implemented 1.12.2 format, sorta
still broken but it's progress!
This commit is contained in:
parent
b0b0e2dcfa
commit
0ef56df704
1 changed files with 86 additions and 45 deletions
|
@ -1,17 +1,19 @@
|
|||
import io
|
||||
import math
|
||||
import logging
|
||||
|
||||
from typing import Dict, Tuple, Any
|
||||
|
||||
import numpy as np
|
||||
|
||||
from aiocraft.mc.types import VarInt, Short, UnsignedByte, Type
|
||||
from aiocraft.mc.types import VarInt, Short, UnsignedByte, Type, Context
|
||||
|
||||
class BitStream:
|
||||
data : bytes
|
||||
cursor : int
|
||||
size : int
|
||||
|
||||
def __init__(self, data:bytes, size:int=-1):
|
||||
def __init__(self, data:bytes, size:int):
|
||||
self.data = data
|
||||
self.cursor = 0
|
||||
self.size = size if size > 0 else len(self.data) * 8
|
||||
|
@ -21,95 +23,134 @@ class BitStream:
|
|||
|
||||
def read(self, size:int) -> int:
|
||||
if len(self) < size:
|
||||
raise ValueError("Not enough bits")
|
||||
aligned_size = (size//8)+1
|
||||
raise ValueError(f"Not enough bits ({len(self)} left, {size} requested)")
|
||||
start_byte = (self.cursor//8)
|
||||
end_byte = math.ceil((self.cursor + size) / 8) + 1
|
||||
buf = int.from_bytes(
|
||||
self.data[self.cursor:aligned_size],
|
||||
self.data[start_byte:end_byte],
|
||||
byteorder='little', signed=False
|
||||
)
|
||||
cut_right = 8 - ((self.cursor + size) % 8)
|
||||
self.cursor += size
|
||||
delta = aligned_size - size
|
||||
return ( buf << delta ) >> delta
|
||||
return ( buf >> cut_right ) & ( 0xFF >> (8 - (size%8)))
|
||||
|
||||
class PalettedContainer(Type):
|
||||
pytype : type
|
||||
threshold : int
|
||||
maxsize : int
|
||||
size : int
|
||||
|
||||
def __init__(self, threshold:int, maxsize:int):
|
||||
def __init__(self, threshold:int, size:int):
|
||||
self.threshold = threshold
|
||||
self.maxsize = maxsize
|
||||
self.size = size
|
||||
|
||||
def write(self, data, buffer:io.BytesIO, ctx:object=None):
|
||||
def write(self, data, buffer:io.BytesIO, ctx:Context):
|
||||
raise NotImplementedError
|
||||
|
||||
def read(self, buffer:io.BytesIO, ctx:object=None):
|
||||
bits = UnsignedByte.read(buffer, ctx=ctx)
|
||||
def read(self, buffer:io.BytesIO, ctx:Context):
|
||||
bits = max(UnsignedByte.read(buffer, ctx=ctx), 4)
|
||||
if bits > 13:
|
||||
raise ValueError("Bits Per Bit too high : %d", bits)
|
||||
palette = np.empty((0,), dtype='int32')
|
||||
palette_len = VarInt.read(buffer, ctx=ctx)
|
||||
if bits == 0:
|
||||
value = VarInt.read(buffer, ctx=ctx)
|
||||
value = palette_len
|
||||
elif bits < self.threshold:
|
||||
palette_len = VarInt.read(buffer, ctx=ctx)
|
||||
palette = np.zeros((palette_len,), dtype='int32')
|
||||
for i in range(palette_len):
|
||||
palette[i] = VarInt.read(buffer)
|
||||
palette[i] = VarInt.read(buffer, ctx=ctx)
|
||||
size = VarInt.read(buffer, ctx=ctx)
|
||||
stream = BitStream(buffer.read(size * 8))
|
||||
section = np.zeros((self.maxsize,), dtype='int32')
|
||||
stream = BitStream(buffer.read(size * 8), size*8*8) # a Long is 64 bits long
|
||||
section = np.zeros((self.size, self.size, self.size), dtype='int32')
|
||||
index = 0
|
||||
while index < self.maxsize and len(stream) > 0:
|
||||
val = stream.read(bits) if bits > 0 else value
|
||||
section[index] = palette[val] if bits < self.threshold and bits > 0 else val
|
||||
index+=1
|
||||
for y in range(self.size):
|
||||
for z in range(self.size):
|
||||
for x in range(self.size):
|
||||
val = stream.read(bits) if bits > 0 else value
|
||||
if bits < self.threshold and bits > 0 and val > len(palette):
|
||||
logging.warning("Expected index %d in palette of size %d", val, len(palette))
|
||||
section[x][y][z] = palette[val] if bits < self.threshold and bits > 0 and val < len(palette) else val
|
||||
return section
|
||||
|
||||
BiomeContainer = PalettedContainer(4, 64)
|
||||
BlockStateContainer = PalettedContainer(9, 4096)
|
||||
BiomeContainer = PalettedContainer(4, 4)
|
||||
BlockStateContainer = PalettedContainer(9, 16)
|
||||
|
||||
