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upub/apb/src/node.rs

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2024-04-06 19:16:15 +02:00
/// ActivityPub object node, representing either nothing, something, a link to something or
/// multiple things
pub enum Node<T : super::Base> {
Array(Vec<T>), // TODO would be cool to make it Box<[T]> so that Node is just a ptr
Object(Box<T>),
Link(Box<dyn super::Link>),
Empty,
}
impl<T : super::Base> From<Option<T>> for Node<T> {
fn from(value: Option<T>) -> Self {
match value {
Some(x) => Node::Object(Box::new(x)),
None => Node::Empty,
}
}
}
impl<T : super::Base + Clone> Iterator for Node<T> {
type Item = T;
fn next(&mut self) -> Option<Self::Item> {
let x = match self {
Self::Empty => return None,
Self::Link(_) => return None,
Self::Array(arr) => return arr.pop(), // TODO weird that we iter in reverse
Self::Object(x) => *x.clone(), // TODO needed because next() on object can't get value without owning
};
*self = Self::Empty;
Some(x)
}
}
impl<T : super::Base> Node<T> {
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/// return reference to embedded object (or last if many are present)
pub fn get(&self) -> Option<&T> {
match self {
Node::Empty | Node::Link(_) => None,
Node::Object(x) => Some(x),
Node::Array(v) => v.last(), // TODO so it's coherent with next(), still weird tho!
}
}
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/// consume node and extract embedded object (or last if many are present)
pub fn extract(self) -> Option<T> {
match self {
Node::Empty | Node::Link(_) => None,
Node::Object(x) => Some(*x),
Node::Array(mut v) => v.pop(), // TODO so it's coherent with next(), still weird tho!
}
}
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/// true only if Node is empty
pub fn is_empty(&self) -> bool {
matches!(self, Node::Empty)
}
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/// true only if Node is link
pub fn is_link(&self) -> bool {
matches!(self, Node::Link(_))
}
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/// true only if Node contains one embedded object
pub fn is_object(&self) -> bool {
matches!(self, Node::Object(_))
}
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/// true only if Node contains many embedded objects
pub fn is_array(&self) -> bool {
matches!(self, Node::Array(_))
}
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/// returns number of contained items (links count as items for len)
pub fn len(&self) -> usize {
match self {
Node::Empty => 0,
Node::Link(_) => 1,
Node::Object(_) => 1,
Node::Array(v) => v.len(),
}
}
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/// returns id of object: url for link, id for object, None if empty or array
pub fn id(&self) -> Option<String> {
match self {
Node::Empty | Node::Array(_) => None,
Node::Link(uri) => Some(uri.href().to_string()),
Node::Object(obj) => obj.id().map(|x| x.to_string()),
}
}
}
#[cfg(feature = "unstructured")]
impl Node<serde_json::Value> {
pub fn link(uri: String) -> Self {
Node::Link(Box::new(uri))
}
pub fn links(uris: Vec<String>) -> Self {
Node::Array(
uris
.into_iter()
.map(serde_json::Value::String)
.collect()
)
}
pub fn maybe_link(uri: Option<String>) -> Self {
match uri {
Some(uri) => Node::Link(Box::new(uri)),
None => Node::Empty,
}
}
pub fn object(x: serde_json::Value) -> Self {
Node::Object(Box::new(x))
}
pub fn maybe_object(x: Option<serde_json::Value>) -> Self {
match x {
Some(x) => Node::Object(Box::new(x)),
None => Node::Empty,
}
}
pub fn array(values: Vec<serde_json::Value>) -> Self {
Node::Array(values)
}
#[cfg(feature = "fetch")]
pub async fn fetch(&mut self) -> reqwest::Result<&mut Self> {
if let Node::Link(link) = self {
*self = reqwest::Client::new()
.get(link.href())
.header("Accept", "application/json")
.send()
.await?
.json::<serde_json::Value>()
.await?
.into();
}
Ok(self)
}
}
#[cfg(feature = "unstructured")]
impl From<Option<&str>> for Node<serde_json::Value> {
fn from(value: Option<&str>) -> Self {
match value {
Some(x) => Node::Link(Box::new(x.to_string())),
None => Node::Empty,
}
}
}
#[cfg(feature = "unstructured")]
impl From<&str> for Node<serde_json::Value> {
fn from(value: &str) -> Self {
Node::Link(Box::new(value.to_string()))
}
}
#[cfg(feature = "unstructured")]
impl From<serde_json::Value> for Node<serde_json::Value> {
fn from(value: serde_json::Value) -> Self {
match value {
serde_json::Value::String(uri) => Node::Link(Box::new(uri)),
serde_json::Value::Array(arr) => Node::Array(arr),
serde_json::Value::Object(_) => match value.get("href") {
None => Node::Object(Box::new(value)),
Some(_) => Node::Link(Box::new(value)),
},
_ => Node::Empty,
}
}
}