fix: there isn't a scheduler yet when registering

This commit is contained in:
əlemi 2023-03-16 16:31:03 +01:00
parent ef8ffac391
commit 8655c5ebde
Signed by: alemi
GPG key ID: A4895B84D311642C

View file

@ -18,11 +18,14 @@ class GameWorld(Scaffold):
vehicle_id : Optional[int]
world : World
_last_steer_vehicle : float
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.position = BlockPos(0, 0, 0)
self.vehicle_id = None
self._last_steer_vehicle = time()
@self.on_packet(PacketSetPassengers)
async def player_enters_vehicle_cb(packet:PacketSetPassengers):
@ -58,15 +61,11 @@ class GameWorld(Scaffold):
self.position.y + packet.dY,
self.position.z + packet.dZ
)
self.logger.info(
self.logger.debug(
"Position synchronized : (x:%.0f,y:%.0f,z:%.0f) (relMove vehicle)",
self.position.x, self.position.y, self.position.z
)
@self.scheduler.scheduled_job('interval', seconds=5, name='send steer vehicle if riding a vehicle')
async def steer_vehicle_cb():
if self.vehicle_id is None:
return
if time() - self._last_steer_vehicle >= 5:
await self.dispatcher.write(
PacketSteerVehicle(
self.dispatcher.proto,