -- stopping");
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break;
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@ -83,13 +85,14 @@ async fn handle_client_connection(active_client_peers: Arc<Mutex<Vec<&ClientConn
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let mut disconnected_peers_to_remove = Vec::new();
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for (i, other_client) in active_client_peers.lock().await.iter_mut().enumerate() {
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if other_client.uuid == client.uuid {
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tracing::debug!("sending message from {} to {}", client.lock().await.uuid, other_client.lock().await.uuid);
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if other_client.lock().await.uuid == client.lock().await.uuid {
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// let's not transmit our message to ourselves
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continue;
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}
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// try transmitting the message and if it fails, treat the client as disconnected
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if let Err(e) = other_client.tx.push(c2s::c::Packet::Message(msg.clone())).await {
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if let Err(e) = other_client.lock().await.tx.lock().await.push(c2s::c::Packet::Message(msg.clone())).await {
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tracing::error!("failed broadcasting: {e}");
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disconnected_peers_to_remove.push(i);
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}
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Err(_) => { tracing::error!("failed to query all previously sent messages"); }
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Ok(messages) => {
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tracing::info!("responding to RequestChatHistory: {}", serde_json::to_string(&messages).unwrap());
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match client.tx.push(c2s::c::Packet::MessagesHistory(messages)).await {
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match client.lock().await.tx.lock().await.push(c2s::c::Packet::MessagesHistory(messages)).await {
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Ok(_) => {tracing::debug!("responding to RequestChatHistory was successful.")},
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Err(e) => {tracing::error!("Failed to respond to RequestChatHistory: {}", e)},
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};
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// when the user logs out.
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// Basically lots of helper facilities.
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use std::sync::Arc;
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use tokio::sync::Mutex;
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use uuid::Uuid;
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use super::{TransportSink, TransportStream};
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pub struct ClientConnection {
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pub uuid: Uuid,
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pub tx: Box<dyn TransportSink>,
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pub rx: Box<dyn TransportStream>,
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pub tx: Arc<Mutex<dyn TransportSink>>,
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pub rx: Arc<Mutex<dyn TransportStream>>,
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pub user_uuid: Option<Uuid> // gets set if and only if a user is logged in with this connection
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}
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pub fn new((tx, rx): (impl TransportSink + 'static, impl TransportStream + 'static)) -> ClientConnection {
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ClientConnection {
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uuid: Uuid::new_v4(),
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tx: Box::new(tx),
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rx: Box::new(rx),
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tx: Arc::new(Mutex::new(tx)),
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rx: Arc::new(Mutex::new(rx)),
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user_uuid: None,
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}
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}
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