class ChunkSectionType(Type):
|
||||
class NewChunkSectionType(Type):
|
||||
pytype : type
|
||||
|
||||
def write(self, data, buffer:io.BytesIO, ctx:object=None):
|
||||
def write(self, data, buffer:io.BytesIO, ctx:Context):
|
||||
raise NotImplementedError
|
||||
|
||||
def read(self, buffer:io.BytesIO, ctx:object=None):
|
||||
block_count = Short.read(buffer)
|
||||
block_states = BlockStateContainer.read(buffer)
|
||||
biomes = BiomeContainer.read(buffer)
|
||||
def read(self, buffer:io.BytesIO, ctx:Context):
|
||||
block_count = Short.read(buffer, ctx=ctx)
|
||||
block_states = BlockStateContainer.read(buffer, ctx=ctx)
|
||||
biomes = BiomeContainer.read(buffer, ctx=ctx)
|
||||
return (
|
||||
block_count,
|
||||
block_states.reshape((16, 16, 16)),
|
||||
biomes.reshape((4, 4, 4))
|
||||
block_states,
|
||||
biomes
|
||||
)
|
||||
|
||||
ChunkSection = ChunkSectionType()
|
||||
class OldChunkSectionType(Type):
|
||||
pytype : type
|
||||
|
||||
def write(self, data, buffer:io.BytesIO, ctx:Context):
|
||||
raise NotImplementedError
|
||||
|
||||
def read(self, buffer:io.BytesIO, ctx:Context):
|
||||
section = BlockStateContainer.read(buffer, ctx=ctx)
|
||||
block_light = np.empty((16, 16, 16), dtype='int32')
|
||||
block_light_buffer = BitStream(buffer.read(2048), 2048*8)
|
||||
for y in range(16):
|
||||
for z in range(16):
|
||||
for x in range(16):
|
||||
block_light[x][y][z] = block_light_buffer.read(4)
|
||||
sky_light = np.empty((16, 16, 16), dtype='int32')
|
||||
if ctx.overworld:
|
||||
sky_light_buffer = BitStream(buffer.read(2048), 2048*8)
|
||||
for y in range(16):
|
||||
for z in range(16):
|
||||
for x in range(16):
|
||||
sky_light[x][y][z] = sky_light_buffer.read(4)
|
||||
return (
|
||||
section,
|
||||
block_light,
|
||||
sky_light
|
||||
)
|
||||
|
||||
|
||||
ChunkSection = OldChunkSectionType()
|
||||
|
||||
class Chunk(Type):
|
||||
x : int
|
||||
z : int
|
||||
bitmask : int
|
||||
ground_up_continuous : bool
|
||||
blocks : np.ndarray
|
||||
biomes : np.ndarray
|
||||
block_count : int
|
||||
block_light : np.ndarray
|
||||
sky_light : np.ndarray
|
||||
biomes: bytes
|
||||
|
||||
def __init__(self, x:int, z:int, bitmask:int):
|
||||
def __init__(self, x:int, z:int, bitmask:int, ground_up_continuous:bool):
|
||||
self.x = x
|
||||
self.z = z
|
||||
self.bitmask = bitmask
|
||||
self.blocks = np.zeros((16, 256, 16))
|
||||
self.biomes = np.zeros((4, 64, 4))
|
||||
self.block_count = 0
|
||||
self.block_light = np.zeros((16, 256, 16))
|
||||
self.sky_light = np.zeros((16, 256, 16))
|
||||
self.ground_up_continuous = ground_up_continuous
|
||||
|
||||
def __getitem__(self, item:Any):
|
||||
return self.blocks[item]
|
||||
|
||||
def read(self, buffer:io.BytesIO, ctx:object=None):
|
||||
def read(self, buffer:io.BytesIO, ctx:Context):
|
||||
for i in range(16):
|
||||
if (self.bitmask >> i) & 1:
|
||||
block_count, block_states, biomes = ChunkSection.read(buffer)
|
||||
self.block_count += block_count
|
||||
self.blocks[:, i*16 : (i+1)*16, :] = block_states
|
||||
self.biomes[:, i*4 : (i+1)*4, :] = biomes
|
||||
section, block_light, sky_light = ChunkSection.read(buffer, ctx=ctx)
|
||||
self.blocks[:, i*16 : (i+1)*16, :] = section
|
||||
self.block_light[:, i*16 : (i+1)*16, :] = block_light
|
||||
self.sky_light[:, i*16 : (i+1)*16, :] = sky_light
|
||||
if self.ground_up_continuous:
|
||||
self.biomes = buffer.read(256)
|
||||
return self
|
||||
|
||||
class World:
|
||||
|
@ -121,11 +162,11 @@ class World:
|
|||
def __getitem__(self, item:Tuple[int, int, int]):
|
||||
return self.get(*item)
|
||||
|
||||
def get(self, x:int, y:int, z:int):
|
||||
def get(self, x:int, y:int, z:int) -> int:
|
||||
coord = (x//16, z//16)
|
||||
if coord not in self.chunks:
|
||||
raise KeyError(f"Chunk {coord} not loaded")
|
||||
return self.chunks[coord][x%16, y, z%16]
|
||||
return self.chunks[coord][int(x%16), int(y), int(z%16)]
|
||||
|
||||
def put(self, chunk:Chunk, x:int, z:int):
|
||||
self.chunks[(x,z)] = chunk
|
||||
|
|
Loading…
Reference in a new issue