fluent-fluently/src/lib.rs

144 lines
5.4 KiB
Rust

//! # Fluent, fluently
//! A simple library providing IO for [Project Fluent](https://projectfluent.org/).
//!
//! Sample usage:
//!
//! ```rust
//! let loc = fluent_fluently::Localiser::try_load("./locale".to_string(), "en-US".to_string()).unwrap();
//! let msg = loc.get_message("hello-world", loc.available_languages.get("it"));
//! println!("{}", msg);
//! ```
//!
//! The [FluentMessage] you obtained this way will automatically fall back on `en-US` if no locale
//! of the requested type was found. Though, if you want, you `bundles` is a [HashMap], so you can
//! certainly check whether a language is available manually if you so wish.
use std::{collections::HashMap, sync::Arc};
use fluent::{bundle::FluentBundle, FluentResource, FluentArgs};
use intl_memoizer::concurrent::IntlLangMemoizer;
use unic_langid::LanguageIdentifier;
use crate::error::Result;
pub mod error;
/// Shorthand type handling the [FluentBundle]'s generic types.
type TypedFluentBundle = FluentBundle<Arc<FluentResource>, IntlLangMemoizer>;
/// The main struct of the program.
/// You can obtain a new instance by calling [`Self::try_load()`].
pub struct Localiser {
/// A [HashMap] tying each bundle to its language identifier.
pub bundles: HashMap<String, TypedFluentBundle>,
/// A [HashMap] tying each *available* language identifier [String] to an actual [LanguageIdentifier].
pub available_languages: HashMap<String, LanguageIdentifier>,
/// The identifier of the default language.
pub default_language: String
}
impl Localiser {
/// Tries to create a new [Localiser] instance given a path and the name of the default language.
/// The path's direct children will only be considered if their names are valid language codes as
/// defined by [LanguageIdentifier], and if they are either files with the `.ftl` extension or
/// directories. In the first case they will be read directly and converted in [FluentResource]s,
/// in the second case the same will be done to their chilren instead.
/// [FluentResource]s within a same folder will be considered part of a same [FluentBundle],
/// forming a single localisation for all intents and purposes.
pub fn try_load(path: &str, default_language: &str) -> Result<Self> {
let mut bundles = HashMap::new();
let mut available_languages = HashMap::new();
let paths = std::fs::read_dir(path)?
.filter_map(|res| res.ok())
.map(|dir_entry| dir_entry.path())
.filter_map(|path| {
if path.extension().map_or(false, |ext| ext == "ftl") || path.is_dir() {
Some(path)
} else {
None
}
}).collect::<Vec<_>>();
// validate default
let default_language = default_language.parse::<LanguageIdentifier>()?.to_string();
for path in paths {
// validate filename as language code
let language_code = path.file_stem()
.and_then(|f| f.to_str())
.map(|f| f.parse::<LanguageIdentifier>())
.and_then(|id| match id {
Ok(id) => Some(id),
Err(_) => None
});
if language_code.is_none() {
continue;
}
let language_code = language_code.unwrap();
let mut bundle: TypedFluentBundle = fluent::bundle::FluentBundle::new_concurrent(vec![language_code.clone()]);
if path.is_dir() { //is a directory
for res in Self::path_to_resources(&path)? {
bundle.add_resource(res)?;
}
} else { //is a single file
bundle.add_resource(Self::file_to_resource(&path)?)?;
}
bundles.insert(language_code.to_string(), bundle);
available_languages.insert(language_code.to_string(), language_code);
}
Ok(Self {
bundles,
available_languages,
default_language
})
}
/// Reads all files in a certain folder and all of its subfolders that have the `.ftl`
/// extension, parses them into [FluentResource]s and returns them in a [Vec].
fn path_to_resources(path: &std::path::PathBuf) -> Result<Vec<Arc<FluentResource>>> {
let mut res = Vec::new();
for entry in walkdir::WalkDir::new(path).follow_links(true).into_iter().filter_map(|e| e.ok()) {
let entry_path = entry.path().to_path_buf();
let entry_extension = entry_path.extension();
if entry_extension.is_none() || entry_extension.unwrap() != "ftl" {
continue;
}
res.push(Self::file_to_resource(&entry_path)?);
}
Ok(res)
}
/// Reads the file at the given path, and tries to parse it into a [FluentResource].
fn file_to_resource(path: &std::path::PathBuf) -> Result<Arc<FluentResource>> {
Ok(Arc::new(FluentResource::try_new(std::fs::read_to_string(path)?)?))
}
/// Extracts a message from the requested bundle, or from the default one if absent.
pub fn try_get_message(&self, key: &str, language: &str, args: Option<&FluentArgs>) -> Result<String> {
let bundle = self.bundles.get(language)
.or_else(|| self.bundles.get(&self.default_language))
.ok_or(error::Error::GenericError("Failed to get default bundle! This is not supposed to happen!".to_string()))?;
let pattern = bundle.get_message(key)
.and_then(|msg| msg.value())
.ok_or(error::Error::MissingMessageError(format!("No such message {} for language {}!", key, language)))?;
let mut err = Vec::new();
let res = bundle.format_pattern(pattern, args, &mut err);
if err.is_empty() {
Ok(res.to_string())
} else {
Err(error::Error::FluentError(err))
}
}
/// Similar to [Localiser::try_get_message], but returns the given key on failure.
pub fn get_message(&self, key: &str, language: &str, args: Option<&FluentArgs>) -> String {
self.try_get_message(key, language, args)
.unwrap_or(key.to_string())
}
}