fix: there isn't a scheduler yet when registering
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parent
ef8ffac391
commit
8655c5ebde
1 changed files with 12 additions and 13 deletions
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@ -18,11 +18,14 @@ class GameWorld(Scaffold):
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vehicle_id : Optional[int]
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world : World
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_last_steer_vehicle : float
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.position = BlockPos(0, 0, 0)
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self.vehicle_id = None
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self._last_steer_vehicle = time()
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@self.on_packet(PacketSetPassengers)
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async def player_enters_vehicle_cb(packet:PacketSetPassengers):
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@ -58,15 +61,11 @@ class GameWorld(Scaffold):
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self.position.y + packet.dY,
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self.position.z + packet.dZ
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)
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self.logger.info(
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self.logger.debug(
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"Position synchronized : (x:%.0f,y:%.0f,z:%.0f) (relMove vehicle)",
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self.position.x, self.position.y, self.position.z
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)
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@self.scheduler.scheduled_job('interval', seconds=5, name='send steer vehicle if riding a vehicle')
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async def steer_vehicle_cb():
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if self.vehicle_id is None:
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return
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if time() - self._last_steer_vehicle >= 5:
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await self.dispatcher.write(
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PacketSteerVehicle(
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self.dispatcher.proto,
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