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https://git.alemi.dev/cv-keyboard.git
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Added code for PLUS-MINUS-CLEAR buttons
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parent
c42b016f58
commit
c175980952
1 changed files with 55 additions and 47 deletions
102
cvkeyboard.ino
102
cvkeyboard.ino
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@ -52,6 +52,7 @@ int pentathonic[10] = { // Used to quantize drum notes
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// PLACEHOLDERS
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byte velocity = 100; //
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int bpm = 360; //
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bool chan_up = LOW;
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// SEQUENCER POINTERS AND RELATED ARRAYS
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@ -65,8 +66,9 @@ byte channel; // Current selected channel. Drums are shifted of DRUMSH
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// SYSTEM VARIABLES
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int arp = 0; // Keeps track of last played NOTE if arpeggiating
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int midiclock = 0; // Used to sync with MIDI clock
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bool add_step = LOW; // This is used to remember the addition of a step
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bool del_step = LOW; // This is used to remember the deletion of a step
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bool plus_step = LOW; // This is used to remember the addition of a step
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bool minus_step = LOW; // This is used to remember the deletion of a step
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bool clear_step = LOW; // This is used to remember the clearing of a step
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bool chan_up = LOW; // Only for now because I have few buttons :C
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int sem_beat = 0; // Basic semaphore used to sync with MIDI beat
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int sem_gate = 0; // Basic semaphore used for gate timing
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@ -109,7 +111,19 @@ void loop() {
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if (current[channel-1] == NULL) display(analogRead(channel));
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else display(current[channel-1]->stepnumber);
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cap_read = cap.touched();
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plus_step = plus_step || ((cap_read >> PLUS) & 1);
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minus_step = minus_step || ((cap_read >> MINUS) & 1);
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clear_step = clear_step || ((cap_read >> DEL) & 1);
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if (chan_up != (bool) ((cap_read >> 8) & 1)) { // Used to increase channel with a button because I don't have a rotary switch (yet!)
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chan_up = (bool) ((cap_read >> 8) & 1);
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if (chan_up == LOW) {
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channel++;
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if (channel > 3) channel = (byte) 1;
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}
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}
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if (sem_beat > 0) {
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sem_beat--;
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@ -127,28 +141,29 @@ void loop() {
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}
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}
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if (add_step && !del_step) {
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add_step = LOW;
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if (plus_step && minus_step) {
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plus_step = LOW;
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minus_step = LOW;
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}
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if (plus_step) {
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plus_step = LOW;
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if (nstep[channel-1] < MAXSTEP) insertStep(channel-1);
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}
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if (del_step && !add_step) {
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del_step = LOW;
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if (nstep[channel-1] < MAXSTEP) deleteStep(channel-1);
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}
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if (add_step && del_step) {
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add_step = LOW;
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del_step = LOW;
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if (minus_step) {
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minus_step = LOW;
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if (nstep[channel-1] > 0) deleteStep(channel-1);
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}
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if (clear_step) {
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clear_step = LOW;
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if (current[channel-1] != NULL) {
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for (int i = 0; i < MAXKEYS; i++) current[channel-1]->kboard_s[i] = LOW;
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for (int i = 0; i < MAXDPAD; i++) current[channel-1]->dpad_s[i] = LOW;
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}
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}
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// ONLY FOR NOW because I don't have enough buttons :C
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if (chan_up) {
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chan_up = LOW;
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channel++;
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if (channel > 3) channel = (byte) 1;
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}
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nextStep(); // ALL STEPS INCREMENTED
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nextStep(); // ALL STEPS INCREMENTED
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display(current[channel-1]->stepnumber);
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for (int chan = 0; chan < 6; chan++) {
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if (mute[chan]) continue;
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if (npressed > 0 && chan == (int) channel-1) continue; // If the user is playing in this channel no note should be played
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@ -323,42 +338,35 @@ void nextStep() {
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bool deleteStep(byte chan) {
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if (nstep[chan] < 1) return LOW;
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if (!current[chan]->clean) {
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for (int i = 0; i < MAXKEYS; i++) current[chan]->kboard_s[i] = LOW;
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for (int i = 0; i < MAXDPAD; i++) current[chan]->dpad_s[i] = LOW;
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current[chan]->clean = HIGH;
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return LOW;
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}
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if (nstep[chan] == 1) {
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free(current[chan]);
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head[chan] = NULL;
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current[chan] = NULL;
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return HIGH;
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}
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link buffer = current[chan];
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while (buffer->next != current[chan]) buffer = buffer->next;
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current[chan] = buffer;
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buffer->next = current[chan]->next;
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if (current[chan] == head[chan]) {
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head[chan] = head[chan]->next;
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int i = 0;
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buffer = head[chan];
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do {
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buffer->stepnumber = i;
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buffer = buffer->next;
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i++;
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} while (buffer != head[chan]);
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}
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else {
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link buffer = current[chan];
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while (buffer->next != current[chan]) buffer = buffer->next;
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buffer->next = current[chan]->next;
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if (current[chan] == head[chan]) {
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head[chan] = head[chan]->next;
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int i = 0;
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buffer = head[chan];
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do {
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buffer->stepnumber = i;
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buffer = buffer->next;
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i++;
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} while (buffer != head[chan]);
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}
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else {
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buffer = buffer->next;
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while (buffer != head[chan]) {
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buffer->stepnumber--;
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buffer = buffer->next;
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}
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}
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free(current[chan]);
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buffer = buffer->next;
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while (buffer != head[chan]) {
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buffer->stepnumber--;
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buffer = buffer->next;
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}
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}
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free(current[chan]);
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nstep[chan]--;
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return HIGH;
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}
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