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f47d82733c
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improved parse_chat
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2021-12-01 13:29:21 +01:00 |
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0d43b4b5bf
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bump version, catch exc
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2021-12-01 13:29:21 +01:00 |
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f6835709b1
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fixes
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2021-12-01 13:29:21 +01:00 |
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b4d93b3b2f
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of course it was a race condition
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2021-12-01 13:29:21 +01:00 |
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d82ba7a975
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create also _tasks holder
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2021-12-01 13:29:21 +01:00 |
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3d88180892
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oops call super constructor
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2021-12-01 13:29:21 +01:00 |
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540dbd5d90
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moved common code into traits, added callbacks, made it cleaner?
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2021-12-01 13:29:21 +01:00 |
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c2e8e80806
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added super basic callbacks hooks to server
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2021-12-01 13:29:21 +01:00 |
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23418c06d0
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...
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2021-12-01 13:29:21 +01:00 |
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163ab47f80
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oof I really need to implement all types...
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2021-12-01 13:29:21 +01:00 |
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f513801132
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super basic server impl
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2021-12-01 13:29:21 +01:00 |
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3cee338ca5
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fixes, allow to run as server
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2021-12-01 13:29:21 +01:00 |
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a5b82cb8a6
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tweaks to work for server too, catch and disconnect if ConnectionResetError
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2021-12-01 13:29:21 +01:00 |
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741ec33f1b
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some work on server impl
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2021-12-01 13:29:21 +01:00 |
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f35d927444
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changed idea on dispatcher, some server scaffolding
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2021-12-01 13:29:21 +01:00 |
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a5b34b4d78
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made things more generic for a mini server impl
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2021-12-01 13:29:21 +01:00 |
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f7ec83c8d5
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ocd
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2021-12-01 13:29:21 +01:00 |
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a8240c8df3
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first ugly impl of background callbacks with uuid dict
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2021-12-01 13:29:21 +01:00 |
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cf35e2cf24
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safer disconnect sequence
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2021-12-01 13:29:21 +01:00 |
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1b72f94043
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make client.run() block and run from sync
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2021-12-01 13:29:21 +01:00 |
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1d6916932b
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dumb fix
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2021-12-01 13:29:21 +01:00 |
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80f3b769a2
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botch
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2021-12-01 13:29:21 +01:00 |
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6d83836fcb
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removed debug leftovers
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2021-12-01 13:29:21 +01:00 |
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e6faf92841
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make packets slotted objects
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2021-12-01 13:29:21 +01:00 |
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54f1c1d760
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fix for on_packet
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2021-12-01 13:29:21 +01:00 |
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cd402f668a
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restructured project, improved modularity
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2021-12-01 13:29:21 +01:00 |
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f282ed6665
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also catch PacketJoinWorld
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2021-12-01 13:29:21 +01:00 |
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1cd94a899a
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except registered callbacks individually
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2021-12-01 13:29:21 +01:00 |
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9327b77c3c
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log dimension changes
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2021-12-01 13:29:21 +01:00 |
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1b4430f71e
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Added some enums
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2021-12-01 13:29:21 +01:00 |
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a84b723241
|
ugh
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2021-12-01 13:29:21 +01:00 |
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7f3e58b7e6
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impl integer byte array
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2021-12-01 13:29:21 +01:00 |
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d6aec8cfad
|
fixes
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2021-12-01 13:29:21 +01:00 |
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fd4a4408d8
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properly stop when credentials are invalid|
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2021-12-01 13:29:21 +01:00 |
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c6f3d1cacf
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small fixes
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2021-12-01 13:29:21 +01:00 |
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7b72287215
|
better handle auth exceptions
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2021-12-01 13:29:21 +01:00 |
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4b9b093cfe
|
port is not required
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2021-12-01 13:29:21 +01:00 |
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699536fd78
|
better auth checking
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2021-12-01 13:29:21 +01:00 |
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d8dc04e663
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better logging, catch some disconnect errors
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2021-12-01 13:29:21 +01:00 |
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dadf9ec013
|
slightly more descriptive log
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2021-12-01 13:29:21 +01:00 |
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b07a1d8a15
|
fix for <3.9
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2021-12-01 13:29:21 +01:00 |
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33396a0704
|
better starting, auto reconnect, respawn
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2021-12-01 13:29:21 +01:00 |
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a697ca21dd
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improved installer
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2021-12-01 13:29:21 +01:00 |
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d91840efc9
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implemented authentication tokens
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2021-12-01 13:29:21 +01:00 |
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13254e61ae
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added helpers and chat parser
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2021-12-01 13:29:21 +01:00 |
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9f5daabee5
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fix when compiling
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2021-12-01 13:29:21 +01:00 |
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9ebb1c2870
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implemented a super barebones default launcher
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2021-12-01 13:29:21 +01:00 |
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d5c462d547
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fix for types reading
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2021-12-01 13:29:21 +01:00 |
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0a688c251e
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implemented packet encryption
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2021-12-01 13:29:21 +01:00 |
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8e68f70e1d
|
implemented core game logic
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2021-12-01 13:29:21 +01:00 |
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